Jump to content
LaunchBox Community Forums

djdaveoc22

Members
  • Posts

    11
  • Joined

  • Last visited

Everything posted by djdaveoc22

  1. Yeah it may have been the theme. I was just surprised to see that it didn't look like 2D boxes were really imported into LB/BB for arcade/MAME, even from emumovies. I did uncheck a few things when importing the media but it was just things like Fanart. The "box - front" folder seems to include 2D boxes for console systems but I guess just not for MAME. Maybe that media just doesn't exist for MAME at emumovies or wherever else LB/BB gets media from? I'm working right now and don't have time to check. I copied over all the 3D boxes into the "box - front" folder since I discovered that is where the theme was pulling the pictures from and they were pretty much all not there. It didn't detect some of them without me having to go manually rename the files. Then everything was fine. It just took a lot of time to do. This isn't really a program issue in that case. It's the theme looking for files that LB/BB may not be able to get so I had to improvise. A lot of the themes I just don't like the layout of so I was set on getting a specific theme to work. I just thought of another feature that would be awesome. If LB could detect which games are in MAME/Arcade in the system and then go delete (or at least move out of their original folders) all the unused pictures and videos it would help people free up a lot of hard drive space and clutter. It could be done for any system really. I just imagine it would be difficult to program because it would have to link each and every picture and video file with a specific game and then determine if that game is in the games list for that system in LB. Possibly really hard to do. I'm no programmer.
  2. I'm not converting. I started fresh with LaunchBox on a new cab. Luckily moving over all the 3D boxes into the "box - front" folder worked for the theme I'm using. I just had to rename some image files to get rid of the "-01" at the end of the file name before it was recognized as belonging to the game in LaunchBox and/or BigBox properly and would display in the BigBox theme. Anything the devs can do to reduce the amount of time it takes someone to setup their cab would IMO, be the most desired features and would give people much more reason to use the product. The 2-things that would save time the most are robust importers and making sure media will sync, and into the proper folders with the proper file names from emumovies.
  3. Thanks I already did the sort by year and spent hours checking each game to see if I liked it and then deleting them 1-by-1. I guess there really isn't an alternative for people who want to filter out the things they would never consider playing. I'll go request the features that I'd like to see in the program. Most of them have to do with more filtering options when importing everything and others have to do with the fact that much of the media doesn't seem to line up name-wise with the roms or games so I had to spend probably at least 20-hours manually renaming picture files mostly and moving them around between directories to get themes to display everything that they are supposed to (pictures and videos). I was surprised to see that even with a paid emumovies account that a lot of media never synced over. The only way I think that could be fixed is if both parties compared file by file and got the names to match up (or at least match more closely) and then tested the download of media into LaunchBox from emumovies until they get it to the point where everything matches and syncs over. Definitely a time-consuming process. 1-thing I do remember is that 2D boxes didn't really sync at all. I had to copy all the 3D boxes into the box - front folder and then rename a lot of the files before they would display in BigBox. So who knows, maybe it will take 100-hours to setup the machine the way I like instead of a few hundred hours with Hyperspin. At least it's an improvement right? I realize for legal reasons people can't put together an all inclusive product that contains the games, media, emulators, etc. etc. and have it be basically ready to play and sell it commercially. People who want a retro arcade have to be willing to have a big time suck to get the machine they imagine. That's just the way it is unless they want to buy a pre-built machine for $1,500-$5,000. After dealing with the nightmare that was/is Hyperspin on my fist cab I built I'm just burnt out, even though it was years ago. So doing this all again is bringing back bad memories and making me realize that this will be the last time I ever do something like this. I just want to play games, not spend hundreds of hours I don't have tinkering with things. To each their own. I know there are plenty of people who enjoy the tinkering and never stop.
