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JoeViking245

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  1. From the other post I linked... - In the ‘../MAME/cfg’ folder, copy “default.cfg” and paste it into the ‘../MAME/ctrlr/’ folder. From here you can rename it to something like “MyControls.cfg”. It probably have said "... you should rename it..". Which I assume is what you did. Renamed it to "zerodelay_x2" because that's what your mame.ini is looking for. (I'm guessing you mistyped when you just now wrote "zerodelay_cfg" [vs "zerodelay_x2"?]). Whichever it is, make sure it's name is the same as what's in your mame.ini. So it's now copied into the ctrlr folder, is properly r
  2. Just fix those 2 lines in whatever file you're loading your controllers with. According to the verbose out you showed in 'dmList.txt', you're using "zerodelay_x2.cfg" to load your controllers. So change them in there. I'm guessing in your mame.ini file, you have listed under # CORE INPUT OPTIONS... "ctrlr zerodelay_x2". If you have that in there AND you're trying to make changes to default.cfg, you're you're going to have a real tough time troubleshooting.
  3. @darrenmarchand It looks like it loaded your 2 Generic USB Joystick's like it was supposed to. (note: "joycode #0" shown here is your "JOYCODE_1". "joycode #1" is your "JOYCODE_2") Looking again at your zerodelay_x2.cfg file, I think you need to revise the lines for Kinmotek and XInput. For those 2, remove the stuff before (and including) "Device id: " after: Moral of the story, put in the devices ID info, but not "Device id: ".
  4. @darrenmarchand May I see what your verbose output looks like (with at least your 4 main controllers plugged in and on.. if not everything, including wheel etc.)? Open Windows Command Prompt and navigate to your MAME main folder. At the prompt, type mame.exe -v >dmList.txt (change mame.exe to mame64.exe if needed) After the MAME main window gets fully loaded, Exit MAME. (don't be tempted to play games. ) Drag and drop the new "dmList.txt" file that it created into your reply here.
  5. I had thought about adding the Custom Command-Line Parameters. But figured with Bulk adding addnl. Apps, it would have been redundant. Also, that with Bulk adding multiple times, the apps Name would have been unique to each game [set]. Making these being displayed separately already. But I see what you did there. I had my team look into this and think we've come up with a solution. A "check Box" (as suggested). - Select your Platform - Check (or uncheck) Split By Commandline BEFORE clicking Get. - If you select a Platform and click Get, then decide you want to see
  6. That's probably because of the language your chd files are in. cdimono1 is for PAL and cdimon2 is for NTSC.
  7. You asked. We delivered. (Bulk) Remove Additional Applications (though may be a little bit too late. lol)
  8. (Bulk) Remove Additional Applications View File (Bulk) Remove Additional Applications The intent of this plugin is to Remove the same** Additional Application for all games in a given Platform, all at one time. **Same is determined by the Additional Applications Application Name and Application Path. If they match exactly, they are the ‘same’. Why use this? Quite possibly because you used the Bulk Add Additional Applications plugin and you clicked “OK” before realizing you forgot to add in the Command-Line Parameters or it's simply not nee
  9. Version 1.0.0

    2 downloads

    (Bulk) Remove Additional Applications The intent of this plugin is to Remove the same** Additional Application for all games in a given Platform, all at one time. **Same is determined by the Additional Applications Application Name and Application Path. If they match exactly, they are the ‘same’. Why use this? Quite possibly because you used the Bulk Add Additional Applications plugin and you clicked “OK” before realizing you forgot to add in the Command-Line Parameters or it's simply not needed anymore. Setup: Download and extract "BulkRemoveAdditionalApps.dll" from t
  10. Updated: v2.0. Fixed (hopefully) several misc. error issues. New feature: Actually adds the new Playlist to LaunchBox right away. (Before, it wouldn't write the playlist.xml file until exiting LaunchBox.)
  11. Correct. Quite tedious. But correct. So something like: D:\Emulators\MAME\ini\apple2\3dstarfi\apple2.ini This is assuming that RA MAME accepts the same command line parameters as 'the real deal'.
  12. I imagine you could do the exact same thing here as you would for setting-up/saving individual softlist game config files. Instead of -cfg_directory you'd use -inipath
  13. (I deleted and moved some stuff for readability here. DO NOT DELETE ANYTHING LIKE I DID) <mapdevice device="Generic USB Joystick" controller="JOYCODE_1" /> <mapdevice device="Generic USB Joystick" controller="JOYCODE_2" /> <mapdevice device="Xinmotek Controller device id: Xinmotek Controller" controller="JOYCODE_3" /> <mapdevice device="XInput Player 1 device id: XInput Player 1" controller="JOYCODE_4" /> <port type="P1_JOYSTICK_UP"> <newseq type="standard"> JOYCODE_1_YAXIS_
  14. @Retrofrogg I suppose I should have tested those files first. I've updated the 2 files. If you do make your own custom ini file (as noted above), you'll need to add "[category]" below "[ROOT FOLDER]". "category" in this case being "vertical".
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