Reentry Posted September 19 Posted September 19 (edited) My launchbox is ran by an overkill PC outputting to a TV with freesync. Mostly for MAME games. Are there settings I should look at changing to get the best experience? Edited September 19 by Reentry Quote
NNEMO Posted yesterday at 06:27 PM Posted yesterday at 06:27 PM You can make some improvements to improve visuals, the options that stand out are integer and Anisotropic filtering at 16x. Here is AI's broad list. With a high-end PC, the biggest improvements come from upscaling 3D systems, adding CRT shaders to 2D games, and cutting input lag. **TV and Windows** - Turn on your TV's **Game Mode** (or set the input label to "PC") so the TV skips its own processing and lag drops. - If your TV and GPU support **VRR/G-Sync/FreeSync**, enable it. Older arcade games run at odd refresh rates like 57.5Hz or 59.18Hz, and VRR plays them smoothly without stutter. - Turn on **HDR** if your TV supports it. CRT shaders use the extra brightness to make up for the darkening from scanlines. **2D retro (RetroArch / MAME)** - **CRT shaders** make pixel art look like it did on a real tube. Good picks are *CRT-Guest-Advanced* and *CRT-Royale* in RetroArch, and the BGFX CRT shaders in MAME. A strong GPU runs them at 4K easily. - **Run-Ahead** in RetroArch removes 1 to 2 frames of lag, so games can feel more responsive than on original hardware. Set it per core, since it costs CPU. - **Integer scaling** keeps pixels sharp and even if you don't use a shader. **3D consoles (where your GPU earns its keep)** - **Internal resolution:** raise it to 4K or higher in Dolphin (GameCube/Wii), PCSX2 (PS2), DuckStation (PS1), PPSSPP (PSP), and Xenia/RPCS3 (360/PS3). - **Widescreen hacks and 60fps patches:** most of these emulators ship built-in patches that render games in true 16:9 and unlock 30fps games. - **PGXP** in DuckStation fixes the wobbly polygons PS1 games are known for. - **Texture packs:** community HD texture packs exist for Dolphin, PCSX2, and N64 (through Parallel/Mupen). - **Anisotropic filtering at 16x** gives sharper floors and roads with almost no performance cost. **Playability** - Use **Vulkan** when an emulator offers it. It usually has the lowest stutter and lag. - Enable **shader pre-compilation or async shaders** in Dolphin, Xenia, and RPCS3 to avoid stutter the first time effects appear. - Use wired controllers or a low-latency 2.4GHz dongle instead of Bluetooth. **BigBox** - Use a **4K theme** and download video snaps so the menu looks good on a large screen. - Set the startup and pause screens so Escape or a hotkey combo brings up BigBox's pause menu in-game, letting you save, load, or exit without a keyboard. Tune one system at a time and save the settings per core or per game. A shader that looks great on SNES can look wrong on a Game Boy game. Quote
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