Jump to content
LaunchBox Community Forums

Mini Consoles Theme - RetroSai Nostalgia - Form over Function 2.2.5

   (24 reviews)

164 Screenshots

About This File

The inception of this project was catalyzed by observing the theme presented by exodus_cl. Inspired, I set out to architect a theme that would not only epitomize the unique ethos, ambience, and distinctiveness of each gaming platform I personally had the experience of using, but also pay reverence to their original design principles. Delving deep, I recreated and sometimes re-imagined themes of official mini consoles. Concurrently, I envisioned and formulated how other platforms, not originally themed by their respective manufacturers, might have been conceived.

A nuanced observation would reveal that each Atari platform, while retaining its distinct character, embodies a similar ambience. This pattern can be observed across platforms like Nintendo and SEGA. For contemporary consoles, my approach gravitated towards capturing the essence of their dashboards, trying to evoke a profound sense of nostalgia. Distinctive views have also been crafted for platforms like PS2 and Xbox, reminiscent of the Demo Disks prevalent during their era.

Theme Features:

  1. Aesthetic Integrity: Each console view crafted is a celebration of its unique vibe, endeavoring to pay the highest tribute to its original design.

  2. Dashboard Designs: Faithful recreations of existing Mini-Console dashboards are accompanied by imaginative conceptions of those that remain uncharted by official designers.

  3. Nostalgic Inclusions: Optional views are available replicating the classic Demo Disks for platforms like PS2 and Xbox.

  4. Auditory Experience: Background music encapsulates either iconic tunes from system games or melodies crafted using the genuine hardware.

  5. Re-imaginative Themes: Mini console themes, including those for the original Playstation and Sega Genesis, have been re-envisioned to seamlessly blend with the overarching theme.

  6. Regional Nuances: Alternate views tailored for specific regions encompass platforms like Famicom, Super Famicom, and the Sega Mega Drive series, to name a few.

  7. Universal View: A generic default games view is present, suitable for any console devoid of a custom design.

  8. UI Recreation: Emulating the ethos of newer consoles, UIs like the Xbox 360 Blades, PS3 XMB, and the WiiU Gamepad have been faithfully recreated.

Recommended Configuration:

  • Startup View: Platforms
  • Games List View: Horizontal Wheel 1
  • Platforms List View: Platform Wheel 1
  • View Consistency: Ensure separate views are maintained for each platform.

Please refrain from bypassing the game details screen, as bespoke game details screens have been designed in alignment with the native console/platform system menus where pertinent.

Critical Information: Within each custom platform, the Game Details View Menu is subtly concealed, simulating the initiation of a game. To reveal this concealed menu, one must navigate either up or down whilst in the Game Detail View.

Specific View Instructions:

The primary view for most platforms aligns with the Horizontal Wheel 1 view. However, specific cases are outlined as:

  • Systems devoid of a custom view should adopt the CoverflowGamesView.
  • For the Playstation 2 Demo Disk View, resort to the HorizontalWheel2GamesVIew.
  • Platforms like the Microsoft Xbox One, Nintendo Wii, WiiU, and Playstation Vita are best represented by the WallGamesView.
  • For the Microsoft Xbox Demo Disk, Playstation 3, and Playstation Portable, the WheelGamesView is recommended.
  • To ensure the Sega Master System/Sega Mark III/Sega SG-1000 Card Games are displayed appropriately, annotate "Card Media." at the conclusion of the Metadata Notes section for each game.

Navigational Caution: When interacting with the WiiU, restrict your navigation downwards to prevent the game title from overlapping with other games.

Supported Platforms with Distinct Themes: Duplicate listings are for accommodating particular naming conventions.

  • 3DO Interactive Multiplayer
  • Arcade
  • Atari 2600
  • Atari 5200
  • Atari 7800
  • Atari Jaguar CD
  • Atari Jaguar
  • Atari Lynx
  • Bandai WonderSwan Color
  • Bandai WonderSwan
  • ColecoVision
  • Commodore 64
  • Commodore Amiga CD32
  • Commodore Amiga
  • MAME
  • Mattel Intellivision
  • Microsoft Windows
  • Microsoft Xbox 360
  • Microsoft Xbox One
  • Microsoft Xbox
  • MS-DOS
  • NEC PC Engine CD
  • NEC PC Engine
  • NEC PC-FX
  • NEC TurboGrafx-16
  • NEC TurboGrafx-CD
  • Nintendo 3DS
  • Nintendo 64
  • Nintendo DS
  • Nintendo Entertainment System
  • Nintendo Famicom
  • Nintendo Famicom Disk System
  • Nintendo Game Boy Advance
  • Nintendo Game Boy Color
  • Nintendo Game Boy
  • Nintendo GameCube
  • Nintendo Super Game Boy
  • Nintendo Switch (Longbox Alt View)
  • Nintendo Virtual Boy
  • Nintendo VirtualBoy
  • Nintendo Wii U
  • Nintendo Wii
  • Nokia N-Gage
  • Panasonic 3DO
  • Panasonic 3DO Interactive Multiplayer
  • Philips CD-i
  • PC Games
  • SNK Neo Geo AES
  • SNK Neo Geo CD
  • SNK Neo Geo Pocket Color
  • SNK Neo Geo Pocket
  • Sega 32X
  • Sega CD (Longbox Alt View)
  • Sega Dreamcast
  • Sega Game Gear
  • Sega Genesis
  • Sega Mark III
  • Sega Master System
  • Sega Mega CD JP
  • Sega Mega CD
  • Sega Mega Drive 32X
  • Sega Mega Drive JP
  • Sega Mega Drive
  • Sega Saturn JP
  • Sega Saturn (Longbox Alt View)
  • Sega SG-1000
  • Sega Super 32X
  • Sony PSP
  • Sony Playstation 2
  • Sony Playstation 3
  • Sony Playstation 4
  • Sony Playstation Portable
  • Sony Playstation Vita
  • Sony Playstation
  • Steam
  • Super Famicom/Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo/Super Nintendo EU
  • Super Nintendo Entertainment System
  • Windows
  • WonderSwan Color
  • WonderSwan
  • Xbox 360 (Metro Theme)

