rodww
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Lol... I feel there's an interesting story here...
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rodww started following 12.10 Beta Testing , LaunchBox 13.15 - Beta Thread , 13.9 Beta Thread and 3 others
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When launching Bigbox, seeing this in the application event log, but no error is actually displayed by the program when it crashes. Running Win11 23H2 (Build 22631.3527). --- Faulting application name: BigBox.exe, version: 13.15.0.1, time stamp: 0x65ab0000 Faulting module name: KERNELBASE.dll, version: 10.0.22621.3527, time stamp: 0x83efbeab Exception code: 0xe0434352 Fault offset: 0x000000000006543c Faulting process id: 0x0xCC8 Faulting application start time: 0x0x1DABDFF3DDE5DE7 ... Faulting module path: C:\windows\System32\KERNELBASE.dll Report Id: e4fafe57-e5fb-435e-a14c-e8e2d0b382d6 Faulting package full name: Faulting package-relative application ID: ---- Application: BigBox.exe CoreCLR Version: 6.0.2724.6912 .NET Version: 6.0.27 Description: The process was terminated due to an unhandled exception. Exception Info: System.TypeInitializationException: The type initializer for '<Module>' threw an exception. ---> System.ArgumentOutOfRangeException: Token 1000243 is not valid in the scope of module System.ModuleHandle. (Parameter 'typeToken') at System.ModuleHandle.ResolveTypeHandle(Int32 typeToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext) at System.ModuleHandle.GetRuntimeTypeHandleFromMetadataToken(Int32 typeToken) at BigBox.Exporters.AttributeObserver.PatchStatelessConnection(Int32 item_count) at CodeComposer.CollectBatchRegistry(Int32 item_count, CodeComposer ) at Unbroken.Authentication.ProducerObserver.ReadStatelessDatabase(IntPtr var1, Type caller) at ServiceComposer.CollectBatchRegistry(IntPtr var1, Type caller, ServiceComposer ) at Unbroken.Authentication.ProducerObserver.CollectStatelessQueue(IntPtr first, Type ivk) at DatabaseComposer.CollectBatchRegistry(IntPtr first, Type ivk, DatabaseComposer ) at Unbroken.Authentication.ProducerObserver.StartStatelessDatabase() at CompareBatchAccount() at .cctor() --- End of inner exception stack trace ---
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Thanks, as mentioned in my note I was aware of the workaround to turn it off to fix which I have done, but wanted to report the issue.
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I've been getting this error when using the automatic storefront updates checkbox turned on, every time I launch LB since v13.8, and is still present in v13.9 beta 1. Object reference not set to an instance of an object. App: LaunchBox Version: 13.9-beta-1 Theme: Default Type: System.NullReferenceException Site: System.Collections.Generic.Dictionary`2[System.String,Unbroken.LaunchBox.Windows.Processes.AutoImportGame] ScanForGames(Boolean ByRef) Source: LaunchBox at Unbroken.LaunchBox.Windows.Desktop.Processes.Scanning.ScanForGames(Boolean& hasExpiredCredentials) at PoolRequest.ConnectSupportedInterceptor(Boolean& hasExpiredCredentials, PoolRequest ) at LaunchBox.Definitions.MockSpecification.NewJmsSerializer(List`1& task) at MockTag.ConnectSupportedInterceptor(List`1& task, MockTag ) at Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.<>c.ChangeJmsState() at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.InterruptScopeHelper(Object ) at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CancelAspectReg() at System.Threading.Thread.StartHelper.Callback(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.Thread.StartCallback() Recent Log: 9:15:34 AM Exception I've also reported the bug through the regular channels. Unchecking the box seems to prevent the error for now. Thanks, Rod
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I know this is an old post - but I thought I'd mention I have the exact same problem with usb attached devices, after a while running Launchbox my mouse and keyboard (keyboard especially) don't function properly. Only occurs after Launchbox has been running for a while, and only fix is to reboot my machine as even unplugging/replugging doesn't seem to fix it when it occurs. Its difficult to reproduce as it is not predictable what is causing it but it is for sure only when the program is running.
