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Mini Consoles Theme - RetroSai Nostalgia - Form over Function 2.2.5

   (24 reviews)

164 Screenshots

About This File

The inception of this project was catalyzed by observing the theme presented by exodus_cl. Inspired, I set out to architect a theme that would not only epitomize the unique ethos, ambience, and distinctiveness of each gaming platform I personally had the experience of using, but also pay reverence to their original design principles. Delving deep, I recreated and sometimes re-imagined themes of official mini consoles. Concurrently, I envisioned and formulated how other platforms, not originally themed by their respective manufacturers, might have been conceived.

A nuanced observation would reveal that each Atari platform, while retaining its distinct character, embodies a similar ambience. This pattern can be observed across platforms like Nintendo and SEGA. For contemporary consoles, my approach gravitated towards capturing the essence of their dashboards, trying to evoke a profound sense of nostalgia. Distinctive views have also been crafted for platforms like PS2 and Xbox, reminiscent of the Demo Disks prevalent during their era.

Theme Features:

  1. Aesthetic Integrity: Each console view crafted is a celebration of its unique vibe, endeavoring to pay the highest tribute to its original design.

  2. Dashboard Designs: Faithful recreations of existing Mini-Console dashboards are accompanied by imaginative conceptions of those that remain uncharted by official designers.

  3. Nostalgic Inclusions: Optional views are available replicating the classic Demo Disks for platforms like PS2 and Xbox.

  4. Auditory Experience: Background music encapsulates either iconic tunes from system games or melodies crafted using the genuine hardware.

  5. Re-imaginative Themes: Mini console themes, including those for the original Playstation and Sega Genesis, have been re-envisioned to seamlessly blend with the overarching theme.

  6. Regional Nuances: Alternate views tailored for specific regions encompass platforms like Famicom, Super Famicom, and the Sega Mega Drive series, to name a few.

  7. Universal View: A generic default games view is present, suitable for any console devoid of a custom design.

  8. UI Recreation: Emulating the ethos of newer consoles, UIs like the Xbox 360 Blades, PS3 XMB, and the WiiU Gamepad have been faithfully recreated.

Recommended Configuration:

  • Startup View: Platforms
  • Games List View: Horizontal Wheel 1
  • Platforms List View: Platform Wheel 1
  • View Consistency: Ensure separate views are maintained for each platform.

Please refrain from bypassing the game details screen, as bespoke game details screens have been designed in alignment with the native console/platform system menus where pertinent.

Critical Information: Within each custom platform, the Game Details View Menu is subtly concealed, simulating the initiation of a game. To reveal this concealed menu, one must navigate either up or down whilst in the Game Detail View.

Specific View Instructions:

The primary view for most platforms aligns with the Horizontal Wheel 1 view. However, specific cases are outlined as:

  • Systems devoid of a custom view should adopt the CoverflowGamesView.
  • For the Playstation 2 Demo Disk View, resort to the HorizontalWheel2GamesVIew.
  • Platforms like the Microsoft Xbox One, Nintendo Wii, WiiU, and Playstation Vita are best represented by the WallGamesView.
  • For the Microsoft Xbox Demo Disk, Playstation 3, and Playstation Portable, the WheelGamesView is recommended.
  • To ensure the Sega Master System/Sega Mark III/Sega SG-1000 Card Games are displayed appropriately, annotate "Card Media." at the conclusion of the Metadata Notes section for each game.

Navigational Caution: When interacting with the WiiU, restrict your navigation downwards to prevent the game title from overlapping with other games.

Supported Platforms with Distinct Themes: Duplicate listings are for accommodating particular naming conventions.

