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jakew

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  1. If they were replaced with the original/different 3d box art, I would have been okay with that. But to just delete them, makes no sense to me.
  2. jakew

    Doom Mods

    I had to change up the .bat file for lunchbox. Lunchbox was going into game over when the bat file completed, putting the game in the background. I also placed the map/mod and addons/patches to the top of the .bat file, so it is easier to change. A few more total conversions were also added to the list. Note: The names of the Star Wars TC's have been changed in this example vs the originals. To use this, copy the below into notepad and save it as 10SECTOR.bat. @ECHO off cls :: <CHANGE THE MAP/MOD NAME BELOW> set "MODNAME=10SECTOR.WAD" :: <CHANGE THE ADDONS/PATCHES BELOW> set "ADDON=HRBrightmaps.pk3 Liquids.pk3 LiquidsGlow.pk3 DoomMetalVol5.wad IDKFAv2.wad CatsVisorBASE.pk3 CatsVisor.pk3 JF.pk3" :start ECHO. ECHO 1. Run Mod only. ECHO 2. Run Mod with Brutal Doom. ECHO 3. Run Mod with Brutal Doom Black Edition. ECHO 4. Run Mod with Guncaster. ECHO 5. Run Mod with XIM'S STAR WARS Jedi Outcast. ECHO 6. Run Mod with XIM'S STAR WARS Dark Forces. ECHO 7. Run Mod with MAJOR CRISIS - SLAYER'S LEGACY EDITION. set /p choice=Type the number and enter to run. if '%choice%'=='' ECHO "%choice%" is not valid please try again if '%choice%'=='1' goto mod1 if '%choice%'=='2' goto mod2 if '%choice%'=='3' goto mod3 if '%choice%'=='4' goto mod4 if '%choice%'=='5' goto mod5 if '%choice%'=='6' goto mod6 if '%choice%'=='7' goto mod7 ECHO. goto start :mod1 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% %ADDON% SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :mod2 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% brutalv21.pk3 %ADDON% SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :mod3 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% BDBE_v3.37.pk3 %ADDON% SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :mod4 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% Guncaster.pk3 GC_Addon.pk3 %ADDON% SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :mod5 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% XStarWars.pk3 XStarWarsProps.pk3 XStarWarsJediOutcast.pk3 SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :mod6 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% XStarWars.pk3 XStarWarsProps.pk3 XStarWarDarkForces.pk3 SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :mod7 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file %MODNAME% majorcrisis_Gz.pk3 mc_monstas.pk3 d2_sky.pk3 mc_ep.pk3 %ADDON% SETLOCAL EnableExtensions set EXE=gzdoom.exe :LOOPSTART FOR /F %%x IN ('tasklist /NH /FI "IMAGENAME eq %EXE%"') DO IF %%x == %EXE% goto FOUND goto end :FOUND TIMEOUT /T -1 goto LOOPSTART :end exit
  3. jakew

    Doom Mods

    Thanks for asking about this. There is 1000's of maps/mods out there and they are still being made. I really had no idea that it was still going after all these years. The brutal doom mod really changed things. It feels like a new... different game to me. I have enjoyed looking into this, brings back memories.
  4. jakew

