Joe35car
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Mame No-Nag 0.288 Final Version
Joe35car commented on yashijoe's file in Third-party Apps and Plugins
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Mame No-Nag 0.287 Final Version.
Joe35car replied to MadK9's topic in Third-Party Applications and Plugins (Released)
Bummer to see you leave and these builds.- 44 replies
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Thanks for the catch with extra 0. I'll check on my backup cfg if it was always had that extra 0.
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Well seems to be working now. Closed MAME several times and pc. Gun 1 is now 7 and gun is is 6. It use to be different. Not sure why it changed when it worked for a few years with no issues. I even make sure I plug in all the usbs in the same port when I work on my panel.
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Well I'm going to try again. My guns seemed to be revered. I changed the inputs for lightgun settings in mame. Swithed the numbers in the cfg devicemapping.
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Here's the results. I'm kind of a noob when reading this. Can you tell me what I should set my retroshooter light gun 1 and 2 for? New Text Document.txt
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OK but why is it changing? I have been having no issues for over 2 years and all of a sudden it keeps resetting?
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OK I havn't played MAME in a while but this has worked for years until now. I'm using MAME 287. Here is what is in my cfg in the ctrlr folder. file named mapdevice. Inside my MAME ini is this # # CORE INPUT OPTIONS # coin_lockout 1 ctrlr mapdevice and below is the cfg I use for the ID's <?xml version="1.0"?> <mameconfig version="10"> <system name="default"> <input> <mapdevice device="VID_0483&PID_5750&MI_00&Col01#8&38255be8&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}" controller="GUNCODE_6" /> <mapdevice device="VID_0483&PID_5751&MI_00&Col01#9&23770f6c&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}" controller="GUNCODE_7" /> <mapdevice device="3A-3H Retro Shooter 1 product_57500483-0000-0000-0000-594944564944 instance_d13114f0-de41-11ef-8001-4445535400000" controller="GUNCODE_6" /> <mapdevice device="3A-3H Retro Shooter 2 product_57510483-0000-0000-0000-504944564944 instance_9fffae80-e0b9-11ef-8001-4445535400000" controller="GUNCODE_7" /> <mapdevice device="Xinput Player 1" controller="JOYCODE_4" /> <mapdevice device="Xinput Player 2" controller="JOYCODE_5" /> </input> </system> </mameconfig> Now everytime I shutdown MAME it keeps changing my gun ID's. MAME must of changed something in the past releases.
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Marked working: Had to tune off Admin compat. Was working fine yesterday. Only issue is with TeknoParrot. When I try to launch any game now I get this popup error. Works outside of LB An error occurred while trying to launch the game: An error occurred trying to start process 'F:\LaunchBox\Emulators\TeknoParrot\TeknoParrotUi.exe' with working directory 'F:\LaunchBox\Emulators\TeknoParrot'. The requested operation requires elevation.
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Launchbox not downloading metadata for PSP games in CHD format
Joe35car replied to Soldiershak's topic in Troubleshooting
I have CHDs for that system and it pulls down artwork. Just make sure the names are correct. -
LedBlinky lighting all buttons besides MAME specific buttons
Joe35car replied to Joe35car's topic in Troubleshooting
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That did the trick. Thanks. One more thing. When I exit the game from launchbox it has a confirm popup from shadps4 if I want to close game or not. Hit x. Is there a setting in shadps4 to turn this off?
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I have games working outside of Launchbox. I imported the eboot.bin. When I try to play the game it doesn't start. I tried adding the -g to command line and also tried -e and nothing works.
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Anyone know where I can download this file. Since MAMEWorld has been suspended and probably never coming back many of the links don't work anymore for example Mr. Do's artwork page.
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OK I think I fogured it out. Testing one game now. I just need to go through the list to see which ones are missing
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How would I add them? One by one?
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So I imported as usual with exodos but my game count list is only 647 but there are a total of 662.
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OK never had an issue until now. I'm getting this error message. "An error occurred trying to start process 'F:\Launchbox\Emulators\Teknoparrot\TeknoparrotUi.exe' with working directory 'F:\Launchbox Emulator\Teknoparrot'. The request operation requires elevation." EDIT: Fixed it.
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OK so Mario Kart 8 deluxe works fine outside LB with Citron. When I try to play it in Launchbox it's just gets stuck on the loading screen in Citron.
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How to close Teknoparrot with new emulator forks?
Joe35car replied to Joe35car's topic in Troubleshooting
Thanks it works at closing all those systems now but all except Teknoparrot I get this error when closing the game using esc key. -
How to close Teknoparrot with new emulator forks?
Joe35car replied to Joe35car's topic in Troubleshooting
How would it look like? Not by my pc so I don't remember the exact thing the error showed. Thanks again for the help. -
I was wondering how do I go about creating scripts to have the emulator close using escape key. I already have the $ESC:: { WinClose, ahk_exe TeknoParrotUi.exe } which works fine but when running games that use fork emulators like Dolphin, Play and Rpcs3 I can't use the escape key. I tried to add all of these in the running script in teknoparrot: $ESC:: { WinClose, ahk_exe TeknoParrotUi.exe } $ESC:: { WinClose, ahk_exe play.exe } $ESC:: { WinClose, ahk_exe rpcs3.exe } $ESC:: { WinClose, ahk_exe dolphin.exe } But get an error. Any help would be great.