  • 3DO Interactive Multiplayer
  • Arcade
  • Atari 2600
  • Atari 5200
  • Atari 7800
  • Atari Jaguar CD
  • Atari Jaguar
  • Atari Lynx
  • Bandai WonderSwan Color
  • Bandai WonderSwan
  • ColecoVision
  • Commodore 64
  • Commodore Amiga CD32
  • Commodore Amiga
  • MAME
  • Mattel Intellivision
  • Microsoft Windows
  • Microsoft Xbox 360
  • Microsoft Xbox One
  • Microsoft Xbox
  • MS-DOS
  • NEC PC Engine CD
  • NEC PC Engine
  • NEC PC-FX
  • NEC TurboGrafx-16
  • NEC TurboGrafx-CD
  • Nintendo 3DS
  • Nintendo 64
  • Nintendo DS
  • Nintendo Entertainment System
  • Nintendo Famicom
  • Nintendo Famicom Disk System
  • Nintendo Game Boy Advance
  • Nintendo Game Boy Color
  • Nintendo Game Boy
  • Nintendo GameCube
  • Nintendo Super Game Boy
  • Nintendo Switch (Longbox Alt View)
  • Nintendo Virtual Boy
  • Nintendo VirtualBoy
  • Nintendo Wii U
  • Nintendo Wii
  • Nokia N-Gage
  • Panasonic 3DO
  • Panasonic 3DO Interactive Multiplayer
  • Philips CD-i
  • PC Games
  • SNK Neo Geo AES
  • SNK Neo Geo CD
  • SNK Neo Geo Pocket Color
  • SNK Neo Geo Pocket
  • Sega 32X
  • Sega CD (Longbox Alt View)
  • Sega Dreamcast
  • Sega Game Gear
  • Sega Genesis
  • Sega Mark III
  • Sega Master System
  • Sega Mega CD JP
  • Sega Mega CD
  • Sega Mega Drive 32X
  • Sega Mega Drive JP
  • Sega Mega Drive
  • Sega Saturn JP
  • Sega Saturn (Longbox Alt View)
  • Sega SG-1000
  • Sega Super 32X
  • Sony PSP
  • Sony Playstation 2
  • Sony Playstation 3
  • Sony Playstation 4
  • Sony Playstation Portable
  • Sony Playstation Vita
  • Sony Playstation
  • Steam
  • Super Famicom/Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo/Super Nintendo EU
  • Super Nintendo Entertainment System
  • Windows
  • WonderSwan Color
  • WonderSwan
  • Xbox 360 (Metro Theme)

Regional Specificities: Ensure the naming convention for region-specific views aligns precisely with the following:

  • Sega Mark III
  • Sega Mega Drive
  • Sega Mega Drive JP
  • Sega Mega CD
  • Sega Mega CD JP
  • Sega Mega Drive 32X
  • Sega Super 32X
  • Sega Saturn JP
  • Nintendo Famicom
  • Super Famicom or Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo or Super Nintendo EU
  • NEC PC Engine
  • NEC PC Engine CD

Sony PlayStation Regional Specificities: Your PlayStation game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America: Set region to North America
  • Japan: Set region to Japan (This is the default setting)
  • PAL: Set region to Europe

DreamCast Regional Specificities: Your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Nintendo Switch Advisory: Every effort has been expended to ensure standard box art is visually appealing. Nonetheless, for an optimized aesthetic, please download the Square Switch Game Library Images and supersede your existing Front - Box Art.

Platform selection
NewPlatformTheme.thumb.png.fb7bb1f6e9b57054f53588021f5b37c9.png

Generic GameList View
GenericGamesView.thumb.png.426c78374295f378008c5ddab962c988.png

Supported Platforms Mini View (This one is Sega Saturn)
SegaSaturn.thumb.png.1b696265c181fef2368ebd8ec3df83ab.png

Region Alternate Platforms Mini View (This one is Sega Saturn JP)
SegaSaturnJP.thumb.png.3f51807c9953ae6f0905de8d42b68ad6.png

Alternate Demo Disk View (This one is Playstation 2)
PS2DemoDisk.thumb.png.acbd5df8f9f9ceeddbbfc87f11214593.png

 

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  • Added Nokia N-Gage Platform View

NokiaN-Gage.thumb.png.1a62256bbffe271c3cc7ad38a9b4e92f.pngNokiaN-GageGameDetails.thumb.png.08d89d887f40a204536f354eae04f7ca.pngNokiaN-GageGameDetailsList.thumb.png.9df967ecdd6fb6a8d84f564a0eeba97c.png

Video Demonstration

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  • Added Sega CD alternate view, Horizontal View 2, which features North American Longboxes.
    • Make sure to set your region for the game correctly for the box art you have.
    • North America region will show Long Boxes.
    • Mega CD does not have this alternate view.

SegaCDLongboxes.thumb.png.89964798f2a3164dedd9f6e932afade6.png

 

  • Added new Platform View for long requested Philips CD-i.
    • It's based on the Philips CD-i 1.0 Shell

 

PhilpsCD-i.thumb.png.3b0e460af2f86d5b98de05d75e83bdcf.pngPhilpsCD-iGameDetails.thumb.png.5b211d65a1742e5975fa89259a31f00b.png

As usual, pushing up or down while in the Game Details screen will show additional details and the Game Details menu.

