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Jim dePrado

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Everything posted by Jim dePrado

  1. Members 8 Posted 3 hours ago I think that I posted this in the wrong place, so I will go back and delete my post, if I can. Microsoft Xbox.xmlSuper Nintendo Entertainment System.xmlArcade Taito Classics.xmlHello and Thank you for the awesome tool. I made a theme, with the help of my kids on my desktop computer. When I transferred it to my arcade cabinet a few things were off and I wanted to adjust slightly (i.e. the video for the selected game in HorizontalWheel1GamesView was smaller than I wanted it to be. I tried to install CTC on my the arcade cabinet and got the you need to install .net would you like to download it now. I followed the link and installed it. Then when I ran it, I got the following errors: at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties) at System.Windows.Application.DoStartup() at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.Run() at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run() at COMMUNITY_Theme_Creator_for_BigBox.Application.Main() Initialization of 'COMMUNITY_Theme_Creator_for_BigBox.MainWindow' threw an exception. Can you point me in the right direction? Thank you very much! Jim Data.zip
  2. Thank you, that worked perfectly! Have a very happy Thanksgiving! Jim
  3. Sorry, I clearly haven't had enough caffeine yet today. The playlist is a list of favorites and not from a separate folder. I have "Include this Playlist with Platforms" checked. Sorry! Jim
  4. Hello I have a list of games for MAME that I have in a separate folder. I have imported them into LaunchBox and have played almost all of them. I made the list so it shows up on the Platform List. When I load BigBox in a custom theme, the order that displays for the games isn't alphabetical. The first have of the list has about half the games, but then it starts again with another A-Z listing of the remaining games. I know there is a setting or something that I am missing. It does it for All of MAME as well. Is there a setting to put favorites towards the front of the list or something like that? Any help would be greatly appreciated. The view that I am looking with help for is a HoriztonalWheelGamesView. The Wheel Type is Horizontal Images and the Image Type is Clear Logo. I can provide any other piece of information needed. Thanks and Happy Thanksgiving! Jim
  5. Thanks! As I was typing all of the information of my selections, I unclicked "Combine ROMs with matching titles into a single game" and that worked. I really appreciate the quick response. Enjoy the rest of your Tuesday! Jim
  6. Hello! I have LB setup with MAME .242. I want to add a few single games (not the entire set). When I go to Tools/Import/ROM Files and select the MAME ROM that I want 10Yard.zip, it goes through the normal import process. I select the art options I want, click on import clones (I already have 10yard85.zip) even though I beleive 10Yard.zip is not a clone. LB says that it has successfully imported the game, but the overall game count does not increase by one and the game isn't being displayed. I know that I am doing something wrong or don't have something set the right way. Any help with what to check would be greatly appreciated. Thanks! Jim
  7. I just checked and I am running 32 bit. I will reinstall Windows and make sure that I have 64 bit selected. Thanks! Much appreciated.
  8. Hello! I am finally getting around to finishing my cabinet. I was trying to install LaunchBox on my computer and I keep getting the following error: "Unable to execute file: C:\Emulation\Launchbox\Core\Launchbox.exe" "CreateProcess failed; code216. This version of %1 is not compatible with the version of Windows you're running. Check your computer's system information and then contact the software publisher." I am running WIndows 10 Home. I have a Intel i5-3.30 GHz processor with 8GB RAM (3.2 GB usable). Any help on what to change or what I am doing wrong would greatly be appreciated. Thanks, Jim
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