Regional Specificities: Ensure the naming convention for region-specific views aligns precisely with the following:

  • Sega Mark III
  • Sega Mega Drive
  • Sega Mega Drive JP
  • Sega Mega CD
  • Sega Mega CD JP
  • Sega Mega Drive 32X
  • Sega Super 32X
  • Sega Saturn JP
  • Nintendo Famicom
  • Super Famicom or Nintendo Super Famicom
  • Super Game Boy
  • Super Game Boy 2
  • Super Nintendo or Super Nintendo EU
  • NEC PC Engine
  • NEC PC Engine CD

Sony PlayStation Regional Specificities: Your PlayStation game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America: Set region to North America
  • Japan: Set region to Japan (This is the default setting)
  • PAL: Set region to Europe

DreamCast Regional Specificities: Your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Nintendo Switch Advisory: Every effort has been expended to ensure standard box art is visually appealing. Nonetheless, for an optimized aesthetic, please download the Square Switch Game Library Images and supersede your existing Front - Box Art.

Platform selection
NewPlatformTheme.thumb.png.fb7bb1f6e9b57054f53588021f5b37c9.png

Generic GameList View
GenericGamesView.thumb.png.426c78374295f378008c5ddab962c988.png

Supported Platforms Mini View (This one is Sega Saturn)
SegaSaturn.thumb.png.1b696265c181fef2368ebd8ec3df83ab.png

Region Alternate Platforms Mini View (This one is Sega Saturn JP)
SegaSaturnJP.thumb.png.3f51807c9953ae6f0905de8d42b68ad6.png

Alternate Demo Disk View (This one is Playstation 2)
PS2DemoDisk.thumb.png.acbd5df8f9f9ceeddbbfc87f11214593.png

 

-----------------------------------------------------

  • Added Nokia N-Gage Platform View

NokiaN-Gage.thumb.png.1a62256bbffe271c3cc7ad38a9b4e92f.pngNokiaN-GageGameDetails.thumb.png.08d89d887f40a204536f354eae04f7ca.pngNokiaN-GageGameDetailsList.thumb.png.9df967ecdd6fb6a8d84f564a0eeba97c.png

Video Demonstration

-----------------------------------------------------

  • Added Sega CD alternate view, Horizontal View 2, which features North American Longboxes.
    • Make sure to set your region for the game correctly for the box art you have.
    • North America region will show Long Boxes.
    • Mega CD does not have this alternate view.

SegaCDLongboxes.thumb.png.89964798f2a3164dedd9f6e932afade6.png

 

  • Added new Platform View for long requested Philips CD-i.
    • It's based on the Philips CD-i 1.0 Shell

 

PhilpsCD-i.thumb.png.3b0e460af2f86d5b98de05d75e83bdcf.pngPhilpsCD-iGameDetails.thumb.png.5b211d65a1742e5975fa89259a31f00b.png

As usual, pushing up or down while in the Game Details screen will show additional details and the Game Details menu.

PhilpsCD-iGameDetailsWindow.thumb.png.ee2d4af448c1e7a786b119962a1baa1e.png

If a game has a video, it will automatically fade in while in the Game Details screen.

 

PhilpsCD-iGameDetails2.thumb.png.ddad70789a8e6bc4778839819156faf7.png

Video Demonstration

-----------------------------------------------------

  • Added new Xbox 360 Metro Style Theme
    • Note: "Microsoft Xbox 360" is Blades, "Xbox 360" is Metro. Name your Platform accordingly.

MetroDashboard.thumb.png.357f13190ee4ea6695c19cd4af2eeb94.pngMetroGameDetail.thumb.png.a5a4d4f2a1097f6aeba63b48565da972.pngMetroGameDetailList.thumb.png.10bf5426fa1f3f840e728b19717ddaff.png
 

  • The Platform Logo Intro no longer replays when exiting from the Game Details Screen back to the Dashboard.
    • It will reset if you exit the Dashboard back to the Platforms View, so it will play again when entering the same platform again.
       
