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Mini Consoles Theme - RetroSai Nostalgia - Form over Function 2.2.5

   (24 reviews)

164 Screenshots

About This File

The inception of this project was catalyzed by observing the theme presented by exodus_cl. Inspired, I set out to architect a theme that would not only epitomize the unique ethos, ambience, and distinctiveness of each gaming platform I personally had the experience of using, but also pay reverence to their original design principles. Delving deep, I recreated and sometimes re-imagined themes of official mini consoles. Concurrently, I envisioned and formulated how other platforms, not originally themed by their respective manufacturers, might have been conceived.

A nuanced observation would reveal that each Atari platform, while retaining its distinct character, embodies a similar ambience. This pattern can be observed across platforms like Nintendo and SEGA. For contemporary consoles, my approach gravitated towards capturing the essence of their dashboards, trying to evoke a profound sense of nostalgia. Distinctive views have also been crafted for platforms like PS2 and Xbox, reminiscent of the Demo Disks prevalent during their era.

Theme Features:

  1. Aesthetic Integrity: Each console view crafted is a celebration of its unique vibe, endeavoring to pay the highest tribute to its original design.

  2. Dashboard Designs: Faithful recreations of existing Mini-Console dashboards are accompanied by imaginative conceptions of those that remain uncharted by official designers.

  3. Nostalgic Inclusions: Optional views are available replicating the classic Demo Disks for platforms like PS2 and Xbox.

  4. Auditory Experience: Background music encapsulates either iconic tunes from system games or melodies crafted using the genuine hardware.

  5. Re-imaginative Themes: Mini console themes, including those for the original Playstation and Sega Genesis, have been re-envisioned to seamlessly blend with the overarching theme.

  6. Regional Nuances: Alternate views tailored for specific regions encompass platforms like Famicom, Super Famicom, and the Sega Mega Drive series, to name a few.

  7. Universal View: A generic default games view is present, suitable for any console devoid of a custom design.

  8. UI Recreation: Emulating the ethos of newer consoles, UIs like the Xbox 360 Blades, PS3 XMB, and the WiiU Gamepad have been faithfully recreated.

Recommended Configuration:

  • Startup View: Platforms
  • Games List View: Horizontal Wheel 1
  • Platforms List View: Platform Wheel 1
  • View Consistency: Ensure separate views are maintained for each platform.

Please refrain from bypassing the game details screen, as bespoke game details screens have been designed in alignment with the native console/platform system menus where pertinent.

Critical Information: Within each custom platform, the Game Details View Menu is subtly concealed, simulating the initiation of a game. To reveal this concealed menu, one must navigate either up or down whilst in the Game Detail View.

Specific View Instructions:

The primary view for most platforms aligns with the Horizontal Wheel 1 view. However, specific cases are outlined as:

  • Systems devoid of a custom view should adopt the CoverflowGamesView.
  • For the Playstation 2 Demo Disk View, resort to the HorizontalWheel2GamesVIew.
  • Platforms like the Microsoft Xbox One, Nintendo Wii, WiiU, and Playstation Vita are best represented by the WallGamesView.
  • For the Microsoft Xbox Demo Disk, Playstation 3, and Playstation Portable, the WheelGamesView is recommended.
  • To ensure the Sega Master System/Sega Mark III/Sega SG-1000 Card Games are displayed appropriately, annotate "Card Media." at the conclusion of the Metadata Notes section for each game.

Navigational Caution: When interacting with the WiiU, restrict your navigation downwards to prevent the game title from overlapping with other games.

Supported Platforms with Distinct Themes: Duplicate listings are for accommodating particular naming conventions.