PhilpsCD-iGameDetailsWindow.thumb.png.ee2d4af448c1e7a786b119962a1baa1e.png

If a game has a video, it will automatically fade in while in the Game Details screen.

 

PhilpsCD-iGameDetails2.thumb.png.ddad70789a8e6bc4778839819156faf7.png

Video Demonstration

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  • Added new Xbox 360 Metro Style Theme
    • Note: "Microsoft Xbox 360" is Blades, "Xbox 360" is Metro. Name your Platform accordingly.

MetroDashboard.thumb.png.357f13190ee4ea6695c19cd4af2eeb94.pngMetroGameDetail.thumb.png.a5a4d4f2a1097f6aeba63b48565da972.pngMetroGameDetailList.thumb.png.10bf5426fa1f3f840e728b19717ddaff.png
 

  • The Platform Logo Intro no longer replays when exiting from the Game Details Screen back to the Dashboard.
    • It will reset if you exit the Dashboard back to the Platforms View, so it will play again when entering the same platform again.
       
  • Added a generic Wall view that can be used for all platforms.
    • Note: Nintendo Wii is using Wall View 2 for the alternate Video view.
    • Additionally, the Game Details Screen will be the same themed one you'd usually see for each platform that has one.
       

WallView2.thumb.png.4a0f84611f771d22ed5b3aa7b5acf6d2.png

 

Video Demonstration

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  • Updated code base for latest version of LaunchBox (13.12)
  • Updated Nintendo Wii View to feature Screenshots by default.
  • Added Nintendo Wii alternate view, Wall 2, which features videos for the games.
    • WARNING! The alternate Wii View (Wall 2) requires a high-spec PC.
    • Performance WILL be diminished.

Video Demonstration
 


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Nintendo Famicom Disk System Demo Video

Screenshots

NintendoFamicomDiskSystem1.thumb.png.12624fd5fdd32f8fa4cd390d61951785.pngNintendoFamicomDiskSystem2.thumb.png.c854b8eee0ac9d451e8eaa86dd592227.png

 

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  • Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art.

LongBoxSwitch.thumb.jpg.bda462b3e280b0ad55d602d4bbecfe07.jpg

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Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself.

  • North America - Long Plastic Jewel Case
  • Europe - Black Edge Long Cardboard Box
  • Japan - Small Jewel Case

LongBoxSaturn2.thumb.jpg.01f4d6511ab0d21848d7ead088577115.jpgLongBoxSaturn1.thumb.jpg.d54926013e5286a6cd89796cb0780910.jpg

 

-----------------------------------------------------

 MS-DOS View:

MS-DOS.thumb.png.4c61c662d1fcfe1b3c72a861e8ffc22c.pngMS-DOSGameDetails.thumb.png.78dadc48348a92bd01cc59437c380777.png

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Platform View Demo:

The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos.

    The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience.

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Audio Adjustment Script:

To assist with adjusting the volume of the Background Music for the theme, I've created a PowerShell script which will allow you to adjust the volume however you like! Feel free to check out the post here:

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Nintendo Game Boy View:

NewNintendoGameBoyTheme.thumb.png.2591757becafe4dc338362a9db55e71a.png

  • A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view.
  • This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy.

Nintendo Super Game Boy Views:

As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced:

  • North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience.

NewSuperGameBoyUS.thumb.png.70f2f170a366d38166d43abe7c172bf8.png

  • PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup.

NewSuperGameBoyPAL.thumb.png.d3d455ab08c7f68126d0f2a0bf78ead3.pngSuperGameBoyDetailsScreen.thumb.png.9d9f9582726a8eb228a2581fa9b60900.pngSuperGameBoyDetails.thumb.png.035b43cf72a1f677a36b3842a91c42d5.png

  • Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience.

NewSuperGameBoy2.thumb.png.e04e64c04795ad62dd1963834ad8d5ac.pngSuperGameBoy2DetailsScreen.thumb.png.4fc8b4cf7fd311d5a58cf76b960dca23.pngSuperGameBoy2Details.thumb.png.32066109f04f97ff689720469f9680cc.png

 

 

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Default Coverflow View and Default Game Details View Revamp:

    In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign.

    These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform.
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Arcade/Steam/Intellivision/Dreamcast Case Video Demo

Arcade/MAME View:

Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time.

