crusadeRGP Posted 11 hours ago Posted 11 hours ago (edited) When I load a game from the emulator outside of the front end the game resumes from the save but not when starting a game in LaunchBox. ShadPS4 in the user tab has an option to create portable user folder from common user folder which I've done. It looks like when using the emulator in LaunchBox it looks for the shadPs4 folder in AppData/Roaming because when I delete it, it will create a new one. I have is set to Pre-release (Nightly) in the stand alone emulator and my LaunchBox settings are shown here. Edited 11 hours ago by crusadeRGP Quote
JoeViking245 Posted 2 hours ago Posted 2 hours ago 8 hours ago, crusadeRGP said: When I load a game from the emulator outside of the front end the game resumes from the save How exactly are you launching a game from outside of LaunchBox? I'm guessing via the QT launcher. And I presume it's this method that will also load the save state when launching a game. 8 hours ago, crusadeRGP said: It looks like when using the emulator in LaunchBox it looks for the shadPs4 folder in AppData/Roaming because when I delete it, it will create a new one. LaunchBox only looks for the file you tell it to execute. And LB won't create any folders for an emulator (except when you ask it to install one for you). That said, there are a few layers to making ShadPS4 completely portable. For the QT launcher, it needs a user subfolder. For the command-line launcher exe, you put it under launcher/versions/ folder. This you've already done. Then to keep the command-line launcher exe portable, it needs its own user subfolder. Emulators\shadPS4\shadPS4QtLauncher.exe Emulators\shadPS4\user\ Emulators\shadPS4\launcher\versions\Pre-release\shadPS4.exe Emulators\shadPS4\launcher\versions\Pre-release\user Without the respective \user\ folders, those exe's when executed individually will create the folder under AppData. Quote
JoeViking245 Posted 1 hour ago Posted 1 hour ago Oh... for the game saves, I don't know where they're saved to. The respective /user/ subfolders look pretty similar. So if the game is launched via QT, does it create the save in its /user/ folder? vs. if it launched from the command line using the pre-release exe file, does that method save it to the pre-release /user/ folder? Quote
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