  • 3DO Interactive Multiplayer
  • Arcade
  • Atari 2600
  • Atari 5200
  • Atari 7800
  • Atari Jaguar CD
  • Atari Jaguar
  • Atari Lynx
  • Bandai WonderSwan Color
  • Bandai WonderSwan
  • ColecoVision
  • Commodore 64
  • Commodore Amiga CD32
  • Commodore Amiga
  • MAME
  • Mattel Intellivision
  • Microsoft Windows
  • Microsoft Xbox 360
  • Microsoft Xbox One
  • Microsoft Xbox
  • MS-DOS
  • NEC PC Engine CD
  • NEC PC Engine
  • NEC PC-FX
  • NEC TurboGrafx-16
  • NEC TurboGrafx-CD
  • Nintendo 3DS
  • Nintendo 64
  • Nintendo DS
  • Nintendo Entertainment System
  • Nintendo Famicom
  • Nintendo Famicom Disk System
  • Nintendo Game Boy Advance
  • Nintendo Game Boy Color
  • Nintendo Game Boy
  • Nintendo GameCube
  • Nintendo Super Game Boy
  • Nintendo Switch (Longbox Alt View)
  • Nintendo Virtual Boy
  • Nintendo VirtualBoy
  • Nintendo Wii U
  • Nintendo Wii
  • Nokia N-Gage
  • Panasonic 3DO
  • Panasonic 3DO Interactive Multiplayer
  • Philips CD-i
  • PC Games
  • SNK Neo Geo AES
  • SNK Neo Geo CD
  • SNK Neo Geo Pocket Color
  • SNK Neo Geo Pocket
  • Sega 32X
  • Sega CD (Longbox Alt View)
  • Sega Dreamcast
  • Sega Game Gear
  • Sega Genesis
  • Sega Mark III
  • Sega Master System
  • Sega Mega CD JP
  • Sega Mega CD
  • Sega Mega Drive 32X
  • Sega Mega Drive JP
  • Sega Mega Drive
  • Sega Saturn JP
  • Sega Saturn (Longbox Alt View)
  • Sega SG-1000
  • Sega Super 32X
  • Sony PSP
  • Sony Playstation 2
  • Sony Playstation 3
  • Sony Playstation 4
  • Sony Playstation Portable
  • Sony Playstation Vita
  • Sony Playstation
  • Steam
  • Super Famicom/Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo/Super Nintendo EU
  • Super Nintendo Entertainment System
  • Windows
  • WonderSwan Color
  • WonderSwan
  • Xbox 360 (Metro Theme)

Regional Specificities: Ensure the naming convention for region-specific views aligns precisely with the following:

  • Sega Mark III
  • Sega Mega Drive
  • Sega Mega Drive JP
  • Sega Mega CD
  • Sega Mega CD JP
  • Sega Mega Drive 32X
  • Sega Super 32X
  • Sega Saturn JP
  • Nintendo Famicom
  • Super Famicom or Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo or Super Nintendo EU
  • NEC PC Engine
  • NEC PC Engine CD

Sony PlayStation Regional Specificities: Your PlayStation game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America: Set region to North America
  • Japan: Set region to Japan (This is the default setting)
  • PAL: Set region to Europe

DreamCast Regional Specificities: Your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Nintendo Switch Advisory: Every effort has been expended to ensure standard box art is visually appealing. Nonetheless, for an optimized aesthetic, please download the Square Switch Game Library Images and supersede your existing Front - Box Art.

Platform selection
NewPlatformTheme.thumb.png.fb7bb1f6e9b57054f53588021f5b37c9.png

Generic GameList View
GenericGamesView.thumb.png.426c78374295f378008c5ddab962c988.png

Supported Platforms Mini View (This one is Sega Saturn)
SegaSaturn.thumb.png.1b696265c181fef2368ebd8ec3df83ab.png

Region Alternate Platforms Mini View (This one is Sega Saturn JP)
SegaSaturnJP.thumb.png.3f51807c9953ae6f0905de8d42b68ad6.png

Alternate Demo Disk View (This one is Playstation 2)
PS2DemoDisk.thumb.png.acbd5df8f9f9ceeddbbfc87f11214593.png

 

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  • Added Nokia N-Gage Platform View

NokiaN-Gage.thumb.png.1a62256bbffe271c3cc7ad38a9b4e92f.pngNokiaN-GageGameDetails.thumb.png.08d89d887f40a204536f354eae04f7ca.pngNokiaN-GageGameDetailsList.thumb.png.9df967ecdd6fb6a8d84f564a0eeba97c.png

Video Demonstration

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  • Added Sega CD alternate view, Horizontal View 2, which features North American Longboxes.
    • Make sure to set your region for the game correctly for the box art you have.
    • North America region will show Long Boxes.
    • Mega CD does not have this alternate view.

SegaCDLongboxes.thumb.png.89964798f2a3164dedd9f6e932afade6.png

 

  • Added new Platform View for long requested Philips CD-i.
    • It's based on the Philips CD-i 1.0 Shell

 

PhilpsCD-i.thumb.png.3b0e460af2f86d5b98de05d75e83bdcf.pngPhilpsCD-iGameDetails.thumb.png.5b211d65a1742e5975fa89259a31f00b.png

As usual, pushing up or down while in the Game Details screen will show additional details and the Game Details menu.

PhilpsCD-iGameDetailsWindow.thumb.png.ee2d4af448c1e7a786b119962a1baa1e.png

If a game has a video, it will automatically fade in while in the Game Details screen.