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If you follow this link they have a table near the center of the page. Below I highlighted what I think you need. https://steamcommunity.com/sharedfiles/filedetails/?id=1113049716 Current Publisher Battlenet Game Title Steam Shortcut Code Notes Blizzard Blizzard Arcade Collection --exec="launch RTRO" Diablo II: Resurrected --exec="launch OSI" Diablo III --exec="launch D3" Diablo IV game still in development Diablo Immortal (PC) --exec="launch ANBS" mobile launch + PC Open Beta - June 2, 2022 Hearthstone --exec="launch WTCG" Heroes of the Storm --exec="launch Hero" Overwatch 2 --exec="launch Pro" Overwatch 2 has replaced Overwatch in BNet Launcher StarCraft --exec="launch S1" F5 toggles between SC legacy and Remastered StarCraft 2 --exec="launch S2" Warcraft III: Reforged --exec="launch W3" World of Warcraft --exec="launch WoW" Burning Crusade Classic Wrath of the Lich King Classic + World of Warcraft Classic --exec="launch WoWC" Burning Crusade Classic Wrath of the Lich King Classic/WoW Classic toggled in BNet Launcher Warcraft Arclight Rumble --exec="launch GRY" For mobile only; not available for PC Activision Call of Duty: Black Ops - Cold War --exec="launch ZEUS" Call of Duty: Black Ops 4 --exec="launch VIPR" Warning: see Overlay Overlap Bug section Call of Duty: MW 2019 --exec="launch ODIN" Warning: see Overlay Overlap Bug section; known as Call of Duty: Warzone Call of Duty: MW 2 --exec="launch AUKS" Call of Duty: MW 2 Campaign Remastered --exec="launch LAZR" Crash Bandicoot 4: It's About Time --exec="launch WLBY" Legacy Publisher Battlenet Game Title Steam Shortcut Code Notes Blizzard Diablo 3 battlenet://D3 Hearthstone battlenet://WTCG Heroes of the Storm battlenet://Hero Overwatch battlenet://Pro StarCraft battlenet://S1 StarCraft 2 battlenet://S2 World of Warcraft battlenet://WoW Activision Call of Duty: Black Ops 4 battlenet://VIPR
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This is the table at the link https://steamcommunity.com/sharedfiles/filedetails/?id=1113049716 Did you try: --exec="launch ANBS" Blizzard Arcade Collection --exec="launch RTRO" Diablo II: Resurrected --exec="launch OSI" Diablo III --exec="launch D3" Diablo Immortal (PC) --exec="launch ANBS" Hearthstone --exec="launch WTCG" Heroes of the Storm --exec="launch Hero" Overwatch --exec="launch Pro" StarCraft --exec="launch S1" F5 toggles between SC legacy and Remastered StarCraft 2 --exec="launch S2" Warcraft III: Reforged --exec="launch W3" World of Warcraft --exec="launch WoW" Burning Crusade Classic + World of Warcraft Classic --exec="launch WoWC" Burning Crusade Classic/WoW Classic toggled in BNet Launcher Warcraft Arclight Rumble --exec="launch GRY" For mobile only; not available for PC Activision Call of Duty: Black Ops - Cold War --exec="launch ZEUS" Call of Duty: Black Ops 4 --exec="launch VIPR" Warning: see Overlay Overlap Bug section Call of Duty: MW 2019 --exec="launch ODIN" Warning: see Overlay Overlap Bug section; known as Call of Duty: Warzone Call of Duty: MW 2 --exec="launch AUKS" Call of Duty: MW 2 Campaign Remastered --exec="launch LAZR" Call of Duty: Vanguard --exec="launch FORE" Crash Bandicoot 4: It's About Time --exec="launch WLBY"
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For this one, how does one add bezels for already configured Retroarch emulator/games already imported?
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Significant delays trying to edit game properties.
rodww replied to rodww's topic in Troubleshooting
Here you go. I tried editing/closing after switching between two titles, but also tried opening/closing the edit dialog on the same game as well. Debug 2022-05-23 02-04-04 PM (1).zip -
Significant delays trying to edit game properties.
rodww replied to rodww's topic in Troubleshooting
The latter for sure. After clicking 'edit metadata/media' in the context dialog box it disappears relatively quickly (and game details clears), but after that I see a spinning mouse cursor wheel for quite some time before the edit game metadata properties box actually appears. I should mention though that it seems quite slow to refresh the game details when highlighting between different individual titles as well, but once the game details populates navigating the context menu seems to be ok until I try to bring up the edit metadata/media, like mentioned above. -
Significant delays trying to edit game properties.
rodww replied to rodww's topic in Troubleshooting
Correct. The context menu pop up is reasonable. It’s just when actually trying to open the edit dialog box itself to change metadata. -
Not sure if anyone else has experienced this but when right-clicking on a title, and clicking to edit game metadata/media it takes a long time for the menu to appear to edit the details. Its been like this for some time I was hoping with newer version releases it would have been improved but so far it only seems to have gotten worse. Tried CTRL-E shortcut and same problem. I was using 12.11 and recently upgraded to 12.12 beta 2 (but has had this issue for many version back now). It takes upwards of 15-20 seconds or longer for the Edit games properties window to appear. Specs: i7-2700k/16GB RAM/500GB SSD/Radeon R9 270x
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My apologies, must have overlooked that note... thanks!
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Trying the beta, not sure if this problem was present before but thought I should mention the Download Platform/Playlist Theme Videos dialog box takes an EXTREMELY long time to open/refresh. Anyone else experiencing this? Takes about 10+mins just to finish opening on my screen.