Arcade-MAME-Library.thumb.png.b3fb719b192624141f9c8cadbfb9d3ea.pngArcade-MAME-GameDetailsScreen.thumb.png.f53d991678b3575deee6aa67bd0b9c24.pngArcade-MAME-GameDetailsMenu.thumb.png.e2b471b0c037d9c3430e5e95f08d7c1f.png

Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past.
Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche.
Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin.
Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay.
Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos.

Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre.

If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to:

   "Arika"
   "Atari Corporation"
   "Atari Games"
   "Atari"
   "Bally Midway"
   "Capcom Co., Ltd."
   "Capcom"
   "Cave (AMI license)"
   "Cave (Atlus license)"
   "Cave (Capcom license)"
   "Cave (Nihon System license)"
   "Cave"
   "Data East Corporation"
   "Data East"
   "Irem Corp."
   "Irem"
   "Konami Industry Co. Ltd."
   "Konami"
   "Midway Games"
   "Midway"
   "Namco"
   "Nintendo R&D3"
   "Nintendo"
   "SNK Corporation" (This is the red SNK cabinet)
   "SNK" (This is the MVS cabinet)
   "Sega AM1"
   "Sega AM2"
   "Sega AM3 R&D Division"
   "Sega Enterprises Ltd."
   "Sega"
   "Taito America Corporation" (Black Buttons)
   "Taito Corporation Japan" (Red Buttons)
   "Taito Corporation" (Red Buttons)
   "Taito" (Black Buttons)
   "Williams Entertainment"
   "Williams"

Steam/PC Games/Windows/Microsoft Windows View:

Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see.

Windows-PCGames-Steam-Library.thumb.png.b80f3adc66651b7078c70d968ccadb89.pngWindows-PCGames-Steam-GameDetailsScreen.thumb.png.68f6af228707b01bb39fbad9c7c8a84d.pngWindows-PCGames-Steam-GameDetailsMenu.thumb.png.81188f74bec8ecc6e71494fbefb77be9.png

Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS.
Library View: A seamless browsing experience to navigate through your games.
Game Details View: Get all the information you need about a game with a visually appealing presentation.
Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle.

Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back.

Mattel Intellivision View:

This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood.

Intellivision-Library.thumb.png.216aefc6238871c4efb843ad5e98cf8a.pngIntellivision-GameDetailsScreen.thumb.png.ad03b70d64b804e38b4c4bff8627f9bc.pngIntellivision-GameDetailsMenu.thumb.png.05f6e1ed86ae2adc4c0c25f1643a6873.png

Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center.
Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available.
Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth!
"My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme.

Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata.

Dreamcast Region Specific Game Cases:

DreamCastRegionCases.thumb.png.9b444b3295bd0093ac18312e4a06a286.png

Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases:

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them.

Supported Views (Switch View key may need to be mapped in BigBox):

SupportedViewsScreen.thumb.png.e432096600e70524d2741fde02cb8dc6.png

To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed.

Note: Supported Views allows for BigBox wide Search, results will just need to be set to Fullscreen CoverFlow. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc

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Acknowledgments and Credits:

I wish to express my profound gratitude and acknowledgment to the following individuals and entities for their invaluable contributions and inspirations that greatly enriched this project:

  1. Files and Design Elements:

    • y2guru: For their always impressive and incredibly helpful Community Theme Creator application.
    • faeran: I am grateful for his provision of the Unified CTC files, which were instrumental in shaping the Coverflow view with its accompanying backgrounds.
    • viking: For the base arcade cabinets from the COLORFUL Hardware CAD designs, and for the inspiration from the COLORFUL theme!
    • Dan Whelan: For allowing me to use their remastered N-Gage Boot Animation WIP for the animated background, and their enthusiasm for remastering N-Gage assets and UI elements.
  2. Music Contributions:

    • VinsCool: For his original piece "Voyager 1" rendered on Atari TIA and recorded using genuine hardware.

    • RushJet1: For the evocative track "5-bit Thief," crafted on Atari 2600 TIA.

    • BlueElectric05: Contributed the unique "Bytey" track, created on Atari 2600 TIA and classified under originals.

    • newcoleco: For "ColecoVision - Original Music 1," which enlivened the project with its nostalgic tones.

I extend my warmest appreciation to all the contributors for their dedication, talent, and passion that have immensely enriched this endeavor.

