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Elhora

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  1. I have the same problem since update to last stable version whenn i try to update game data
  2. It's nice being able to play the latest romset that i couldn't get working with RA core. but how can i configure the xbox pad ? i want to have the back and start button mapped as coin and start, but whenn i try to configure them, it's like the emulator dont detect those keys....
  3. Hi everyone. Is there a way for retroarch on android to remember the hiscore for MAME games ?
  4. Hi everyone. Everything is in the title How can i merge games in Android Launchbox when the rom names are not recognized ?
  5. nice news ! does it accept merged romset ?
  6. Hi everyone. After restarting my computer, i get this error on launch. The module said not found is at its place... Dont really know what happens. Do i have to reinstall Launchbox and loose all my build ? (Inner Exception) Could not load file or assembly 'R:\LAUNCHBOX\ThirdParty\Chromium\CefSharp.Core.Runtime.dll'. Le module spécifié est introuvable. App: Version: 13.9-beta-3 Theme: NOT SET Type: System.IO.FileNotFoundException Site: Void LoadFromPath(IntPtr, System.String, System.String, System.Runtime.CompilerServices.ObjectHandleOnStack) Source: System.Private.CoreLib at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly) at System.Runtime.Loader.AssemblyLoadContext.LoadFromAssemblyPath(String assemblyPath) at System.Reflection.Assembly.LoadFile(String path) at Unbroken.LaunchBox.Windows.Desktop.Program.<>c.ViewStatelessIndexer(Object ) at Unbroken.LaunchBox.Windows.Desktop.Program.<>c.ResolveJmsInitializer(Object sender, ResolveEventArgs e) at System.Runtime.Loader.AssemblyLoadContext.InvokeResolveEvent(ResolveEventHandler eventHandler, RuntimeAssembly assembly, String name) at System.Runtime.Loader.AssemblyLoadContext.OnAssemblyResolve(RuntimeAssembly assembly, String assemblyFullName) (Outer Exception) Could not load file or assembly 'CefSharp.Core.Runtime, Version=117.2.40.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138'. Le module spécifié est introuvable. App: Version: 13.9-beta-3 Theme: NOT SET Type: System.IO.FileNotFoundException Site: Void .ctor() Source: CefSharp.Core at CefSharp.CefSettingsBase..ctor() at Unbroken.LaunchBox.Windows.Desktop.App..ctor() at Unbroken.LaunchBox.Windows.Desktop.Program.Main(String[] args) Recent Log: 22:58:17 Exception
  7. Hi everyone. I have a problem installing/configuring the latest mame full romset with Retroarch and Launchbox on Android. Here is what i've done : I installed the Retroarch apk from Retroach official website (i have set many other platforms like MSX, Genesis, PC Engine, etc... and Retroarch works fine). I Downloaded the latest MAME Merged Romset (0.261 at that time) and put it on a USB key attached to my Nvidia Shield (USBKEY>Roms/MAME/my fullromset files) I Downloaded the Arcade (MAME) core in Retroarch. It says (version 0.261 - 7d5e2708), which is matching my romset. In Launchbox, i imported the Romset, configured the emulator as Retroarch, and arcade mame core. But when i launch a game, i just get a black screen few seconds before i'm back into Launchbox. I Tried to have games launched from Retroarch, it's the same. What step did i miss ? do i need some extra files or put my romeset in another place ? Any help would be appreciated
  8. Hi. Scuse me first if i didn't find this option in the BigBox menu. Is it possible to make Bigbox starting on a specific platform on launch ? i only found how to specify the category, but not specific platform. My arcade cabinet has all the platform on it, but as it's an arcade cabinet, i'd like Bigbox starts in the Arcade Platform . But didn't find how to achieve that.
  9. But when i plug an USB Key that i use on Windows, the Shield tells me that it must be formatted by the Shield to be used...
  10. What i mean is Launchbox doesn't see the USB Key. The USB Key is seen by all my Shield emulators (Retroarch, msx.emu, Lemuroid, etc....) and programs (Kodi, File Manager, etc.) but NOT by Launchbox. When i click on Import games, the only storage i see is the 16Go drive of the Shield, not my 128Go USB Key. The Key has been formated on my Shield when i plugged it, and the ROMS have been put on it via network with FX Manager. It seems that just Launchbox doesn't see my USB Key
  11. Hi everyone I'd like to know if it's possible (or if there is something special to do) for Launchbox installed on an Nvidia Shield (version 9.1.1 33.2.0.157) to look for games located on an external USB key ? I've put all my roms there, i can see my usb key from within many application on my Shield, but not within Launchbox... that makes me perplex.
  12. no change what i dont get is that if in the emulator menu i choose to launch Retroarch for configuration or core download, it launches properly... Problem occurs when i launch a game
  13. I've switched to RetroArch 64 Sideloaded, and checked also in Retroarch the core is Nintendo - SNES / SFC (snes9x - current). Still working from Retroarch but black screen from launchbox. I didn't move any rom from the directory i imported them. And they are still there. I've loaded them from my computer to the usb storage of my Nvidia Shield with FX file Manager and directly imported the roms in Launchbox. Nothing more nothing less. Didn't touched anything after import.
  14. i've downloaded the APK (64 bits) on the official website and installed it. The core in Retroarch is SNES9x (current). It works fine from Retroarch -> (i've tested Actraiser) Still black screen when launching from Launchbox
  15. all plateform i've imported : MSX, Megadrive, Turbographx, SNES, NEO-GEO CD. All launch well directly from Retroarch, but none works when i launch them from Launchbox Android, with correct emulator and core in the settings... I dont have any error message, just a black screen.
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