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gvl's Achievements
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Hi. This "ConsoleApp1.ReturnImagHorientation.CalOrigenFilePath() at ConsoleApp1.ReturnImagHorientation.OnValueChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)" is a public class called ReturnImagHorientation in the "WpfApp14.dll", writing in C#, that is used in this theme, but I'm not sure what is crashing. Is This error shown with the same image or different images? Could you save it as a 32 bit-depth colors? Just to try if is this the problem.
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Thanks! I´m just working on some missed platforms yet. by the way (About platforms logos) you can copy them'all to "-yourlaunchboxfolder-\Themes\Kido Theme\Images\Platforms\Clear Logo\" and you can get them form other themes or from launchbox default folder "-yourlaunchboxfolder-\Images\Platforms\" About 3D boxes, may be I'll make a paralled theme with this featured, would it be nice too.
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Hi. 1.here attached can find the "Nintendo Famicom Disk System" in xaml format, put in "Yourlaunchboxinstallation"\Themes\Kido Theme\Views\WheelGamesView... I will add in the next release. 2.You can do it by change the xaml file.... I not sure if i will do a configuration file for this issue in the future.... attached you can find "NEC TurboGrafx-16.xaml" with "PAL" by default. Copy and overwrite to "Yourlaunchboxinstallation"\Themes\Kido Theme\Views\WheelGamesView Yes, only some times Bigbox "lost the focus" ...I'm study this "X-File" of misaligned marquees Nintendo Famicom Disk System.xaml NEC TurboGrafx-16.xaml
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Kido Theme 16:9 View File Hello everyone. I would like share this theme with the community. 1.Configuration. In LaunchBox option -> media -> Cart Front Priorities, Tick "Cart - Front", "Cart - 3D", "Disc" and "FanArt - Disc" In LaunchBox option -> media -> Cart Back Priorities, Tick "Cart - Back", and "FanArt - Cart - Back" In LaunchBox option -> media -> 3D Cart Priorities, Tick "Cart - 3D", "Cart - Front", "Disc" and "FanArt - Disc" In LaunchBox option -> media -> Background Priorities, Tick "FanArt - Background" In LaunchBox option -> media -> Marquee Priorities, Tick "Arcade Marquee", "Banner", "Steam Banner" In BIGBOX option -> Views -> Theme: Kido Theme In BIGBOX option -> Views -> Platforms List View: Platform Wheel 1 In BIGBOX option -> Views -> Games List View: Vertical Wheel 1 2. Somes Platforms can show the diferents consoles and box art configurations for each region so if you got in you collection diferents region games for one same title you need to edit the region tag with these values "Japan", "Europe" and "United States" Thanks to: --UNDER CONSTRUCTION--- Submitter gvl Submitted 11/20/2021 Category Big Box Custom Themes
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Version Version: Kido Theme_2022.05.21
1,371 downloads
Hello everyone. I would like share this theme with the community. 1.Configuration. In LaunchBox option -> media -> Cart Front Priorities, Tick "Cart - Front", "Cart - 3D", "Disc" and "FanArt - Disc" In LaunchBox option -> media -> Cart Back Priorities, Tick "Cart - Back", and "FanArt - Cart - Back" In LaunchBox option -> media -> 3D Cart Priorities, Tick "Cart - 3D", "Cart - Front", "Disc" and "FanArt - Disc" In LaunchBox option -> media -> Background Priorities, Tick "FanArt - Background" In LaunchBox option -> media -> Marquee Priorities, Tick "Arcade Marquee", "Banner", "Steam Banner" In BIGBOX option -> Views -> Theme: Kido Theme In BIGBOX option -> Views -> Platforms List View: Platform Wheel 1 In BIGBOX option -> Views -> Games List View: Vertical Wheel 1 2. Somes Platforms can show the diferents