 

PhilpsCD-iGameDetails2.thumb.png.ddad70789a8e6bc4778839819156faf7.png

Video Demonstration

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  • Added new Xbox 360 Metro Style Theme
    • Note: "Microsoft Xbox 360" is Blades, "Xbox 360" is Metro. Name your Platform accordingly.

MetroDashboard.thumb.png.357f13190ee4ea6695c19cd4af2eeb94.pngMetroGameDetail.thumb.png.a5a4d4f2a1097f6aeba63b48565da972.pngMetroGameDetailList.thumb.png.10bf5426fa1f3f840e728b19717ddaff.png
 

  • The Platform Logo Intro no longer replays when exiting from the Game Details Screen back to the Dashboard.
    • It will reset if you exit the Dashboard back to the Platforms View, so it will play again when entering the same platform again.
       
  • Added a generic Wall view that can be used for all platforms.
    • Note: Nintendo Wii is using Wall View 2 for the alternate Video view.
    • Additionally, the Game Details Screen will be the same themed one you'd usually see for each platform that has one.
       

WallView2.thumb.png.4a0f84611f771d22ed5b3aa7b5acf6d2.png

 

Video Demonstration

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  • Updated code base for latest version of LaunchBox (13.12)
  • Updated Nintendo Wii View to feature Screenshots by default.
  • Added Nintendo Wii alternate view, Wall 2, which features videos for the games.
    • WARNING! The alternate Wii View (Wall 2) requires a high-spec PC.
    • Performance WILL be diminished.

Video Demonstration
 


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Nintendo Famicom Disk System Demo Video

Screenshots

NintendoFamicomDiskSystem1.thumb.png.12624fd5fdd32f8fa4cd390d61951785.pngNintendoFamicomDiskSystem2.thumb.png.c854b8eee0ac9d451e8eaa86dd592227.png

 

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  • Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art.

LongBoxSwitch.thumb.jpg.bda462b3e280b0ad55d602d4bbecfe07.jpg

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Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself.

  • North America - Long Plastic Jewel Case
  • Europe - Black Edge Long Cardboard Box
  • Japan - Small Jewel Case

LongBoxSaturn2.thumb.jpg.01f4d6511ab0d21848d7ead088577115.jpgLongBoxSaturn1.thumb.jpg.d54926013e5286a6cd89796cb0780910.jpg

 

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 MS-DOS View:

MS-DOS.thumb.png.4c61c662d1fcfe1b3c72a861e8ffc22c.pngMS-DOSGameDetails.thumb.png.78dadc48348a92bd01cc59437c380777.png

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Platform View Demo:

The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos.

    The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience.

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Audio Adjustment Script:

To assist with adjusting the volume of the Background Music for the theme, I've created a PowerShell script which will allow you to adjust the volume however you like! Feel free to check out the post here:

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Nintendo Game Boy View:

NewNintendoGameBoyTheme.thumb.png.2591757becafe4dc338362a9db55e71a.png

  • A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view.
  • This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy.

Nintendo Super Game Boy Views:

As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced:

  • North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience.

NewSuperGameBoyUS.thumb.png.70f2f170a366d38166d43abe7c172bf8.png

  • PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup.

NewSuperGameBoyPAL.thumb.png.d3d455ab08c7f68126d0f2a0bf78ead3.pngSuperGameBoyDetailsScreen.thumb.png.9d9f9582726a8eb228a2581fa9b60900.pngSuperGameBoyDetails.thumb.png.035b43cf72a1f677a36b3842a91c42d5.png

  • Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience.

NewSuperGameBoy2.thumb.png.e04e64c04795ad62dd1963834ad8d5ac.pngSuperGameBoy2DetailsScreen.thumb.png.4fc8b4cf7fd311d5a58cf76b960dca23.pngSuperGameBoy2Details.thumb.png.32066109f04f97ff689720469f9680cc.png

 

 

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Default Coverflow View and Default Game Details View Revamp:

    In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign.

    These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform.
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Arcade/Steam/Intellivision/Dreamcast Case Video Demo

Arcade/MAME View:

Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time.

Arcade-MAME-Library.thumb.png.b3fb719b192624141f9c8cadbfb9d3ea.pngArcade-MAME-GameDetailsScreen.thumb.png.f53d991678b3575deee6aa67bd0b9c24.pngArcade-MAME-GameDetailsMenu.thumb.png.e2b471b0c037d9c3430e5e95f08d7c1f.png

Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past.
Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche.
Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin.
Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay.
Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos.

Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre.