  • Added a generic Wall view that can be used for all platforms.
    • Note: Nintendo Wii is using Wall View 2 for the alternate Video view.
    • Additionally, the Game Details Screen will be the same themed one you'd usually see for each platform that has one.
       

WallView2.thumb.png.4a0f84611f771d22ed5b3aa7b5acf6d2.png

 

Video Demonstration

-----------------------------------------------------

  • Updated code base for latest version of LaunchBox (13.12)
  • Updated Nintendo Wii View to feature Screenshots by default.
  • Added Nintendo Wii alternate view, Wall 2, which features videos for the games.
    • WARNING! The alternate Wii View (Wall 2) requires a high-spec PC.
    • Performance WILL be diminished.

Video Demonstration
 


-----------------------------------------------------

Nintendo Famicom Disk System Demo Video

Screenshots

NintendoFamicomDiskSystem1.thumb.png.12624fd5fdd32f8fa4cd390d61951785.pngNintendoFamicomDiskSystem2.thumb.png.c854b8eee0ac9d451e8eaa86dd592227.png

 

-----------------------------------------------------

  • Added long requested alternate views (Horizontal Wheel 2) for Nintendo Switch and Sega Saturn with Long Box Art.

LongBoxSwitch.thumb.jpg.bda462b3e280b0ad55d602d4bbecfe07.jpg

-----------------------------------------------------

Sega Saturn is region based and intended for just the Box Art images and not Box Art that contains images including the case itself.

  • North America - Long Plastic Jewel Case
  • Europe - Black Edge Long Cardboard Box
  • Japan - Small Jewel Case

LongBoxSaturn2.thumb.jpg.01f4d6511ab0d21848d7ead088577115.jpgLongBoxSaturn1.thumb.jpg.d54926013e5286a6cd89796cb0780910.jpg

 

-----------------------------------------------------

 MS-DOS View:

MS-DOS.thumb.png.4c61c662d1fcfe1b3c72a861e8ffc22c.pngMS-DOSGameDetails.thumb.png.78dadc48348a92bd01cc59437c380777.png

-----------------------------------------------------

Platform View Demo:

The Platform View has undergone a complete overhaul inspired by the COLORFUL theme, incorporating the same vibrant colors found in COLORFUL Platform videos.

    The new Platform View has been adjusted to seamlessly accommodate any Platform video, resulting in a colored border surrounding the video for a cohesive and visually appealing theme experience.

-----------------------------------------------------

Audio Adjustment Script:

To assist with adjusting the volume of the Background Music for the theme, I've created a PowerShell script which will allow you to adjust the volume however you like! Feel free to check out the post here:

-----------------------------------------------------   

Nintendo Game Boy View:

NewNintendoGameBoyTheme.thumb.png.2591757becafe4dc338362a9db55e71a.png

  • A brand-new Nintendo Game Boy view has been introduced to replace the existing Nintendo Game Boy view.
  • This new view is designed to more accurately represent the Nintendo Game Boy platform, addressing the previous view's closer resemblance to the Nintendo Super Game Boy.

Nintendo Super Game Boy Views:

As a result of the Nintendo Game Boy view replacement, three distinct Nintendo Super Game Boy views have been introduced:

  • North America Super Game Boy View (Nintendo Super Game Boy): Tailored to North American users, this view captures the essence of the North American Super Game Boy experience.

NewSuperGameBoyUS.thumb.png.70f2f170a366d38166d43abe7c172bf8.png

  • PAL Regions Super Game Boy View (Super Game Boy): Designed specifically for PAL regions, this view provides a unique representation of the PAL Super Game Boy setup.

NewSuperGameBoyPAL.thumb.png.d3d455ab08c7f68126d0f2a0bf78ead3.pngSuperGameBoyDetailsScreen.thumb.png.9d9f9582726a8eb228a2581fa9b60900.pngSuperGameBoyDetails.thumb.png.035b43cf72a1f677a36b3842a91c42d5.png

  • Super Game Boy 2 View (JP Regions) (Super Game Boy 2): For users in Japanese regions, the Super Game Boy 2 view has been created to replicate the JP Super Game Boy experience.

NewSuperGameBoy2.thumb.png.e04e64c04795ad62dd1963834ad8d5ac.pngSuperGameBoy2DetailsScreen.thumb.png.4fc8b4cf7fd311d5a58cf76b960dca23.pngSuperGameBoy2Details.thumb.png.32066109f04f97ff689720469f9680cc.png

 

 

-----------------------------------------------------

Default Coverflow View and Default Game Details View Revamp:

    In addition to the Platform View overhaul, both the Default Coverflow View and Default Game Details View have undergone a complete redesign.