consoles and box art configurations for each region so if you got in you collection diferents region games for one same title you need to edit the region tag with these values "Japan", "Europe" and "United States" Total Systems: 3DO Interactive Multiplayer Amstrad CPC Amstrad GX4000 Apple II Apple IIGS Arcade Arcades Cabinet (TeknoParrot) Atari 2600 Atari 5200 Atari 7800 Atari 800 Atari Classics (Play List) Atari Jaguar Atari Lynx Atari ST Bandai WonderSwan Color Bandai WonderSwan Capcom Classics (Play List) Capcom Play System II (Play List) Capcom Play System III (Play List) Capcom Play System (Play List) Cave (Play List) ColecoVision Commodore 64 Games System Commodore 64 Commodore Amiga (AGA) Commodore Amiga CD32 Commodore Amiga Commodore CDTV Daphne (Play List) Data East Classics (Play List) Epoch Super Cassette Vision Fujitsu FM Towns Marty Irem Classics (Play List) Java Mobile Games Konami Classics (Play List) Mattel Intellivision Microsoft MSX Microsoft MSX2 Disk Microsoft MSX2 Microsoft Xbox 360 Microsoft Xbox One Microsoft Xbox Series Microsoft Xbox Midway Classics (Play List) Namco Classics (Play List) Namco System 22 (Play List) NEC PC Engine CD NEC PC Engine Duo NEC PC Engine NEC PC-8801 NEC PC-9801 NEC PC-FX NEC TurboGrafx-16 NEC TurboGrafx-CD Nintendo 3DS Nintendo 64 Nintendo Classics (Play List) Nintendo DS Nintendo Entertainment System Nintendo Famicom Disk System Nintendo Famicom Disk Nintendo Famicom Nintendo Game Boy Advance Nintendo Game Boy Color Nintendo Game Boy Nintendo GameCube Nintendo Switch Nintendo Virtual Boy Nintendo Wii U Nintendo Wii Philips CD-i Sammy Atomiswave Sega 32X Sega CD Sega Classics (Play List) Sega Dreamcast Sega Game Gear Sega Genesis Sega Hikaru Sega Master System Sega Model 2 (Play List) Sega Model 3 (Play List) Sega Naomi Sega Saturn Sega SG-1000 Sega ST-V (Play List) Sharp X1 Sharp X68000 Sinclair ZX Spectrum SNK Classics (Play List) SNK Neo Geo AES SNK Neo Geo CD SNK Neo Geo MVS SNK Neo Geo Pocket Sony Playstation 2 Sony Playstation 3 Sony Playstation Vita Sony Playstation Sony PSP Super Nintendo Entertainment System Taito Classics (Play List) Taito Type X Williams Classics (Play List) Windows ZN1, ZN2 y System 11 (Zinc Emulator) Thanks to: y2guru for the Community theme creator, it was my first contact with Bigbox themes, and for all his support. Credit and Creative Commons of some images used here in Kido Theme: Atari 800 - from the www.homecomputermuseum.nl Amiga 1200, cdtv - from zgodzinski APPLE II GS - Credit: © Benoît Prieur - CC BY-SA 4.0 via Wikimedia Commons APPLE II - Credit: © Benoît Prieur - CC BY-SA 4.0 via Wikimedia Commons Apple II (Wheel) - Credit: Bilby - This file is licensed under the Creative Commons Attribution 3.0 Unported license. If you think there are missing credits, please email me. -
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Hi eveyone! I'm working on a Bigbox Theme and I'm so lost with this issue..... I would like to show a image depending if "ActiveGame.FrontImagePath" is portrait or landscape, i asume that i need to make a dll with a namespace and a Class to do that. I mean that i need read "ActiveGame.FrontImagePath" from Image Source property, compare Bitmap.Width agains Bitmap.Height .... something like this code: public static string ImgOrientation(Bitmap imagefront) { string Orientationimg; if (imagefront.Width = 0) Orientationimg = ("Portrait"); return Orientationimg; else if (imagefront.Width >= imagefront.Height) Orientationimg = ("Landscape"); else Orientationimg = ("Portrait"); return Orientacionimg; } .... and then in XAML, show a image called portrait.png if return is Portrait or landscape.png if return is Lanscape. This is my idea, but I'm not sure if it is the right way or not. Any help will be apreciated ....a working dll would be the best 😆😅 Thanks in advance.