If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to:

   "Arika"
   "Atari Corporation"
   "Atari Games"
   "Atari"
   "Bally Midway"
   "Capcom Co., Ltd."
   "Capcom"
   "Cave (AMI license)"
   "Cave (Atlus license)"
   "Cave (Capcom license)"
   "Cave (Nihon System license)"
   "Cave"
   "Data East Corporation"
   "Data East"
   "Irem Corp."
   "Irem"
   "Konami Industry Co. Ltd."
   "Konami"
   "Midway Games"
   "Midway"
   "Namco"
   "Nintendo R&D3"
   "Nintendo"
   "SNK Corporation" (This is the red SNK cabinet)
   "SNK" (This is the MVS cabinet)
   "Sega AM1"
   "Sega AM2"
   "Sega AM3 R&D Division"
   "Sega Enterprises Ltd."
   "Sega"
   "Taito America Corporation" (Black Buttons)
   "Taito Corporation Japan" (Red Buttons)
   "Taito Corporation" (Red Buttons)
   "Taito" (Black Buttons)
   "Williams Entertainment"
   "Williams"

Steam/PC Games/Windows/Microsoft Windows View:

Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see.

Windows-PCGames-Steam-Library.thumb.png.b80f3adc66651b7078c70d968ccadb89.pngWindows-PCGames-Steam-GameDetailsScreen.thumb.png.68f6af228707b01bb39fbad9c7c8a84d.pngWindows-PCGames-Steam-GameDetailsMenu.thumb.png.81188f74bec8ecc6e71494fbefb77be9.png

Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS.
Library View: A seamless browsing experience to navigate through your games.
Game Details View: Get all the information you need about a game with a visually appealing presentation.
Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle.

Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back.

Mattel Intellivision View:

This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood.

Intellivision-Library.thumb.png.216aefc6238871c4efb843ad5e98cf8a.pngIntellivision-GameDetailsScreen.thumb.png.ad03b70d64b804e38b4c4bff8627f9bc.pngIntellivision-GameDetailsMenu.thumb.png.05f6e1ed86ae2adc4c0c25f1643a6873.png

Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center.
Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available.
Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth!
"My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme.

Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata.

Dreamcast Region Specific Game Cases:

DreamCastRegionCases.thumb.png.9b444b3295bd0093ac18312e4a06a286.png

Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases:

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them.

Supported Views (Switch View key may need to be mapped in BigBox):

SupportedViewsScreen.thumb.png.e432096600e70524d2741fde02cb8dc6.png

To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed.

Note: Supported Views allows for BigBox wide Search, results will just need to be set to Fullscreen CoverFlow. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc

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Acknowledgments and Credits:

I wish to express my profound gratitude and acknowledgment to the following individuals and entities for their invaluable contributions and inspirations that greatly enriched this project:

  1. Files and Design Elements:

    • y2guru: For their always impressive and incredibly helpful Community Theme Creator application.
    • faeran: I am grateful for his provision of the Unified CTC files, which were instrumental in shaping the Coverflow view with its accompanying backgrounds.
    • viking: For the base arcade cabinets from the COLORFUL Hardware CAD designs, and for the inspiration from the COLORFUL theme!
    • Dan Whelan: For allowing me to use their remastered N-Gage Boot Animation WIP for the animated background, and their enthusiasm for remastering N-Gage assets and UI elements.
  2. Music Contributions:

    • VinsCool: For his original piece "Voyager 1" rendered on Atari TIA and recorded using genuine hardware.

    • RushJet1: For the evocative track "5-bit Thief," crafted on Atari 2600 TIA.

    • BlueElectric05: Contributed the unique "Bytey" track, created on Atari 2600 TIA and classified under originals.

    • newcoleco: For "ColecoVision - Original Music 1," which enlivened the project with its nostalgic tones.

I extend my warmest appreciation to all the contributors for their dedication, talent, and passion that have immensely enriched this endeavor.

Edited by Saieno
Updated Description and Credits


What's New in Version 2.2.5   See changelog

Released

v2.2.5

  • Added NEC PC-FX Platform, designed to fit with the existing NEC mini console themes:

NECPC-FX.thumb.png.cc089f2d7476a866749be4ec4ec51eb4.pngNECPC-FXGameDetails.thumb.png.cd8f5f30568efe7fa73d15e68a476d5d.pngNECPC-FXGameDetailsList.thumb.png.e94eb1af942568cdf42a98eea17fcd97.png

 

  • Added Sega SG-1000 Platform, designed to fit with the existing SEGA mini console themes
    • Support for Carts and Card Games. To display appropriately, add "Card Media." at the end of the Metadata Notes section for each card game.

