
DarthWHAT
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Correct I have a startup video and it ran for like 3 seconds then crashed. I removed the video still wont load, basically same results.
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Not sure if this helps or I even grabbed the right info for you. Faulting application name: BigBox.exe, version: 13.23.0.0, time stamp: 0x67fe0000 Faulting module name: coreclr.dll, version: 9.0.525.21509, time stamp: 0x67fe9d00 Exception code: 0xc0000005 Fault offset: 0x00000000002e5904 Faulting process id: 0x2E60 Faulting application start time: 0x1DC12E77F458081 Faulting application path: M:\LaunchBox\Core\BigBox.exe Faulting module path: M:\LaunchBox\Core\coreclr.dll Report Id: 52a87f95-1536-4c8b-aee9-bb42ac3e69c7 Faulting package full name: Faulting package-relative application ID: Application: BigBox.exe CoreCLR Version: 9.0.525.21509 .NET Version: 9.0.5 Description: The process was terminated due to an unhandled exception. Stack: at Unosquare.FFME.Container.MediaComponent.DecodeNextAVFrame() at Unosquare.FFME.Container.MediaComponent.ReceiveNextFrame() at Unosquare.FFME.Engine.FrameDecodingWorker+<>c__DisplayClass3_0.<.ctor>b__4(Unosquare.FFME.Common.MediaType) at System.Threading.Tasks.Parallel+<>c__DisplayClass32_0`2[[Unosquare.FFME.Common.MediaType, ffme.win, Version=7.0.361.1, Culture=neutral, PublicKeyToken=null],[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].<ForEachWorker>b__0(Int32) at System.Threading.Tasks.Parallel+<>c__DisplayClass19_0`2[[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[System.Int32, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].<ForWorker>b__1(System.Threading.Tasks.RangeWorker ByRef, Int64, Boolean ByRef) at System.Threading.Tasks.TaskReplicator+Replica.Execute() at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef, System.Threading.Thread) at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(System.Threading.Tasks.Task, Boolean) at System.Threading.Tasks.TaskScheduler.TryRunInline(System.Threading.Tasks.Task, Boolean) at System.Threading.Tasks.Task.InternalRunSynchronously(System.Threading.Tasks.TaskScheduler, Boolean) at System.Threading.Tasks.TaskReplicator.Run[[System.Threading.Tasks.RangeWorker, System.Threading.Tasks.Parallel, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](ReplicatableUserAction`1<System.Threading.Tasks.RangeWorker>, System.Threading.Tasks.ParallelOptions, Boolean) at System.Threading.Tasks.Parallel.ForWorker[[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e],[System.Int32, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](Int32, Int32, System.Threading.Tasks.ParallelOptions, System.Action`1<Int32>, System.Action`2<Int32,System.Threading.Tasks.ParallelLoopState>, System.Func`4<Int32,System.Threading.Tasks.ParallelLoopState,System.__Canon,System.__Canon>, System.Func`1<System.__Canon>, System.Action`1<System.__Canon>) at System.Threading.Tasks.Parallel.ForEachWorker[[Unosquare.FFME.Common.MediaType, ffme.win, Version=7.0.361.1, Culture=neutral, PublicKeyToken=null],[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.Collections.Generic.IList`1<Unosquare.FFME.Common.MediaType>, System.Threading.Tasks.ParallelOptions, System.Action`1<Unosquare.FFME.Common.MediaType>, System.Action`2<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState>, System.Action`3<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState,Int64>, System.Func`4<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState,System.__Canon,System.__Canon>, System.Func`5<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState,Int64,System.__Canon,System.__Canon>, System.Func`1<System.__Canon>, System.Action`1<System.__Canon>) at System.Threading.Tasks.Parallel.ForEachWorker[[Unosquare.FFME.Common.MediaType, ffme.win, Version=7.0.361.1, Culture=neutral, PublicKeyToken=null],[System.__Canon, System.Private.CoreLib, Version=9.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.Collections.Generic.IEnumerable`1<Unosquare.FFME.Common.MediaType>, System.Threading.Tasks.ParallelOptions, System.Action`1<Unosquare.FFME.Common.MediaType>, System.Action`2<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState>, System.Action`3<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState,Int64>, System.Func`4<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState,System.__Canon,System.__Canon>, System.Func`5<Unosquare.FFME.Common.MediaType,System.Threading.Tasks.ParallelLoopState,Int64,System.__Canon,System.__Canon>, System.Func`1<System.__Canon>, System.Action`1<System.__Canon>) at System.Threading.Tasks.Parallel.ForEach[[Unosquare.FFME.Common.MediaType, ffme.win, Version=7.0.361.1, Culture=neutral, PublicKeyToken=null]](System.Collections.Generic.IEnumerable`1<Unosquare.FFME.Common.MediaType>, System.Action`1<Unosquare.FFME.Common.MediaType>) at Unosquare.FFME.Engine.FrameDecodingWorker.