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C-Beats's post in LB 13.19 says the Vita3k import feature was fixed, but it still doesn't work for me? was marked as the answer
Yeah, I think this is the cause. I have a full path in mine that isn't in yours and it's causing issue in the code. A work around for now is to open the yml file and in the "pref-path" entry put the full path to the folder the emulator is located in. Save the file and then try to import again in LB. Alternatively you can rename/move that file out of that directory, run the import and put it back. I've noted the problem location in code and it should be corrected in the next beta release.
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C-Beats's post in Launchbox crashes was marked as the answer
We've seen this happen in the past with older metadata files. If you can open up LaunchBox and go to Tools > Download > Force Download Games Database (or something similar). Fairly certain it's the bottom most option. Let that run and you should see the issue go away.
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C-Beats's post in Steam app id issue with https://gamesdb.launchbox-app.com/games/details/12661-revenant was marked as the answer
Thanks for the heads up. I'll get it cleaned up
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C-Beats's post in Reset game, not working was marked as the answer
That button just calls the appropriate AHK script you have set on that emulator. Sounds like the script needs altered to do what you want. If you need help adjusting it you'd need to provide more information like what emulator you are using, and what hotkey within the emulator you have "Reset Game" set to since you'll need AHK to pretend to push that button.
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C-Beats's post in Atari 800 games fail to find metadata was marked as the answer
All data pertaining to your personal library in \\LaunchBox\Data. The files that contain information about specific games would be \\LaunchBox\Data\Platforms\{NameOfPlatform}.xml
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C-Beats's post in Play time tracker still don't work was marked as the answer
I personally would like to address it in the near future. That being said I don't really get a say on when things are done. In the future I'd like to be able to add the name of the executable/process to look for in Edit Game so that a user can basically tell LB "hey don't pay attention to that first window, look for THIS one instead". No eta on when a change like that will make it in though.
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C-Beats's post in Playlists won't display in BigBox "Playlist view" was marked as the answer
That's been a thing for as long as I've been around. I think it's largely because most of the events that create playlists create a PRETTY large number of them with names that aren't always pretty. There were concerns it'd bloat that view with playlist names that made knowing what you were looking at pretty difficult. I'm referring to things like auto-generated genre child playlists. Due to this I think the logic was to hide them so only the ones you manually created yourself were shown and not lost in the sea of the other stuff.
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C-Beats's post in LaunchBox opens Redream menu instead of game in multi-disc games was marked as the answer
Go to Tools > Manage Emulators and select Redream and press edit. Then go to the Associated Platforms tab. Uncheck the "Use M3U Playlists for Multiple Discs" and press OK then launch the game. Redream doesn't list .m3u file support on their page and so I'm assuming in an event it's asked to open a file it doesn't support it just loads to the menu.
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C-Beats's post in 13.19 beta-3 Auto import was marked as the answer
Auto-import will auto-assign the imported games in question to the default emulator for the platform they are imported for. If one doesn't exist then an "unassigned emulator" flag is set on those games. If you attempt to play one it'll ask you to set up the emulator and give recommendations as to which to use if we have a recommendation. When you set up it up it'll ask you if you want to assign it to all games in that platform and if you press yes all of them migrate to it and can be played like normal.
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C-Beats's post in Which files NOT to duplicate when mirroring Launchbox install? was marked as the answer
LaunchBox files are pretty installation specific. Only file that stands out immediately may be \\LaunchBox\Data\InputBindings.xml which stores the controller bindings for LB/BB. If the bindings are diff per install that may be worthwhile to omit.
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C-Beats's post in Enable LEDBlinky Error was marked as the answer
The error you're seeing isn't related to LEDBlinky at all, one of the options pages is having problems with it's save event and is throwing an issue for it. It appears to be looking to add the folders used in automated import feature and is failing to do because the folder in question doesn't exist (or can't be read by the app). If you disable this feature via it's option page and press OK I'd have to assume it'd work and the LED Blinky options would save then for you.