SegaSG-1000Cart.thumb.png.609b9956cdd0fffe406c98c17cfb2536.pngSegaSG-1000Card.thumb.png.02b9181b183bbec179820fe5cb0e08a2.pngSegaSG-1000GameDetails.thumb.png.5d3f54da04dd8ba4bc0d485155d30558.pngSegaSG-1000GameDetailsList.thumb.png.2b226fe168da65fc83fd3b6dff1d87c1.png

Video Demonstration

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  • Game On 1
  • The Cake is a Lie 1
  • Unusual Gem 9

User Feedback

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Hey all, thanks for your patience and support while I was recovering. I'm feeling much more like myself and will get back into the theme development soon. With that said, here's a sneak peak of the current work in progress for the next update.

The main features in this next update will be:

Platform View redesigned completely based on the COLORFUL theme. This allows for videos on the Platform view, and also redesigns the Coverflow view and default Game Details View.
The background music and platform theme volume is also being decreased by over 75% across the theme to be more bearable.
Three new views have been created, and one re-created. The Nintendo Game Boy view is redesigned to better represent the Game Boy, and three new Super Game Boy views have been created, one for NA, PAL, and Super Game Boy 2 for JP regions.

Here's some previews and I hope you look forward to it!

Platform View Redesign

 

Nintendo Game Boy
https://cdn.discordapp.com/attachments/1153046460775018496/1158745964685832192/NewNintendoGameBoyTheme.png?ex=65536b46&is=6540f646&hm=2cf1102945c3fb6a937169b68e8046a77271ba6931a914a08ecc738ab06f94cd&

Nintendo Super Game Boy
https://cdn.discordapp.com/attachments/1153046460775018496/1160065996216881232/NewSuperGameBoyUS.png?ex=655838a6&is=6545c3a6&hm=24161bafea71d32cf13f85896609939e49d028a8a3dd8459bcdad48147f344d6&

Super Game Boy
https://cdn.discordapp.com/attachments/1153046460775018496/1160065995138936934/NewSuperGameBoyPAL.png?ex=655838a6&is=6545c3a6&hm=0b6369d51fe14f97451acb20b3c3285766f9d6eb96d5e09bb40451f4369cae3b&

Nintendo Super Game Boy 2
https://cdn.discordapp.com/attachments/1153046460775018496/1160065995642249296/NewSuperGameBoy2.png?ex=655838a6&is=6545c3a6&hm=07d73bb28fcd0fd27fdb4dd01e709bad9dc8232863e36ad0e5db45c3bd1a0ae3&

 

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Bar none the best theme I have ever used!, absolutely stunning!, i have a small suggestion if i may. Would it be possible to have views for Sega Model 2, 3, Sega Naomi, Sammy Atomiswave etc.. have the arcade cabinet views? Also, i think it would be awesome to have pinball table like views for Pinball FX series!

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4 hours ago, lessthanzero33 said:

Bar none the best theme I have ever used!, absolutely stunning!, i have a small suggestion if i may. Would it be possible to have views for Sega Model 2, 3, Sega Naomi, Sammy Atomiswave etc.. have the arcade cabinet views? Also, i think it would be awesome to have pinball table like views for Pinball FX series!

Heya @lessthanzero33! Thanks for the kind words! Initially I was planning to have those arcade cabinets available, and they can still be implemented in a future update. For most of the new features and development going forward my Patrons vote on the next set of features and platforms to prioritize. To give you an idea here's what the CAVE cabinets looked like, and would be similar to the ones you mentioned as well:

CaveArcadePlaylist.png?ex=65598ed6&is=654719d6&hm=c3ddd1a631bb1a08fa80dc7f8c9961bfde36c0c727cf0652f51cf5cc150ba6bc&=&width=1049&height=592

For Pinball FX that has also been requested previously, I'll need to figure out how to actually make that work if its possible, but that would be some time to investigate and see what my patrons want to prioritize. Thanks again!

Edited by Saieno
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I'm excited to introduce the latest update of the "Mini Consoles Theme" for Launchbox BigBox. This version brings several new features that will elevate your game collection presentation to new heights!

If you run into any issues please do let me know. Unfortunately my development environment became corrupted so this release may be the last for a bit while I work to recover the development files. Thank you again and I hope you enjoy.

Platform View Revamp:

The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos.

The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience.

Audio Enhancements:

Background audio and song volumes have been significantly reduced by 75% across the entire theme. This reduction is aimed at enhancing the overall user experience by ensuring that audio elements do not overpower other aspects of the theme.