    These views have been transformed to align seamlessly with the COLORFUL style, while still preserving the distinctive backgrounds and colors associated with each platform.
-----------------------------------------------------

Arcade/Steam/Intellivision/Dreamcast Case Video Demo

Arcade/MAME View:

Imagine walking into a dimly lit room, only to be greeted by the vibrant glow of neon lights, screens reflecting off sleek surfaces and rows of brightly colored cabinets. The energizing cacophony of game sounds, chiptunes, and playful challenges fills the air, beckoning players to try their hand at conquering pixelated realms. This was the magic of a 90s arcade – a sanctuary for gamers, where stories were not just told but lived, one coin at a time.

Arcade-MAME-Library.thumb.png.b3fb719b192624141f9c8cadbfb9d3ea.pngArcade-MAME-GameDetailsScreen.thumb.png.f53d991678b3575deee6aa67bd0b9c24.pngArcade-MAME-GameDetailsMenu.thumb.png.e2b471b0c037d9c3430e5e95f08d7c1f.png

Diverse Cabinet Showcase: Just as arcades offered a smorgasbord of games, this view boasts over 48 unique arcade cabinets, each presenting a doorway into the past.
Variants Included: The 90s arcade was never just about the joystick and buttons. Racing wheel games that simulated high-speed chases and light gun cabinets that brought first-person shooter scenarios to life were all the rage. This view recreates these specialties, ensuring that every gamer finds their niche.
Atmospheric Navigation: It's not just about the games; it's about the experience. As you navigate from one cabinet to another, the shifting atmosphere and audio ambiance transport you back in time, simulating the sensation of wandering through an arcade, deciding where to drop your next coin.
Detailed Reflections: Attention to detail is key. The glow of the game screen softly reflecting off the control panels, especially in the game details screen, doesn't just add to the visuals—it revives memories of intense focus and fingers dancing over buttons in rhythmic gameplay.
Arcade BIOS Game Details Menu: To round off this authentic trip down memory lane, the game details menu mirrors the look and feel of an Arcade BIOS. It's not just about playing; it's about immersing oneself in the entire arcade ethos.

Notes: "Screenshots", "Marquees", "Clear Logos", and "Videos" are utilized for the view. The cabinet style is designated by the game "Publisher" metadata. Racing cabinets are designated by the "Racing" and "Driving / ..." variant genres and Lightgun cabinets are designated by the "Shooter / Gun" genre.

If you wish to manually change the cabinet to fit a specific aesthetic for a game, here are the supported publishers you can update the metadata for the specific game to:

   "Arika"
   "Atari Corporation"
   "Atari Games"
   "Atari"
   "Bally Midway"
   "Capcom Co., Ltd."
   "Capcom"
   "Cave (AMI license)"
   "Cave (Atlus license)"
   "Cave (Capcom license)"
   "Cave (Nihon System license)"
   "Cave"
   "Data East Corporation"
   "Data East"
   "Irem Corp."
   "Irem"
   "Konami Industry Co. Ltd."
   "Konami"
   "Midway Games"
   "Midway"
   "Namco"
   "Nintendo R&D3"
   "Nintendo"
   "SNK Corporation" (This is the red SNK cabinet)
   "SNK" (This is the MVS cabinet)
   "Sega AM1"
   "Sega AM2"
   "Sega AM3 R&D Division"
   "Sega Enterprises Ltd."
   "Sega"
   "Taito America Corporation" (Black Buttons)
   "Taito Corporation Japan" (Red Buttons)
   "Taito Corporation" (Red Buttons)
   "Taito" (Black Buttons)
   "Williams Entertainment"
   "Williams"

Steam/PC Games/Windows/Microsoft Windows View:

Especially designed for Windows/PC Games/Steam enthusiasts, this view is inspired by the UI of the Steam Deck. Currently, I'm harnessing the metadata provided by LaunchBox, but hopefully in the future I'll be able to integrate the Steam, GOG, and Epic metadata for a richer experience. Until then, I'm confident you'll love what you see.

Windows-PCGames-Steam-Library.thumb.png.b80f3adc66651b7078c70d968ccadb89.pngWindows-PCGames-Steam-GameDetailsScreen.thumb.png.68f6af228707b01bb39fbad9c7c8a84d.pngWindows-PCGames-Steam-GameDetailsMenu.thumb.png.81188f74bec8ecc6e71494fbefb77be9.png

Steam Deck Inspiration: This view is designed after the Steam Deck version of Steam OS.
Library View: A seamless browsing experience to navigate through your games.
Game Details View: Get all the information you need about a game with a visually appealing presentation.
Overlay Menu: An intuitive overlay menu for the Game Details Menu, so you get all the additional details without any hassle.

Notes: "Box - Front", "Clear Logo", "Screenshots", "Videos" and "Banners" are utilized for this theme. Unfortunately Fan Background and Steam/Epic/GOG metadata is not available for me to use for the theme currently. Screenshots are utilized first, then Banners as a fall back.

Mattel Intellivision View:

This view brings the nostalgia right to your fingertips. Every time you select a game, the Controller Overlay will change to match that specific game. This is perfect for those who love authenticity. But there's more! This view also includes the iconic "My Intellivision" track from Intellivision Lives! which will hopefully set the mood.

