Galaxip Posted May 5 Posted May 5 Please help. Many thanks. Object reference not set to an instance of an object. App: Big Box Version: 13.21 Theme: Default Type: System.NullReferenceException Site: Boolean CompareMetaWatcher(System.Object, System.Object, Boolean) Source: Unbroken.LaunchBox.Windows at Unbroken.LaunchBox.Windows.Integrations.MAME.MameHighScores.CompareMetaWatcher(Object reference, Object token, Boolean extractres) at InfoPrototypeWatcher.FindDataSchema(String reference, String token, Boolean extractres, InfoPrototypeWatcher) at Unbroken.LaunchBox.Windows.Integrations.MAME.MameHighScores.<>c__DisplayClass20_0.AwakeMetaManager(Object sender, EventArgs args) at System.Diagnostics.Process.RaiseOnExited() at System.Diagnostics.Process.CompletionCallback(Object waitHandleContext, Boolean wasSignaled) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.RegisteredWaitHandle.PerformCallback(Boolean timedOut) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() Recent Log: 17:03:51 Exception Quote
Galaxip Posted May 6 Author Posted May 6 (edited) It might have been Grid Seeker, but don’t quote me on that. Certainly the issue isn’t confined to a single game. I only noticed the error when I’d exited the game. Edited May 6 by Galaxian Quote
TigerT82 Posted May 8 Posted May 8 Experiencing similar errors when exiting games... not any one in particular. Also, if left running, there seems to be a memory leak somewhere. Getting out of memory errors and have to close LaunchBox. These issues only started after 13.21 update. Quote
C-Beats Posted May 8 Posted May 8 59 minutes ago, TigerT82 said: Experiencing similar errors when exiting games... not any one in particular. Also, if left running, there seems to be a memory leak somewhere. Getting out of memory errors and have to close LaunchBox. These issues only started after 13.21 update. There is a known issue with hibernate and some modes of sleep causing memory errors when returning to the application. If you're seeing that error and NOT entering hibernation OR sleep then file a bug report for it please. Quote
TigerT82 Posted May 9 Posted May 9 Good to know.... Fairly new to LaunchBox and don't know if I've ever left it on for a long period of time before. I just set up a separate Arcade desk and I've been leaving it turned on much more frequently. Quote
Galaxip Posted May 19 Author Posted May 19 I’ve turned off hi-score uploads and BB has since been stable. Quote
barfpony Posted Thursday at 01:06 AM Posted Thursday at 01:06 AM I'm seeing a similar issue with 13.22. If I have MAME hi-score uploads on, BB will crash on game exit. Quote
C-Beats Posted Thursday at 02:12 AM Posted Thursday at 02:12 AM 1 hour ago, barfpony said: I'm seeing a similar issue with 13.22. If I have MAME hi-score uploads on, BB will crash on game exit. Update to beta and it should correct that. 1 Quote
barfpony Posted Thursday at 03:04 AM Posted Thursday at 03:04 AM That seems to have solved it. Thanks! 1 Quote
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