Edited by Saieno
Updated Description and Credits


What's New in Version 2.2.5   See changelog

Released

v2.2.5

  • Added NEC PC-FX Platform, designed to fit with the existing NEC mini console themes:

NECPC-FX.thumb.png.cc089f2d7476a866749be4ec4ec51eb4.pngNECPC-FXGameDetails.thumb.png.cd8f5f30568efe7fa73d15e68a476d5d.pngNECPC-FXGameDetailsList.thumb.png.e94eb1af942568cdf42a98eea17fcd97.png

 

  • Added Sega SG-1000 Platform, designed to fit with the existing SEGA mini console themes
    • Support for Carts and Card Games. To display appropriately, add "Card Media." at the end of the Metadata Notes section for each card game.

SegaSG-1000Cart.thumb.png.609b9956cdd0fffe406c98c17cfb2536.pngSegaSG-1000Card.thumb.png.02b9181b183bbec179820fe5cb0e08a2.pngSegaSG-1000GameDetails.thumb.png.5d3f54da04dd8ba4bc0d485155d30558.pngSegaSG-1000GameDetailsList.thumb.png.2b226fe168da65fc83fd3b6dff1d87c1.png

Video Demonstration

  • Like 22
  • Thanks 5
  • Game On 1
  • The Cake is a Lie 1
  • Unusual Gem 9

User Feedback

Recommended Comments



On 8/24/2023 at 4:00 PM, EggBirds8432 said:

I'm loving exploring all of the little nuances of this theme. A couple questions:

1. Am I able to improve performance of the horizontal scroll? I have my coverflow box art set to medium quality in hopes that that would affect the horizontal view box art too. I was hoping that would make scrolling through games more responsive. I currently have all of my content on a very responsive SSD storage device on a powerful pc.

Thank you!

Hello @EggBirds8432 with the most recent release of v1.1.1 this should have all of the performance improvements I've been working towards. Please give it a try and let me know if you notice any improvements; if you can name specific platforms you've seen improvements on and any problem platforms that would be very helpful. Thanks!

On 8/20/2023 at 5:23 AM, NOMAD0P said:

Love this theme! Could we add Amiga (A500 Mini), Commodore 64 (The C64 Mini) and MS-DOS (Exodos)? 

Hello @NOMAD0P! As requested the A500 Mini and The C64 Mini console dashboards have been adapted and implemented for Commodore 64 and Commodore Amiga, as well as Commodore Amiga CD32 platforms in the most recent release, v1.1.1. Feel free to check them out and let me know what you think!

Edited by Saieno
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15 hours ago, Saieno said:

This should be resolved in v1.1.1, just released.

Hey, @Saieno just wrapped up testing each view, there has been a noticeable performance improvement on the Nintendo views i.e. Famicom, NES, etc. Haven't run into any other issues so far related to this update or otherwise. So smooth sailing with this update so far. Text details seem to all function correctly as well. The only view I couldn't test is the Amiga as I do not own any Amiga games.

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3 hours ago, vahn65 said:

Hey, @Saieno just wrapped up testing each view, there has been a noticeable performance improvement on the Nintendo views i.e. Famicom, NES, etc. Haven't run into any other issues so far related to this update or otherwise. So smooth sailing with this update so far. Text details seem to all function correctly as well. The only view I couldn't test is the Amiga as I do not own any Amiga games.

Fantastic to hear! Thanks so much for taking the time to test and hope you enjoy the update!

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On 8/26/2023 at 1:09 AM, okamigen108 said:

But there is a small request about Super Nintendo EU. I read the Comments, where someone requested with the EU, but I´m also from the EU but I don´t want to have it on. I just want to have it as Super Nintendo.

Hello @okamigen108!

As requested, in the latest release, v1.1.2, this is now an option! Please let me know if you have any issues!

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7 hours ago, Saieno said:

Hello @okamigen108!

As requested, in the latest release, v1.1.2, this is now an option! Please let me know if you have any issues!

Hello again. Now it´s really perfect. I have no Issues and have alot of fun with this Theme. 

Also I made a Custom Wheelbox for Playstation, because of the Region differences. After I finished it, I thought some other EU/PAL PS1 Gamer (who uses your Theme) would also like it. Because I found the "Edge" (Sorry had to use Googletranslator, so I don´t know if it´s the correct Name for that) Online, I Am NOT the official Creator. Hope you like it.

 

The Silent Hill is just a example made by  phenix14000

Screenshot (112).png

WheelBox.jpg

1738952315_SilentHill.png.a5f36758cd5ca78929791689fd08bc74.png

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@Saieno Hey, noticed there is another great update! I was curious, when I go into Bigbox we don't have the option to update the Theme directly in Bigbox, do we need to redownload the Theme and apply? 