Intellivision-Library.thumb.png.216aefc6238871c4efb843ad5e98cf8a.pngIntellivision-GameDetailsScreen.thumb.png.ad03b70d64b804e38b4c4bff8627f9bc.pngIntellivision-GameDetailsMenu.thumb.png.05f6e1ed86ae2adc4c0c25f1643a6873.png

Classic Console Presentation: Experience the nostalgic Mattel Intellivision console front and center.
Dynamic Controller Overlays: Game-specific controller overlays are showcased, ensuring that the controls displayed are accurate for each game if available.
Accurate Cartridge Port: With the Mattel Intellivision's cartridge port usually on the side of the console, its been placed at the top with accurate cart insertion depth!
"My Intellivision" Theme Song: Fans of Intellivision Lives! will be delighted to hear the "My Intellivision" theme song incorporated into the theme.

Note: The Controller Overlays are handled via the "Arcade - Controls Information" metadata.

Dreamcast Region Specific Game Cases:

DreamCastRegionCases.thumb.png.9b444b3295bd0093ac18312e4a06a286.png

Now, your Dreamcast game cases will automatically adjust based on the region you've specified in LaunchBox. Here's a breakdown of the region-specific cases:

  • North America White: Set region to North America (This is the default setting)
  • North America Black: Set region to North America Alt
  • European: Set region to Europe
  • Japan White: Set region to Japan
  • Japan Black: Set region to Japan Alt

Note: Changing regions for games is best handled via LaunchBox by selecting all games you'd like to change to a specific region, then mass editing the Region field and updating them.

Supported Views (Switch View key may need to be mapped in BigBox):

SupportedViewsScreen.thumb.png.e432096600e70524d2741fde02cb8dc6.png

To help with the initial configuration of the Theme, if a Platform attempts to utilize a view that is not supported, a customized view displaying supported options will appear. For example, the default view for the theme is Horizontal Wheel 1, however not all platforms utilize this view and a screen displaying the supported views for the specific Platform will be displayed.

Note: Supported Views allows for BigBox wide Search, results will just need to be set to Fullscreen CoverFlow. The Platform View Searching works as expected, and so does Game Detail Menu options like Related Games, etc

-----------------------------------------------------

Acknowledgments and Credits:

I wish to express my profound gratitude and acknowledgment to the following individuals and entities for their invaluable contributions and inspirations that greatly enriched this project:

  1. Files and Design Elements:

    • y2guru: For their always impressive and incredibly helpful Community Theme Creator application.
    • faeran: I am grateful for his provision of the Unified CTC files, which were instrumental in shaping the Coverflow view with its accompanying backgrounds.
    • viking: For the base arcade cabinets from the COLORFUL Hardware CAD designs, and for the inspiration from the COLORFUL theme!
    • Dan Whelan: For allowing me to use their remastered N-Gage Boot Animation WIP for the animated background, and their enthusiasm for remastering N-Gage assets and UI elements.
  2. Music Contributions:

    • VinsCool: For his original piece "Voyager 1" rendered on Atari TIA and recorded using genuine hardware.

    • RushJet1: For the evocative track "5-bit Thief," crafted on Atari 2600 TIA.

    • BlueElectric05: Contributed the unique "Bytey" track, created on Atari 2600 TIA and classified under originals.

    • newcoleco: For "ColecoVision - Original Music 1," which enlivened the project with its nostalgic tones.

I extend my warmest appreciation to all the contributors for their dedication, talent, and passion that have immensely enriched this endeavor.

Edited by Saieno
Updated Description and Credits


What's New in Version 2.2.5   See changelog

Released

v2.2.5

  • Added NEC PC-FX Platform, designed to fit with the existing NEC mini console themes:

NECPC-FX.thumb.png.cc089f2d7476a866749be4ec4ec51eb4.pngNECPC-FXGameDetails.thumb.png.cd8f5f30568efe7fa73d15e68a476d5d.pngNECPC-FXGameDetailsList.thumb.png.e94eb1af942568cdf42a98eea17fcd97.png

 

  • Added Sega SG-1000 Platform, designed to fit with the existing SEGA mini console themes
    • Support for Carts and Card Games. To display appropriately, add "Card Media." at the end of the Metadata Notes section for each card game.

SegaSG-1000Cart.thumb.png.609b9956cdd0fffe406c98c17cfb2536.pngSegaSG-1000Card.thumb.png.02b9181b183bbec179820fe5cb0e08a2.pngSegaSG-1000GameDetails.thumb.png.5d3f54da04dd8ba4bc0d485155d30558.pngSegaSG-1000GameDetailsList.thumb.png.2b226fe168da65fc83fd3b6dff1d87c1.png

Video Demonstration

  • Like 22
  • Thanks 5
  • Game On 1
  • The Cake is a Lie 1
  • Unusual Gem 9

User Feedback

Recommended Comments



I'm experiencing the issue that for a lot of platforms I have no images of my games displayed whatsoever. Does each platform images need to be a specific size in order for the theme to work? Loving it otherwise so far! Also is there a way to use a specific image as the cover? For the Windows/Steam Games, there are a couple where they display the PC Case Cover instead of the Steam variant despite showing up correctly in Launchbox. Thx for your hard work!

