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pixelSHREDDER

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  1. Do you mean where to drop them? That would be Launchbox -> Themes -> BannerBox -> Images -> Platforms -> Banners. If they don't show up right away, go to BigBox options -> Image options and select clear platform image cache.
  2. Yeah, that's exactly what I was picturing! Would it be easier for you if the option menu was rendered in the theme itself instead of directly in BBP? If so I could probably handle creating that aspect on my end if you knew how I'd go about passing that data along to BBP.
  3. I think I follow. I'm doing something sort of similar already, except my concern is that the combinations of the various flags I use will get out of hand pretty quickly, not to mention I've got some games that need to run on alternate emulators/cores and this method has no way to really take that into account. I guess what I'm wondering is if you think it'd be possible for me to set up some kind of form in my theme with a bunch of checkboxes for each flag, which the user can pull up in the game details screen before launching it, and toggle whichever combination they want which would then be passed into BBP and used to load the correct setup?
  4. This app is INCREDIBLE! Really appreciate all the hard work you've put into this. I was wondering if you think it'd be possible to integrate the emulator hijacking functionality directly into BigBox as a pre-launch options menu, where users can toggle args on or off before starting the game? So for example, say I wanted to be able to pick whether or not to enable the game's preset shader in RetroArch by checking a box in BigBox, or rotate the emulator's video output 90 degrees for games that natively support vertical screens. Right now I have a few combinations of commonly used settings like these saved as Additional Apps, which as you might imagine doesn't scale super well!
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