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ultranothing

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Everything posted by ultranothing

  1. Thanks, I'll check that out. I remember getting a virus many years ago that populated hundreds of files onto my PC that I couldn't get rid of because the filenames were too long.
  2. Hi! So either I misunderstood or the info was erroneous, but I'd read that I could simply move the launchbox install folder to another drive and it should be fine. All of my ROM files are in another location on my 8tb external, but all of the various box art images and marquees and etc., were starting to fill up the launchbox folder on my smaller-sized C:\. So I thought I'd just take the launchbox folder and drag/drop it over into my external. Now it doesn't load when I double-click it. Did I screw up really bad?
  3. Hello! I was trying to launch some arcade games via LaunchBox and every time, it would kick back saying such-and-such files were not found. They launch fine from MAMEUI64 and I know they're all there. These games were launching fine via LaunchBox a few days ago but ...something... happened? It appears that when I go into the directory menu under Edit Platform, it decided to change the default directory for the games to within the LaunchBox folder, but all of my games were set up to be used from their original location outside of LaunchBox. I redirected LaunchBox to load from the MAME ROM's folder but the problem is that I've got my ROM's and CHD's in separate folders and there's no option in the Edit Platform menu to select multiple locations for the games. When I imported the MAME games I imported all of the ROM files, and then did another import and selected all of the CHD's so that they'd all be included but stay in their respective folders. Now it seems that LaunchBox has decided that I can only have them all in one folder. Unless I did something wrong? So my options appear to be, 1. Create a category within LaunchBox for ROM's and a separate category for CHD's and import them all again, or 2. Merge my ROM files and CHD's into one directory. What would you all suggest? Also, it appears that when I import roms to a certain platform, LaunchBox is creating empty folders for those platforms in its Games directory (this is the one that LaunchBox randomly decides is where my game files are) even though I'm choosing to use the files from where they're located. Kind of an odd behavior. Unless there's another reason for it?
  4. Really? Am I the only one working with romfiles that contain long file names? Isolated incident, nothing to see here? Is...there a workaround to get LaunchBox to recognize/work with long file names?
  5. I'd be interested in finding out why this is happening as well. I've got over two thousand SNES roms and only 172 are imported. Lots of well-known commercial releases simply aren't coming through to the database. Edit: I've been playing around with the import features. What I've done is imported the files, instead of importing the folder. Click the first file on the list, scroll to the bottom and while holding shift, click the last file. Not sure what causes importing via folder to miss so many games, but it seems that being a bit more direct with the instruction did the trick for those SNES games, which now shows up as a few over eight hundred.
  6. Hey, don't feel too bad! I just had an 8tb Seagate Backup + go on me last week, It was 7tb full.
  7. Hi! Thank you for this awesome software! I'm very new to using it, but so far everything seems to be pretty straightforward and user-friendly! I have several TB's of games for various systems. I've successfully (I think) imported all of the ROM's from MAME release .199, having selected to not import duplicates or non-working games which gave me a total import count of 3,621. That's out of a total ROM count of 12,051. Does that sound right? I also have the full set of CHD's that are located within the folder I imported, but I don't believe that any of those were imported. Is there a separate category within LB to import the MAME CHD's? The other question I have is regarding the TOSEC main branch files: I'm trying to import the TOSEC Nintendo Famicom and Entertainment System ROM's. I extracted them all from the main ZIP into the folder and now have 12,147 individual ROM files in .ZIP format. There are actually several folders within the Nintendo folder - Games, Applications, Demos, Educational and Firmware. Each of them contained other folders and main ZIP files which were all unzipped to their specific folder. The problem I'm having is that when I prompt LB to import these files from the Nintendo\Famicom & Entertainment System\ folder, I'm told that the system is ready to import zero games. I've also tried to import the ROM files by selecting "Add FIles" instead of "Add Folder" and selecting all 12,147 ZIP archives. When I hit OK I get the message: File \\?\D:\Games\Console and System\(Tosec v2018-04-01) Main Branch\Nintendo\Famicom & Entertainment System\Games\[NES]\Hyaku No Sekai No Monogatari - The Tales on a Watery Wilderness (1991-08-09)(Ask Koudansha)(JP)[hVimm][tr en Alan Midas][v0.100.story, iNES title].zip does not exist. Verify that the correct file name was given. I've tried importing these files twice via the "Add Files" method and get the same error, on the same ROM file. I'm thinking it could be an issue with the incredibly lengthy name of the file that's causing the issue? I know that back in the day, Windows had various problems with exceedingly long file names (see here, and here), but I honestly have no idea what the issue is here. I would appreciate any assistance you guys could send my way! EDIT: I just scanned through all of the NES ROM zips and discovered that all of the various iterations of the Hyaku No Monogatari - The Tales on a Watery Wilderness files do indeed have the longest filenames of all of the roms - and by a considerable margin. I'm going to try to import all of the ROM files but exclude all of the Hyaku's...now. Okay - now I'm getting the same error but with a different ROM: Sweet Home (1989-12-15)(Capcom)(JP)[hVimm][tr pt Made in Brasil][iNES title, based on Gaigin Productions and Suicidal Translations work, v70%, 2003].zip does not exist. So another ridiculously long file name. There are fifteen versions of Sweet Home. I'm going to exclude the three with the longest file names... OKAY! We are getting some frantic activity in the Select the files to import box. It appears that they're all ready to be imported, minus the several with filenames exceeding eight million characters. My suspicion that the filename length is the culprit has grown. Is there any way to fix this? I'll probably never play the game, but I'm kind of a purist and would like to import all of them. I also imagine that as I import more ROM's for more systems, I will run into this issue again.
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