  • Like 1
Link to comment
Share on other sites

3 hours ago, Dramagizio said:

I'm experiencing the issue that for a lot of platforms I have no images of my games displayed whatsoever. Does each platform images need to be a specific size in order for the theme to work? Loving it otherwise so far! Also is there a way to use a specific image as the cover? For the Windows/Steam Games, there are a couple where they display the PC Case Cover instead of the Steam variant despite showing up correctly in Launchbox. Thx for your hard work!

No images for your games? It’s possible that a lot of the art is categorized as ‘Fan Art’ or ‘Steam Poster’. If that is the case, you’ll want to move the (for example Box Art) from the “Steam Poster” folder to the “Box Front” folder. All of my views use ‘Box Art - Front” as their image source, so for each platform whatever you have in those folders, that’s what it will pull from.

Once you have the correct images in the correct folders, you’ll want to make sure only one file per game is being used, and that will allow you to set the image that you’d like for the game. Otherwise, even in LaunchBox, it will randomly alternate between the art that’s available.

Hopefully I understood the issue you’re having correctly, and provided a solution that works for you. Thanks!

Link to comment
Share on other sites

3 hours ago, Saieno said:

No images for your games? It’s possible that a lot of the art is categorized as ‘Fan Art’ or ‘Steam Poster’. If that is the case, you’ll want to move the (for example Box Art) from the “Steam Poster” folder to the “Box Front” folder. All of my views use ‘Box Art - Front” as their image source, so for each platform whatever you have in those folders, that’s what it will pull from.

Once you have the correct images in the correct folders, you’ll want to make sure only one file per game is being used, and that will allow you to set the image that you’d like for the game. Otherwise, even in LaunchBox, it will randomly alternate between the art that’s available.

Hopefully I understood the issue you’re having correctly, and provided a solution that works for you. Thanks!

Nope, unfortunately not. I always manually add my games but use the Download Media Option for the images. Maybe it has something to do with the folder structure? I provided an example below for the PS4 Games. I initially thought it has something to do with the fact that I renamed the platform from ''Sony PlayStation 4'' to just ''PlayStation 4'' but I also renamed the Nintendo Entertainment System to...well, just NES and it works perfectly fine there so I'm not really sure what the issue here is. I also downgraded Launchbox from 13.15 back to 13.12 to see if it made a difference, also Nope. Thank you for the hint regarding the Box Front folder, that fixed the Steam Issue. Thank you kindly for taking care and responding so quickly, much appreciated!

Example 3.PNG

Example 4.PNG

Example 5.PNG

Link to comment
Share on other sites

6 hours ago, Dramagizio said:

I renamed the platform from ''Sony PlayStation 4'' to just ''PlayStation 4'' but I also renamed the Nintendo Entertainment System to...well, just NES and it works perfectly fine there so I'm not really sure what the issue here is. Thank you for the hint regarding the Box Front folder, that fixed the Steam Issue. Thank you kindly for taking care and responding so quickly, much appreciated!

Example 3.PNG

Example 5.PNG

Hello @Dramagizio! Glad you were able to resolve the Steam images! But you mentioned that you have Nintendo Entertainment System named NES, and Sony PlayStation 4 named PlayStation 4. The name of the platform does absolutely matter and a list of supported names for platform are located on the main description of the theme. While it may appear to work, that’s mainly due to the cache and/or the images didn’t completely transfer from one folder name to the other within LaunchBox. When you rename a platform it generally needs to transfer all of the metadata images to the newly named folder. Check your folders to see if you have both NES and Nintendo Entertainment System, and also check if Sony PlayStation 4 and PlayStation 4 exist.

 

I believe Nintendo Entertainment System and Sony PlayStation 4 are the expected names for the platforms, so you’ll just want to make sure everything is where it should be. (Changing platform names can get really messy). If you’re wanting to order the platforms in a specific way, you’ll want to use the “Sort Name” instead, which keeps the platforms naming structure but reorders it based on a value you give in alphabetical order. Hopefully that helps but if you still have trouble feel free to DM me and we’ll make sure it gets resolved.

 

Thanks!

  • Like 1
Link to comment
Share on other sites

4 hours ago, Gameon100 said:

Here are 2 images for your theme

Hello @Gameon100! Thanks for your comment and sharing images for NeoGeo and Capcom CPS1 backgrounds. Currently I do not have a use for them, as NeoGeo AES is already completed in the theme, as well as NeoGeo CD and Arcade view with NeoGeo or Capcom CPS1 Playlist, but maybe someone else’s theme could have use of them.
 

When art or designs are suggested by someone from the community for my theme, I’ll usually create my own version of the concept, or design my own interpretation. It's not to say their designs or art are bad, many times it’s better than my own, but I try to keep a consistent look and style to the theme across platforms, even if they drastically differ in quality and tone.
 