<.ctor>b__3_0(System.Collections.Generic.IEnumerable`1<Unosquare.FFME.Common.MediaType>, System.Threading.CancellationToken) at Unosquare.FFME.Engine.FrameDecodingWorker.ExecuteCycleLogic(System.Threading.CancellationToken) at Unosquare.FFME.Primitives.WorkerBase.ExecuteCyle() at Unosquare.FFME.Primitives.StepTimer+<>c__DisplayClass22_0.<ExecuteCallbacks>b__1() at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(System.Threading.Thread, System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.Tasks.Task.ExecuteWithThreadLocal(System.Threading.Tasks.Task ByRef, System.Threading.Thread) at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool+WorkerThread.WorkerThreadStart() Fault bucket 1934998382979828517, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: BigBox.exe P2: 13.23.0.0 P3: 67fe0000 P4: coreclr.dll P5: 9.0.525.21509 P6: 67fe9d00 P7: c0000005 P8: 00000000002e5904 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.b094f876-ba37-4d2f-9023-2025964280d9.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.37c5d7d3-8203-44c3-9b74-58eaf5d422f5.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.fc8e2a89-0adb-431f-8837-97e3807a739b.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.9a68dd77-ef6a-4eb3-88d5-402ccf9114e2.tmp.txt \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.cb92917b-f0b2-4de3-946e-5be162feda3d.tmp.xml These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_BigBox.exe_5ed5096d654f2604a80d2bc11462e7fa43dca33_e8db1196_2e6822e6-6050-4cb0-b591-6591f280d2fa Analysis symbol: Rechecking for solution: 0 Report Id: 52a87f95-1536-4c8b-aee9-bb42ac3e69c7 Report Status: 268435456 Hashed bucket: e23b41dc623da36d6ada7ec6fa77cb25 Cab Guid: 0
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Perfect thank you!
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How did you revert back?
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Same issue here
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Worked like a charm! Thank you very much!
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Hi does anyone know how I can set Virtual Jaguar to quit emulation by just hitting esc when I launch it thru LB? The default in the emu is CTRL+Q and you cant change it. I've been looking for a exit hotkey script as well and cant find anything on that either. Any help is appreciated. Thank you!
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yeah your telling me lol been years since Ive tried to get Daphne working, I've just been dabbling with other versions of the games lile steam etc.. But Im glad I got it working now. Thanks again!
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Thank you again! I got it figured out. First I removed the daphne.exe from the command line and I also didn't have the dle21 folder in the vldp as the log mentioned that. All square now, really appreciate you help!
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Hi thank you for the help! I did all that with Daphne and copied the command line. I put the command for the game in LB here. (assuming this is where it goes) And then I go to launch via LB and get this, any ideas?
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Anyone know how to get the DLE2 to work thru launchbox? I have it selected as the one to load in the daphne emulator and it works fine when I load it thru the emulator alone. But when i launch thru launchbox it plays the old one and not the DLE2 version.
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Hey Toxic, I asked around and someone suggested something (see link below) but I haven't tried it. Personally I think I've changed my mind on the LCD screen, I also think that may only effect PC builds. http://forum.arcadecontrols.com/index.php/topic,161076.0.html
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Thanks for the info on the marquee I will mess with the xaml file. I guess I’ll have to dig more into the shooter game issue. Does launchbox have a option for the marquee screen or is it just big box?
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Hi! So I have a LCD marquee screen that I'm having a few issues with. First, when it comes to shooting games, since the marquee screen acts as a second screen on my PC, whenever I shoot close to the edge of the main screen (depending on where the marquee screen is positioned in windows display settings) it minimizes my game. Took me a while to figure out why it was doing that but its because the mouse pointer thinks I want to access the marquee screen therefore, it minimizes the emulator. Has anyone had this issue or have a solution to this? The second issue is that the marquee art does not stretch to the height of the marquee screen. Is there a setting I'm missing in big box? or does the art files need to be altered to fit my screen? Also Is the marquee screen option only available in bigbox and not launchbox? Thanks for taking your time to read all this.