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C-Beats's post in Launchbox 3D Jewel Case display bug? was marked as the answer
This. You have 3D box art in your Box - Front image priorities. Either that or that image is tagged incorrectly and isn't marked as a 3D Box image.
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C-Beats's post in Imported XBLA shortcuts are not able to be launched in Launchbox was marked as the answer
Inside of LaunchBox, go to that platform, select any game, press CTRL+A, then CTRL+E. Press Next on the wizard, select Emulator as the field you want to edit and leave the bottom value blank, and then hit next until the changes are applied then say you're done making changes. Should remove that "Undefined" emulator entry from those games.
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C-Beats's post in How do I trim the content on Big Box starting screen? was marked as the answer
In Big Box options there is an option to set the default view. In the new install it's set to Discovery Center, you'll want to change that to either Platforms or Platform Category
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C-Beats's post in Odd clear logo issue. was marked as the answer
In the options menu of Big Box there is an image cache section. Clear your logo cache (don't remember if we have a platform logo option or if it's all of em) and it should pick up the new images.
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C-Beats's post in Top/Best games playlists by platform that map to No-Intro and/or Redump sets was marked as the answer
There are 3 levels we attempt to match games by in a manual playlist.
Filename
LaunchBox Games Database Id
Platform/Title pair
We go from top to bottom (first two steps may be in wrong order) and if a game matches it's considered the game in question
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C-Beats's post in Online Database connection/update with local DB in LB status? was marked as the answer
Thanks for the heads up. We identified an issue on the server that made the new DB files not generate. I manually fired the process to rebuild these and so should be able to update your DB file and see it now. We've also repaired the issue that caused it to stop generating those files automatically so you shouldn't run into this moving forward.
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C-Beats's post in Question about the regular license was marked as the answer
The way the one-year license works is that you gain access to the premium features within the app now and for any future versions that are released before your license expires. You CAN use newer versions after that but the premium features will be deactivated since your license is not valid for them. You could optional decide to use the latest version your license IS good for forever though. If the newer version doesn't have a feature you care about you can just stay on the version you have premium features unlocked for.
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C-Beats's post in Why does my Launchbox look like this? was marked as the answer
Close LB, navigate to \\Launchbox\Data\Settings.xml and open the file in a text editor. Look for the line that says "ControlsBarHeight" and set that to something like 56. Save the file and close it then reopen LB. You can hide that control entirely in the view menu or by pressing CTRL+SHIFT+B as well.
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C-Beats's post in Bigbox - lines through images was marked as the answer
Known issue with Intel integrated graphics cards. You need to go into the Intel software and turn anti-aliasing for Big Box either on or off (auto is the default). For some reason their auto logic makes some poor choices and causes issues like what you see. Having a service called "nahimic" running will sometimes do similar things but Big Box should check and alert if you if it finds that already. If you didn't see that message my guess that it's the intel gpu issue.
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C-Beats's post in Launchbox deletes a game when trying to change its name. was marked as the answer
Reports like this are almost always because an auto-hide feature is enabled. In the upper right click View and then there should be a Show/Hide section. Make sure none of those "Hide Games Missing..." filters are enabled. If need be can also in that menu set it to show games marked hidden.
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C-Beats's post in Values used in BigBoxSettings.XML was marked as the answer
They are the numeral value of this enum: https://learn.microsoft.com/en-us/dotnet/api/system.windows.input.key?view=windowsdesktop-8.0
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C-Beats's post in unable to start up Launchbox. BigBox appears to be fine. was marked as the answer
This error indicates your files are mismatched. Run the installer over the current directory (make sure not to point to \\LaunchBox\LaunchBox) and it should correct this.
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C-Beats's post in Cant install LB 13.8 from eXoDOS v6 was marked as the answer
Yeah, that's what was meant
Should work flawlessly. Installer doesn't touch data files or the folders eXo collection puts stuff in so you're safe to run the installer over that build.
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C-Beats's post in Android home app capability? was marked as the answer
I believe there are apps on the app store that will help the app do what you're asking. We had it in the app but it broke functionality with things like Samsung Dex which require the app NOT be a home app to work properly and so it was removed quickly after.