New Platform Views:

Nintendo Game Boy View:

NewNintendoGameBoyTheme.png?ex=65536b46&is=6540f646&hm=2cf1102945c3fb6a937169b68e8046a77271ba6931a914a08ecc738ab06f94cd&

  • A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view.
  • This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy.

Nintendo Super Game Boy Views:

As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced:

  • North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience.

NewSuperGameBoyUS.png?ex=655838a6&is=6545c3a6&hm=24161bafea71d32cf13f85896609939e49d028a8a3dd8459bcdad48147f344d6&

  • PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup.

NewSuperGameBoyPAL.png?ex=655838a6&is=6545c3a6&hm=0b6369d51fe14f97451acb20b3c3285766f9d6eb96d5e09bb40451f4369cae3b&SuperGameBoyDetailsScreen.thumb.png.9d9f9582726a8eb228a2581fa9b60900.pngSuperGameBoyDetails.thumb.png.035b43cf72a1f677a36b3842a91c42d5.png

  • Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience.

NewSuperGameBoy2.png?ex=655838a6&is=6545c3a6&hm=07d73bb28fcd0fd27fdb4dd01e709bad9dc8232863e36ad0e5db45c3bd1a0ae3&SuperGameBoy2DetailsScreen.thumb.png.4fc8b4cf7fd311d5a58cf76b960dca23.pngSuperGameBoy2Details.thumb.png.32066109f04f97ff689720469f9680cc.png

Default Coverflow View and Default Game Details View Revamp:

In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign.

These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform.

General Improvements and Bug Fixes:

  • Various minor bug fixes and performance enhancements have been implemented to ensure a smoother and more enjoyable user experience.
  • Overall theme stability and responsiveness have been improved to minimize any potential issues.

I hope you enjoy the latest Mini Consoles Theme Version 2.1.0 with these exciting new features and improvements. Your feedback is highly valuable in helping me further refine and enhance the theme. Thank you for your continued support and enthusiasm!

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Had a slight issue with the Arcade Cabinet reflections and Steam/Windows game details screens not displaying correctly. This should be resolved in the latest release of v2.1.1

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Thank you so much for this cool theme; it's even replaced Coverbox for the first time in a couple of years as my favourite one! Especially appreciate the new layout supporting platform videos. One query I have is about platform music and game music. Is there a setting that needs to be changed so the platform music will fade out and game music will take priority and the two not overlap?

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11 hours ago, RetroSharka said:

Thank you so much for this cool theme; it's even replaced Coverbox for the first time in a couple of years as my favourite one! Especially appreciate the new layout supporting platform videos. One query I have is about platform music and game music. Is there a setting that needs to be changed so the platform music will fade out and game music will take priority and the two not overlap?

Hey RetroSharka! Thanks for the kind words. Unfortunately at the moment there isn't a way within BigBox to control the music separately. I am currently working on a solution for this that won't be available until after 13.9 comes out. If you'd like, you can remove the music from the theme folder and that is generally the way most users go if the music is not wanted.

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This theme is by far the best theme out there! Is there any way to make this compatible with 21:9 to make it fit the entire screen? 

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3 hours ago, jordanwink said:

This theme is by far the best theme out there! Is there any way to make this compatible with 21:9 to make it fit the entire screen? 

Heya @jordanwink thanks for the kind comment! Currently the theme is designed for 16:9 aspect ratios, and it would take a bit of work to make it compatible with dynamic resolutions. Currently my patreons are the ones that decide on upcoming features but I'll add it to the next poll for them to vote on. Thanks!

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Uploading a new version, v2.1.2

v2.1.2

  • Resolved issue where the Sony PSP background wallpaper wasn't fully covering the screen.
  • New Platform View:

        MS-DOS View:

MS-DOS.thumb.png.4c61c662d1fcfe1b3c72a861e8ffc22c.pngMS-DOSGameDetails.thumb.png.78dadc48348a92bd01cc59437c380777.png

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How do I enable the music? I have background music turned on and still nothing plays. If I move the music from Mini Consoles Theme>Media>BGM to LaunchBox>Music>Background>Platforms>PlatformName it works however when I click on a game and a video plays the music doesn't stop and it plays the audio of the video and the background music at the same time. I'd really like to figure out how to fix this and I'd appreciate some help. Also I like the screen that pops up showing you the console you clicked on. However I don't think it's necessary to display that screen every time you back out of clicking on a game in that platform, is there anyway to disable that?

Edited by RejectedGalaxy
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5 minutes ago, RejectedGalaxy said:

How do I enable the music? I have background music turned on and still nothing plays. If I move the music from Mini Consoles Theme>Media>BGM to LaunchBox>Music>Background>Platforms>PlatformName it works however when I click on a game and a video plays the music doesn't stop and it plays the audio of the video and the background music at the same time. I'd really like to figure out how to fix this and I'd appreciate some help.