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8 minutes ago, zartan13 said:

@Saieno Hey, noticed there is another great update! I was curious, when I go into Bigbox we don't have the option to update the Theme directly in Bigbox, do we need to redownload the Theme and apply? 

That's correct. The theme hasn't been submitted to be included in the BigBox theme manager download directly yet, its not quite complete enough for that just yet.

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8 minutes ago, Saieno said:

That's correct. The theme hasn't been submitted to be included in the BigBox theme manager download directly yet, its not quite complete enough for that just yet.

Not quite complete?! I politely disagree ;) 

Thanks for confirming, I didn't know if it was a "me" issue or expected behavior.  Again, amazing work can't wait to see where this goes! 

MSU-1?
MD+ ?? 
OMG So many options lol

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41 minutes ago, okamigen108 said:

Hello again. Now it´s really perfect. I have no Issues and have alot of fun with this Theme. 

Also I made a Custom Wheelbox for Playstation, because of the Region differences. After I finished it, I thought some other EU/PAL PS1 Gamer (who uses your Theme) would also like it. Because I found the "Edge" (Sorry had to use Googletranslator, so I don´t know if it´s the correct Name for that) Online, I Am NOT the official Creator. Hope you like it.

 

The Silent Hill is just a example made by  phenix14000

Screenshot (112).png

 

Oooo thats interesting! I didn't realize there might be regional style cases aside from the box art! I can make a variation for the wheelbox to use something similar with games that are PAL or European region no problem! I'll work on that later today or tomorrow :D

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49 minutes ago, Saieno said:

Oooo thats interesting! I didn't realize there might be regional style cases aside from the box art! I can make a variation for the wheelbox to use something similar with games that are PAL or European region no problem! I'll work on that later today or tomorrow :D

Gla you liked it 😁

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1 hour ago, zartan13 said:

Not quite complete?! I politely disagree ;) 

Thanks for confirming, I didn't know if it was a "me" issue or expected behavior.  Again, amazing work can't wait to see where this goes!

Thanks @zartan13! Please do let me know if you notice a performance improvement when browsing through your games in different platforms. I've done essentially all of the optimization I can without drastically changing the structural components of the theme.

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10 hours ago, okamigen108 said:

Hello again. Now it´s really perfect. I have no Issues and have alot of fun with this Theme. 

Also I made a Custom Wheelbox for Playstation, because of the Region differences. After I finished it, I thought some other EU/PAL PS1 Gamer (who uses your Theme) would also like it. Because I found the "Edge" (Sorry had to use Googletranslator, so I don´t know if it´s the correct Name for that) Online, I Am NOT the official Creator. Hope you like it.

Heya @okamigen108! So I just finished up the region specific game cases for PlayStation 1 and should be releasing them shortly! Here's a sneak peek!

Default/Japan
image.thumb.png.10c41479af60fa05ab55d1ef602c1ff1.png

North America
image.thumb.png.dfab979cb6cd593f8f162aa8e1113887.png

Europe
image.thumb.png.42c79dd3a6150d72027b3d3d6c9c12f9.png
 

And a shot of it all within the theme!
image.thumb.png.f7feef607e226acbbdd9a895b76968a5.png

I'm doing some last minute testing but should have it released shortly! Thanks again for letting me know!

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6 hours ago, Saieno said:

Heya @okamigen108! So I just finished up the region specific game cases for PlayStation 1 and should be releasing them shortly! Here's a sneak peek!

Default/Japan
image.thumb.png.10c41479af60fa05ab55d1ef602c1ff1.png

North America
image.thumb.png.dfab979cb6cd593f8f162aa8e1113887.png

Europe
image.thumb.png.42c79dd3a6150d72027b3d3d6c9c12f9.png
 

And a shot of it all within the theme!
image.thumb.png.f7feef607e226acbbdd9a895b76968a5.png

I'm doing some last minute testing but should have it released shortly! Thanks again for letting me know!

Looks really great and no Problem. Glad I could help.

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9 minutes ago, okamigen108 said:

Looks really great and no Problem. Glad I could help.

It’s released now in version 1.1.3, hope you like it but of course feel free to use your own if you prefer that instead :D

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Just a quick work in progress update! Many have asked for Intellivision and a Windows/PC Games/Steam Platform view and here's the progress on those! Let me know what ya think and if you have any feedback I'll do my best to accommodate. The Intellivision platform view updates the controller overlays for each game if they are available as well! And I will say that right now I'm currently held up on the Windows Platform view due to how metadata is handled and I'm doing my best to work around that, but once thats figured out it'll be in the next release.