    Doom Mods

    I took a look at this again and the above does work with brutal doom and brutal doom black edition. But there is another way to accomplish this, that is with a .bat file and point lunchbox to that file to launch the mod. The below example has 3 options for one mod file. It will run the mod only, the mod with brutal doom or with brutal doom black edition. All the mods, including the gzdoom.exe, and the game iwad (doom2.wad) have to go into the dooms folder (example lunchbox/games/doom mods/dooms). The .bat file would be in the directory before dooms (example lunchbox/games/doom mods). The mods also have to match the version of the game they were made with (Doom, Doom2, TNT, etc.) and iwad below will need to change accordingly. This information is in the text file that normally accompanies the mod. Below the mods that are green lettering are optional, they are addons to the brutal doom mod and can be removed. I have not tested the addons with the brutal doom black edition. Maybe later on I will. But of the 2 brutal mods, only the black edition is still active and being revised. Keep in mind, not all mods will work with brutal doom. Out of the 5 I tested, one failed to run and another was made with TNT.wad game file. But if you're really just want to run the mod with brutal doom, the example in lunchbox above would work and the below is not really needed. Also, all the files would have to be in the same folder including the gzdoom files. @ECHO off cls :start ECHO. ECHO 1. Run 200 Lime Massacre Mod only. ECHO 2. Run 200 Lime Massacre Mod with Brutal Doom. ECHO 3. Run 200 Lime Massacre Mod with Brutal Doom Black Edition set /p choice=Type the number and enter to run. if '%choice%'=='1' goto mod1 if '%choice%'=='2' goto mod2 if '%choice%'=='3' goto mod3 ECHO. goto start :mod1 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file 200lnm.WAD /WAIT "%GAMEROOT%%GAMENAME%" SETLOCAL EnableExtensions set EXE=gzdoom.exe goto end :mod2 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file brutalv21.pk3 PPHD.pk3 HRBrightmaps.pk3 Liquids.pk3 LiquidsGlow.pk3 DoomMetalVol5.wad IDKFAv2.wad CatsVisorBASE.pk3 CatsVisor.pk3 JF.pk3 HRRP.pk3 200lnm.WAD /WAIT "%GAMEROOT%%GAMENAME%" SETLOCAL EnableExtensions set EXE=gzdoom.exe goto end :mod3 @echo off set "GAMENAME=gzdoom.exe" set "GAMEPATH=\dooms\" set HOME="%~dp0" set "GAMEROOT=%~dp0%GAMEPATH%" cd %GAMEROOT% start gzdoom.exe -iwad doom2.WAD -file BDBE_v3.37.pk3 200lnm.WAD /WAIT "%GAMEROOT%%GAMENAME%" SETLOCAL EnableExtensions set EXE=gzdoom.exe goto end :end exit
  5. I thought so, but just making sure. I had the same issue. When I checked the LB Database or used LB only, the questionable images where not there.
  6. jakew

    Doom Mods

    I think this is what you are asking about, it should be the same with brutal doom. But I haven't used/tested the brutal mod or any mod for a while.
  7. You need to make sure that the game in question (no images) matched with the LB database. On the first screen of the edit metadata, in the upper-right corner there should be a LB ID number (see below). If it is missing (no match), you will not be able to get any images. If that is the case, you need to check/change the name of the game and manually search for the ID number.
  8. The LB database only pulls images/metadata from the name-based entry that you matched with. The LB ID number can be found in the upper right corner of the edit screen (ctrl-e). If you click on that number, it will take you to the metadata in LB database.
  9. I agree with you. And you know what it takes to find/create the right images for them. So, it's just a waste of time if they are removed. I didn't keep a lot of them because I don't use them. I know now I should have kept them... but it's okay. Maybe someone will re-submit them. I would recreate them again and I really enjoy it, but I don't think I will continue down that never ending rabbit hole. I wish everyone the best. Thank you sundoak.
  10. I have seen this while in the delete image screen, "Images should only be deleted if they are duplicates, don't match the game they are assigned to, or are of very poor quality". Maybe they need to update that statement.
  11. You are probably right. I could see that happening, I guess. I will just stop submitting to the database, even though there will never be an original Box, Disk or Spine for digital downloaded games. I will remove the others also. I don't want to trigger anyone... was just trying to help. Thanks for your help.
  12. I submitted the below image into the windows version of Chorus in under the box - 3d, world. It was removed after it was approved. There is not a 3d box for it, so I'm confused as to why it was removed. I also submitted the spine, the fan-disk and box front that are still there. Do those need to be removed also?
  13. EumMovies may have some of the 3D Box Art. Yes, you can make your own and place it in the Box - 3D folder (LaunchBox/Images/Windows/Box - 3D) under the directory you installed. I tend to make my own to my style as a lot of the online games (GOG, Steam, Origin) do not have 3D Box Art. Not to mention my OCD... There should be Videos / Tutorials on how to create them. I did it by trial and error until I got what I liked. I could tell you how I create them, but it's probably not the best or the easiest way to create them. Below is some of my creations. Right now, I'm working on different project with Arcade games. I hope this helps.
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