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Joe35car

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Posts posted by Joe35car

  1. That did the trick. Thanks. One more thing. When I exit the game from launchbox it has a confirm popup from shadps4 if I want to close game or not. Hit x. Is there a setting in shadps4 to turn this off?

  2. OK never had an issue until now. I'm getting this error message.

    "An error occurred trying to start process 'F:\Launchbox\Emulators\Teknoparrot\TeknoparrotUi.exe' with working directory 'F:\Launchbox

    Emulator\Teknoparrot'. The request operation requires elevation."

     

    EDIT: Fixed it.

     

     

  3. I was wondering how do I go about creating scripts to have the emulator close using escape key. I already have the 

    $ESC::
    {
    WinClose, ahk_exe TeknoParrotUi.exe
    }

    which works fine but when running games that use fork emulators like Dolphin, Play and Rpcs3 I can't use the escape key. I tried to add all of these in the running script in teknoparrot:

    $ESC::
    {
    WinClose, ahk_exe TeknoParrotUi.exe
    }

    $ESC::
    {
    WinClose, ahk_exe play.exe
    }

    $ESC::
    {
    WinClose, ahk_exe rpcs3.exe
    }

    $ESC::
    {
    WinClose, ahk_exe dolphin.exe
    }

     

    But get an error. Any help would be great.

  4. OK so the only way anyone can import Teknoparrot games is to go back to 13.23. Works how it should. Something in these beta versions broke something. I imported the games and updated back to the current beta.  :). Hopefully you guys fix this before you release an official build.

  5. I tried importing the game XML in the userprofile. I tried the old way pointing to the main game file like exe and then editing the profile in LB --profile=game.xml. Nothing works importing TP games in beta. I even checked the force import duplicate games and still nothing. Same old 6 games it wants to import only and none are the ones I need.

  6. 5 hours ago, faeran said:

    From what I remember. Teknoparrot doesn't really have anything special, as far as import options. It's possible it might be looking for the game's xml files. Do you have them sitting in the Teknoparrot's UserProfile folder? What happens if you drag and drop your mew game's xml files into LaunchBox?

    Yes I have them sitting in the UserProfile. Like I said before I already a complete setup in Launchbox. But the new eboot games won't import. So I tried to do a fresh install for TP and now it only wants to import like 6 games. I attached a file in post above. Drop and drag doesn't work. Red circle with line shows. I used that option for pc games before and works. Something not right with beta.

  7. Doesn't work. Have you tested on your side? I tried the xml and also the exe itself and none work properly. Also the new games added that use eboot.bin won't import. Something not right in this beta. The official build works fine.

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