Windows/PC Games/Steam Platform View
SteamPlatformView.thumb.png.3db0ea732b260c9f7362bcbb995ad3d2.png

Windows/PC Games/Steam Game Details View
SteamGameDetails.thumb.png.b991620ed753b522c5b039d575d522ac.png

 

Intellivision
IntellivisionPlatformView.thumb.png.1a75c6dfac618b013b2771c1f1b36f19.png

Intellivision Game Details View
IntellivisionGameDetails.thumb.png.26cdace2db644f8695335e3c00987689.png

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Looks fantastic! No real criticisms as far as I can see. Looks really authentic as usual! The only thing I can see for the  Windows/PC Games/Steam Game Details View The user should be able to see fanart or banners. I am not sure which is which in the example but if users do not have a background a banner gets used and vice versa so there's no blank space unless they have neither.

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24 minutes ago, vahn65 said:

Looks fantastic! No real criticisms as far as I can see. Looks really authentic as usual! The only thing I can see for the  Windows/PC Games/Steam Game Details View The user should be able to see fanart or banners. I am not sure which is which in the example but if users do not have a background a banner gets used and vice versa so there's no blank space unless they have neither.

That's part of what I'm having trouble working with, as currently I don't have any access to the Steam specific metadata folders, but working to get that resolved just going to take some time. But yeah right now its not ready as it is and the main holdup is the metadata.

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And just like with the Playstation Region Game Cases, and as suggested by @vahn65 I've created region specific Dreamcast Game Cases as well! I plan to have this in the next release!

Default/North America
image.png.926b84e890a1af42a4b09256b5783dc1.png

North America Alt
image.png.a95a78ae1f368713b5b34e6daac3464c.png

Europe
image.png.0cfffe90b59e39bfb0a788c5822735f9.png

Japan
image.png.1f06ce5369f6ea2cc88aaeab328d0582.png

Japan Alt
image.png.93630aacc983c0e0c21eafc9a70880f7.png

And here's how they look in the platform view!
image.thumb.png.6187bea72afe17fa42a464b2ab209758.png

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Quick Work In Progress Update! The footage is from a older Work in Progress build so please disregard any weirdness or oddities, a lot of work has been done to the Windows/Steam and Arcade themes specifically, but the finished release is currently under early access testing and should be released by the end of the week!
 

 

 

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I'm excited to introduce the latest update of the "Mini Consoles Theme" for Launchbox BigBox. This version brings several new features that will elevate your game collection presentation to new heights!

Overview Trailer

 

New Features

1. Arcade/MAME View:

Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time.

Arcade-MAME-Library.thumb.png.b3fb719b192624141f9c8cadbfb9d3ea.pngArcade-MAME-GameDetailsScreen.thumb.png.f53d991678b3575deee6aa67bd0b9c24.pngArcade-MAME-GameDetailsMenu.thumb.png.e2b471b0c037d9c3430e5e95f08d7c1f.png

Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past.
Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche.
Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin.
Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay.
Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos.

Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre.

If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to:

   "Arika"
   "Atari Corporation"
   "Atari Games"
   "Atari"
   "Bally Midway"
   "Capcom Co., Ltd."
   "Capcom"
   "Cave (AMI license)"
   "Cave (Atlus license)"
   "Cave (Capcom license)"
   "Cave (Nihon System license)"
   "Cave"
   "Data East Corporation"
   "Data East"
   "Irem Corp."
   "Irem"
   "Konami Industry Co. Ltd."
   "Konami"
   "Midway Games"
   "Midway"
   "Namco"
   "Nintendo R&D3"
   "Nintendo"
   "SNK Corporation" (This is the red SNK cabinet)
   "SNK" (This is the MVS cabinet)
   "Sega AM1"
   "Sega AM2"
   "Sega AM3 R&D Division"
   "Sega Enterprises Ltd."
   "Sega"
   "Taito America Corporation" (Black Buttons)
   "Taito Corporation Japan" (Red Buttons)
   "Taito Corporation" (Red Buttons)
   "Taito" (Black Buttons)
   "Williams Entertainment"
   "Williams"

2. Steam/PC Games/Windows/Microsoft Windows View:

Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see.