Hello @RejectedGalaxy!, which version of LaunchBox are you using at the moment? The latest beta versions handle music differently and I do not have the theme updated to utilize the new method (the specific Background Platform Music folder) as you mentioned above. I’ve not tested how the new beta version handles music using the Platform specific directories just yet, but the music should only play on the Platform view and not on the Game Details views once a game is selected.
 

If the music is playing constantly regardless, try going to the previous version. At the moment even  on an older version of LaunchBox the existing theme does play both the music and a video at the same time when browsing a game such as on PS3. This is due to a lack of an available API to handle separate background audio and video audio. I am working with LaunchBox on how to best handle this. However at the moment it’s a limitation I have to work within.

Hopefully this gives some context to the issue and helps with getting it working better for you.

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5 minutes ago, Saieno said:

Hello @RejectedGalaxy!, which version of LaunchBox are you using at the moment? The latest beta versions handle music differently and I do not have the theme updated to utilize the new method (the specific Background Platform Music folder) as you mentioned above. I’ve not tested how the new beta version handles music using the Platform specific directories just yet, but the music should only play on the Platform view and not on the Game Details views once a game is selected.
 

If the music is playing constantly regardless, try going to the previous version. At the moment even  on an older version of LaunchBox the existing theme does play both the music and a video at the same time when browsing a game such as on PS3. This is due to a lack of an available API to handle separate background audio and video audio. I am working with LaunchBox on how to best handle this. However at the moment it’s a limitation I have to work within.

Hopefully this gives some context to the issue and helps with getting it working better for you.

Thanks for the fast response, I probably edited my last comment and added the second part while you were already typing it lol. I'm currently on 13.8 so I'm not sure if that is one of the problematic versions. If it is I'll go ahead and try to download an older version and see if that works for the time being.

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2 minutes ago, RejectedGalaxy said:

Thanks for the fast response, I probably edited my last comment and added the second part while you were already typing it lol. I'm currently on 13.8 so I'm not sure if that is one of the problematic versions. If it is I'll go ahead and try to download an older version and see if that works for the time being.

No problem! I’m currently using 13.6 if that helps.

Also for the edited section in your previous post, the animation with the title of platform and the slide apart, that is built into the specific view and serves two purposes. One is to remind you which platform you’re in (incase you back out too many times or some other situation) and more importantly it’s to hide the loading and propagation of the games and assets. It’s not something that can be disabled, and previously it was just a longer delayed black screen fading in. It is a newer addition to the theme so you can try an older version of the theme before v2.1

Hope that helps! Thanks!

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Small update release to fix a few issues:

v2.1.3

  • Resolved issue with missing fonts.
  • Adjusted PS3 game background to fill if undersized.
  • Cleaned up Xbox 360 blades to make a cleaner transition when browsing games.
  • Adjusted font color for NeoGeo CD to be more legible in the game details screen.
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3 hours ago, legendkillajay said:

Love this theme but is there a way to add background music to the coverflow view ? I don't like the silence haha

Hahaha! Some people like the music, some people don't. I actually had music for the coverflow view before but I removed it after v2.1.0. Wish there was a better way to handle audio, as in I wish it would follow the volume rules set within BigBox for other audio sources, but it doesn't and can cause more trouble than its worth. Still something I'm fighting with and hopefully LaunchBox can implement a solution soon as the API for it just isn't accessible/supported currently.

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It’s a lovely theme! It's very square and clean.
But I wouldn't call it genius! ;)
I come from the retropie community and I know the minis!
Even if there is real work of adaptation and integration!
and a really good idea!

A little warning though:
   Most of the assets already exist or are borrowed from already existing themes!

The base being that of exodus which itself was already greatly inspired and borrowed assets from the retropie community. (especially the rukage minis) and he did it very well too).
You should all work together because you both have good ideas because it's getting hard to choose between the 2 themes / which are very close.
I also noticed a little bit of viking colorfull in your theme that caught my eye because I alternated with your 2 themes by pure chance without meaning to! I think it's a bit much

(well I admit you have to have a keen eye too)🤓

The overall layout is very well put together and the theme is pleasant to explore because of the atmosphere you create, but be careful to keep your own identity!
I say that but it's the same for everyone...