Much of the quality differences or design choices are purposefully done to evoke a specific feeling or experience, and when it all comes together, the end result is essentially exactly what I concepted or envisioned in my head as to what it would look like and how it would function.
 

With that said, thank you for sharing and hope you enjoy the theme!

Edited by Saieno
  • Like 2
Link to comment
Share on other sites

New version release, which adds the Nokia N-Gage platform.

v2.2.3

  • Added Nokia N-Gage Platform View

NokiaN-Gage.thumb.png.1a62256bbffe271c3cc7ad38a9b4e92f.pngNokiaN-GageGameDetails.thumb.png.08d89d887f40a204536f354eae04f7ca.pngNokiaN-GageGameDetailsList.thumb.png.9df967ecdd6fb6a8d84f564a0eeba97c.png

Video Demonstration

 
  • Adjusted the Cart animation for the following Platforms:
    • Atari Lynx
    • Sega GameGear
    • WonderSwan
    • WonderSwan Color
  • Adjusted the Game Title text for the following Platforms:
    • Commodore Amiga
    • Commodore CD32
      • Also adjusted the background screenshot for the CD32

 

Link to comment
Share on other sites

Hey @Saieno just wanted say I am loving every update as usual. Truly a work of art and I really appreciate you updating and adding more to an already awesome theme!

  • Thanks 1
Link to comment
Share on other sites

Thanks @vahn65! Hope you like this newest release as well. This new version release adds the long requested NEC PC-FX and Sega SG-1000 platforms.

v2.2.5

  • Added NEC PC-FX Platform, designed to fit with the existing NEC mini console themes:

NECPC-FX.thumb.png.cc089f2d7476a866749be4ec4ec51eb4.pngNECPC-FXGameDetails.thumb.png.50ac2ba277ff4d66ccf75bff0bbc9913.pngNECPC-FXGameDetailsList.thumb.png.f2c985840a0ab0b4f0f0f17faf4ddea0.png

 

  • Added Sega SG-1000 Platform, designed to fit with the existing SEGA mini console themes
    • Support for Carts and Card Games. To display appropriately, add "Card Media." at the end of the Metadata Notes section for each card game.

SegaSG-1000Cart.thumb.png.609b9956cdd0fffe406c98c17cfb2536.pngSegaSG-1000Card.thumb.png.02b9181b183bbec179820fe5cb0e08a2.pngSegaSG-1000GameDetails.thumb.png.5d3f54da04dd8ba4bc0d485155d30558.pngSegaSG-1000GameDetailsList.thumb.png.2b226fe168da65fc83fd3b6dff1d87c1.png

Video Demonstration

 

Edited by Saieno
  • Like 3
Link to comment
Share on other sites

Hey @Saieno Very much appreciate the update! these are a very welcome addition to the collection. They are very underappreciated and underrepresented console's. I love the design of the themes really captures there look and feel as usual! Great work!

  • Thanks 1
Link to comment
Share on other sites

Hi all,

Found this theme very recently and am absolutely loving it. I've a question with how mine is appearing though, as it doesn't seem to match the preview video. 

In my platform browsing section, I only ever see the one platform image, where the preview video shows the previous and next ones. Mine looks absolutely huge too in comparison to the preview video.

Also, when I leave it on the chosen platform, the 8bit image disappears leaving a huge empty space. Am i missing additional artwork here?

All view settings are configured as stated in the instructions (separate view for each platform, game list is horizontal wheel 1, platform list is platform wheel 1...the only difference is I have changed startup view from platforms to platform categories (as I don't want everything mixed together.)

Any help is appreciated.

N64-1.jpg

N64-2.jpg

  • Like 1
  • Game On 1
Link to comment
Share on other sites

1 hour ago, launcherbox said:

Hi all,

Found this theme very recently and am absolutely loving it. I've a question with how mine is appearing though, as it doesn't seem to match the preview video. 

In my platform browsing section, I only ever see the one platform image, where the preview video shows the previous and next ones. Mine looks absolutely huge too in comparison to the preview video.

Also, when I leave it on the chosen platform, the 8bit image disappears leaving a huge empty space. Am i missing additional artwork here?

All view settings are configured as stated in the instructions (separate view for each platform, game list is horizontal wheel 1, platform list is platform wheel 1...the only difference is I have changed startup view from platforms to platform categories (as I don't want everything mixed together.)

Any help is appreciated.

Thanks for checking out the theme and glad you’re enjoying it! So that video is a bit out-dated and the theme has gone through a number of updates and improvements since. The content you’re missing is Platform Videos, which can be downloaded through LaunchBox. There are different styles of video, COLORFUL should match seamlessly, but you can use any video you like. Unified is also a solid choice. Hope that helps!

  • Like 1
Link to comment
Share on other sites

On 8/14/2024 at 6:14 PM, Saieno said:

Thanks for checking out the theme and glad you’re enjoying it! So that video is a bit out-dated and the theme has gone through a number of updates and improvements since. The content you’re missing is Platform Videos, which can be downloaded through LaunchBox. There are different styles of video, COLORFUL should match seamlessly, but you can use any video you like. Unified is also a solid choice. Hope that helps!