Windows-PCGames-Steam-Library.thumb.png.b80f3adc66651b7078c70d968ccadb89.pngWindows-PCGames-Steam-GameDetailsScreen.thumb.png.68f6af228707b01bb39fbad9c7c8a84d.pngWindows-PCGames-Steam-GameDetailsMenu.thumb.png.81188f74bec8ecc6e71494fbefb77be9.png

Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS.
Library View: A seamless browsing experience to navigate through your games.
Game Details View: Get all the information you need about a game with a visually appealing presentation.
Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle.

Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back.

3. Mattel Intellivision View:

This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood.

Intellivision-Library.thumb.png.216aefc6238871c4efb843ad5e98cf8a.pngIntellivision-GameDetailsScreen.thumb.png.ad03b70d64b804e38b4c4bff8627f9bc.pngIntellivision-GameDetailsMenu.thumb.png.05f6e1ed86ae2adc4c0c25f1643a6873.png

Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center.
Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available.
Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth!
"My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme.

Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata.

4. Dreamcast Region Specific Game Cases:

DreamCastRegionCases.thumb.png.9b444b3295bd0093ac18312e4a06a286.png

Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases:

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them.

5. Supported Views:

SupportedViewsScreen.thumb.png.e432096600e70524d2741fde02cb8dc6.png

To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed.

Note: Supported Views does not allow for BigBox wide Search. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc.

Adjustments and Fixes:

1. Playstation 2 Game Details Screen Cleanup:

Improved the visual presentation and fixed minor glitches to ensure a smoother user experience on the Playstation 2 Game Details Screen.

2. Super Famicom View Update:

Background Color: To make it distinct from the European Super Nintendo and North American Super Nintendo views, the Super Famicom view now has a fresh white background.

3. Alternative Naming Options:

Nintendo Super Famicom: For those familiar with the other name variant, an alternative for "Super Famicom" has been added.
Sony Playstation Portable: Implemented "Sony Playstation Portable" as an alternative naming option to the usual "Sony PSP".
Panasonic 3DO Interactive Multiplayer: Implemented "Panasonic 3DO Interactive Multiplayer" as an alternative naming option to the usual "3DO Interactive Multiplayer" and "Panasonic 3DO".

4. Game Disc Animation Fix for PS1, DC, SegaCD/MegaCD, Xbox 360, GameCube:

In rare instances the disc for the selected game would appear at the top of the screen when going into the Game Details Screen and backing out to the Platform View. This should be resolved.

5. PATREON EXCLUSIVE - Japanese Theme Variation:

For my dedicated Patreon supporters, I've created a special Japanese variation of the theme.
Platform Priority: This exclusive variation prioritizes the naming scheme for the Sega Mega Drive, Sega Mega CD, and Sega Saturn, emphasizing their Japanese identities.
Button Adjustments: In alignment with regional specifications, I've adjusted the Playstation Platforms to switch the O and X buttons to the Japanese standard.

Thank you to my Patrons for being an integral part of this journey. Your feedback and  support push me to constantly improve and provide a stellar experience for all gaming enthusiasts. And thank you to everyone who uses the theme and I hope you enjoy the updates as much as I enjoyed creating them for you. Happy Gaming!

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Did a small update, v2.0.1, fixes an issue with Sega CD displaying as Sega Mega CD.

Also, for the BigBox Search, you'll notice the initial view is unsupported, but as it states, switching to CoverFlow Fullscreen will display your results properly and as a bonus the theme changes as you navigate through the games depending on their platform.

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Please add:

MS-DOS, Sega SG-1000, NEC PC-FX, Philips CD-i 9_9:D:P

Arcade rom is magic, very immersive, I felt the emotion of being there as a kid. 

Edited by afskull
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Hello.
I tried the new Update and it is really great. The MAME/Arcade Theme brought back some Memories.
The Steam/Windows Theme is simple, but like it too. But if I go to the Bottom to the last games, it only shows half of the Boxart. In my Photo the black boxes are just missing Boxarts. Right now, I´m still adding Custom BAs.

That´s all for now and thanks for the hard work for giving us such a great Theme.

Steam.png

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I wanted to provide you with a quick and important update regarding my health. Unfortunately, I became ill a couple weeks ago, and it seems I will require hospitalization and surgery.

While I was eager to get this sorted out last week, it appears that the earliest available date for the procedure is the 27th. I promise I'm doing everything in my power to get this scheduled as soon as possible, and will be reaching out persistently next week to try to expedite things.

I deeply apologize for any inconveniences this might cause and any interruptions in the content or interactions you’ve come to expect. Your patience, understanding, and unwavering support mean the world to me during this challenging time.

Hope to be back at it soon. Thanks.

Edited by Saieno
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