The default launchbox theme is a copy and paste of Disney + and even Viking (perhaps unconsciously) took the fonts and assets from the epic store...: p

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@Launchy girl Thanks for commenting but I'm not sure exactly the point you're trying to make. As mentioned in the main post, it states clearly the theme was initially inspired from exodus' theme, and the platform view is inspired by VIkings COLORFUL theme. However, if you are suggesting I didn't create custom assets or unique layouts for this theme then you are mistaken. The existing mini consoles that exist, yes they will be quite similar since the point is to mimic the dashboards of those mini consoles. I'm not sure if you've actually used my theme with all of the platforms populated and compared it to exodus' theme but they are very different even though some (very few) platforms have similar assets. There's plenty of screenshots and even a video showcasing aspects of my theme across over 50 consoles. Another key point I'll mention is exodus' theme, by design, it is very static which suits many people on lower performance hardware for their gaming devices.

Regardless, I'm very proud of the work I did on this theme, and thank you again for the comments.

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3 hours ago, Saieno said:

@Launchy girl Thanks for commenting but I'm not sure exactly the point you're trying to make. As mentioned in the main post, it states clearly the theme was initially inspired from exodus' theme, and the platform view is inspired by VIkings COLORFUL theme. However, if you are suggesting I didn't create custom assets or unique layouts for this theme then you are mistaken. The existing mini consoles that exist, yes they will be quite similar since the point is to mimic the dashboards of those mini consoles. I'm not sure if you've actually used my theme with all of the platforms populated and compared it to exodus' theme but they are very different even though some (very few) platforms have similar assets. There's plenty of screenshots and even a video showcasing aspects of my theme across over 50 consoles. Another key point I'll mention is exodus' theme, by design, it is very static which suits many people on lower performance hardware for their gaming devices.

Regardless, I'm very proud of the work I did on this theme, and thank you again for the comments.

I must have expressed myself badly, sorry if you may have taken my remarks the wrong way! You really did a great job and you are proud of it!

The level of finishing is well above the rest and what we are used to seeing here. It's just that for me, who has worked a lot on retropie,

I find a lot of porting here, it's like a feeling of "déjà vu"! Keep it up, you're doing a great job, I

'll follow the evolution of your themes closely and maybe even take a look at your patreon ;)

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New release.

v2.1.4

  • Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art.

LongBoxSwitch.thumb.jpg.bda462b3e280b0ad55d602d4bbecfe07.jpg

Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself.

  • North America - Long Plastic Jewel Case
  • Europe - Black Edge Long Cardboard Box
  • Japan - Small Jewel Case

LongBoxSaturn2.thumb.jpg.01f4d6511ab0d21848d7ead088577115.jpgLongBoxSaturn1.thumb.jpg.d54926013e5286a6cd89796cb0780910.jpg

  • Updated 'Not Supported Views' to account for the additional Horizontal Wheel 2 views for Nintendo Switch and Sega Saturn.
  • Cleaned up Xbox 360 blades Game Title length and position to prevent text overlap with the blades when browsing games.
Edited by Saieno
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Absolutely gorgeous theme. Captures what I've been wanting for my set up near perfectly. As some reviews have mentioned, the only feature this is missing for me is the option to switch sound off for certain platforms. I love having it on for the Wii for instance, but in something like N64 the sounds of the game themes playing with the console music can be overwhelming.

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7 minutes ago, rollinalong said:

Absolutely gorgeous theme. Captures what I've been wanting for my set up near perfectly. As some reviews have mentioned, the only feature this is missing for me is the option to switch sound off for certain platforms. I love having it on for the Wii for instance, but in something like N64 the sounds of the game themes playing with the console music can be overwhelming.

Thanks for the great comment @rollinalong You're absolutely right that the audio has been a pain point and the options for handling it is very limited. From a theme developer perspective its either have it or don't. There's no way for a user to change volume for the audio and with videos theres no way to have one take priority of another, and its something I'm trying to work with launchbox to address. Thanks again for your feedback and glad you're enjoying the theme!

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26 minutes ago, Saieno said:

Thanks for the great comment @rollinalong You're absolutely right that the audio has been a pain point and the options for handling it is very limited. From a theme developer perspective its either have it or don't. There's no way for a user to change volume for the audio and with videos theres no way to have one take priority of another, and its something I'm trying to work with launchbox to address. Thanks again for your feedback and glad you're enjoying the theme!

I see why that would be difficult without an easy way for users to tweak it through Launchbox as a software. Is there any way for users to manually remove the sounds from the files? I know image media is fairly simple to edit or swap out but I've never dealt with audio. Where in the theme is it stored?

EDIT: I completely missed the BGM folder oops. In that case, could a user just delete the audio file associated with the platform they wanted no audio for?

Edited by rollinalong
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