That worked an absolute charm, and those vids really finish the theme off nicely. Thanks for your help, much appreciated!

  • Like 1
Link to comment
Share on other sites

This is an awesome theme and thank you for your hard work and dedication. You have made my big box experience much more cohesive and nostalgic beyond belief. I do however have one question and Ive seen this being addressed but Im having a weird and different issue with it. I wanted to silence the background music that plays on the game select menus. I deleted the music files in the BGM media folder and tinkered with the theme specific sound options but even with all that done the music is still there playing anyways. Is there any newer approach to fixing this or is it just something thats rooted in the XAML files? Ive seen you mention a silent patch for this as well. Any help on this issue would be highly appreciated as I want to add my own music from the base launchbox background files. Best regards!

  • Like 1
Link to comment
Share on other sites

20 hours ago, launcherbox said:

That worked an absolute charm, and those vids really finish the theme off nicely. Thanks for your help, much appreciated!

Glad you were able to get it working! If you feel so inclined one of the best ways to support is leaving a 5 star review if you feel up to it! Thanks and enjoy the theme!

 

5 minutes ago, thoraiden said:

This is an awesome theme and thank you for your hard work and dedication. You have made my big box experience much more cohesive and nostalgic beyond belief. I do however have one question and Ive seen this being addressed but Im having a weird and different issue with it. I wanted to silence the background music that plays on the game select menus. I deleted the music files in the BGM media folder and tinkered with the theme specific sound options but even with all that done the music is still there playing anyways. Is there any newer approach to fixing this or is it just something thats rooted in the XAML files? Ive seen you mention a silent patch for this as well. Any help on this issue would be highly appreciated as I want to add my own music from the base launchbox background files. Best regards!

Sure! You can find the script to adjust volume here:

  • Like 1
Link to comment
Share on other sites

Thank you so much and for the prompt reply! Everything worked and all is quiet on the western front lol

  • Like 1
Link to comment
Share on other sites

44 minutes ago, thoraiden said:

Thank you so much and for the prompt reply! Everything worked and all is quiet on the western front lol

Great to hear! Or er....not hear! Happy to help and if you need anything feel free to reach out! If you feel so inclined one of the best ways to support is leaving a 5 star review if you feel up to it! Thanks and enjoy the theme!
 

Link to comment
Share on other sites

9 hours ago, Saieno said:

Glad you were able to get it working! If you feel so inclined one of the best ways to support is leaving a 5 star review if you feel up to it! Thanks and enjoy the theme!
 

Done, it's the least I could do! Thank you again!

  • Game On 1
Link to comment
Share on other sites

Also getting the issue where game box images no longer appear :/ Not sure why, nothing changed (AFAIK), yet Gameboy and Switch no longer display box art. Tried redownloading and reinstalling, no dice. It worked perfectly for a long time. Gonna try to find out more and diagnose this. Thanks again for the theme, though, beautiful and always in my cab now.

  • Thanks 1
Link to comment
Share on other sites

18 minutes ago, shadowblind said:

Also getting the issue where game box images no longer appear :/ Not sure why, nothing changed (AFAIK), yet Gameboy and Switch no longer display box art. Tried redownloading and reinstalling, no dice. It worked perfectly for a long time. Gonna try to find out more and diagnose this. Thanks again for the theme, though, beautiful and always in my cab now.

Seems odd, but also doesn't seem like it would be a theme issue and more of a LaunchBox issue potentially. Check your Images folders within the LaunchBox directories to make sure the Box - Front folders have all the proper box art. You can also clear the cache within BigBox or refresh image data to make sure all of the images and caches are found correctly. Hope that helps!

Link to comment
Share on other sites

9 minutes ago, Saieno said:

Seems odd, but also doesn't seem like it would be a theme issue and more of a LaunchBox issue potentially. Check your Images folders within the LaunchBox directories to make sure the Box - Front folders have all the proper box art. You can also clear the cache within BigBox or refresh image data to make sure all of the images and caches are found correctly. Hope that helps!

Thanks for the reply! Cleared cache and checked for box art, and it's all still there. Unfortunately, the issue persists. Gonna wait for the next version of Bigbox and hope it's a bug that might get fixed.

Link to comment
Share on other sites

1 hour ago, shadowblind said:

Thanks for the reply! Cleared cache and checked for box art, and it's all still there. Unfortunately, the issue persists. Gonna wait for the next version of Bigbox and hope it's a bug that might get fixed.

Have you tried downgrading your Launchbox if you recently upgraded it? I actually didn't like the changes they made to controlling all of my emulators for libraries since I custom make my own and it was highly intrusive. So I rolled back.

Link to comment
Share on other sites

23 hours ago, Saieno said:

Have you tried downgrading your Launchbox if you recently upgraded it? I actually didn't like the changes they made to controlling all of my emulators for libraries since I custom make my own and it was highly intrusive. So I rolled back.

Tried downgrading to 13.12, no luck :(

Link to comment
Share on other sites


Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...