  4. So I guess no features to further sort/exclude games exist in the MAME importer or after you do the import. So unless I hear otherwise I'll have to spend many hours manually doing this the hard way. For the devs, if you could include a feature where people can further organize (or better yet not even import in the 1st place) MAME games by controller type (and maybe year of creation since a lot of people don't like the 70's and early 80's games that didn't have much to offer graphically) that would be a huge feature to add to your program and give people even more reason to buy. Even if you wanted to include a feature like that behind a paywall it would be worth it for so many people. I'm already a paying member but if I wasn't, I'd be much more likely to pay for something like BigBox access if I knew your product had features that would help me save lots of time in getting my retro arcade running vs. something like Hyperspin which is a huge pain in the butt. I think that ultimately this product will be easier to setup overall but not by much and not having to spend hours manually curating a MAME collection would be HUGE. I'm having to spend much more time setting up my LaunchBox/BigBox system than I thought I would and I have to admit I'm somewhat disappointed.
  5. Hi all, I used the full arcade set importer and left all the things checked to filter out games like mature, tile, dance, etc. After doing the import I have over 2,800 arcade games in LaunchBox. I was wondering if there is a way to filter/sort by input/controller type? I'm using a wireless Xbox 360 controller with my LaunchBox setup and would love it if I can quickly find all the MAME games that were imported that I won't be able to play? I'd like to get rid of games that work with a ball, light gun, etc. etc. so that only games which will easily work on my controller are left. If LaunchBox/BigBox doesn't have a way to do this does anyone have an recommendations for me as to how I can get rid of games I can't play with my controller? I'm hoping to NOT have to go find some list and manually remove games 1-by-1 when we're talking about thousands of games here. I appreciate any help/guidance and thanks in advance.
  6. I went with regular MAME instead of the UI version. I put this in my mame.ini (which I had to create by starting the MAME exe file from the command line, changing something, and then it generated the file): # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 1 autorol 0 flipx 0 flipy 0 I just opened a game from Launchbox and the game, which is a veritcal shooter, is rotated like I want. So I'll see if the other games that are vertical work the same way. Thanks for the help. I was almost there but like I said, there are a lot of incomplete or incorrect help articles online. I appreciate the help.
  7. Thanks for the reply! I had found information about trying this, but as my original post said, the information was incomplete or just flat out wrong. I had been trying this and couldn't get it to work. I'm starting to wonder if the reason is because I'm using Mameui64 instead of just mame. For example. there is no mame.ini file. There is a mameui.ini and it doesn't even have a similar format to what you said to put in the vertical.ini file. So I'll get rid of mameui64 and replace it with standard mame and report back.
  8. Hi all, I'm new to Launchbox/Bigbox but a paying subscriber now and having a problem. I'm using the current mameui64 for the Arcade system. I've read online about how you can use a "vertical.ini" file configured properly to somehow get MAME to automatically rotate your vertical games 90-degrees on your monitor. My monitor is mounted landscape/horizontal in my cab but I can physically grab it and rotate it 90-degrees so it is vertical. So I want LaunchBox/BigBog/MAMEUI64 to automatically detect that I've loaded a vertical game and rotate it on my screen. I've searched online for hours and experimented but can't get this to work. I'm not sure if the setup is different when using LaunchBox/BigBox and Mameui64 or if it would be exactly the same as using the mame exe file alone. I don't know if this is setup in an ini file or in LaunchBox options somewhere. I need someone to pretend that I'm a freaking idiot and guide me from step A to step Z in full detail. Maybe then I'll get this to work. There is just so much vague or incorrect info online so I can't figure out how to do this. I'm hoping it's quick and easy and that all the help I've read is just really poorly written and/or missing relevant details and that I'm not just an idiot because this is making me feel like one. I'm a Network Admin so very PC savvy but just somewhat new to the LaunchBox/emulator setup scene. Thanks in advance.
  9. Got the prompt to update today and did so. Now launchbox won't load on my Windows 10 PC. I can set Big Box to auto start and upon rebooting it will work. And I can play games etc. But if I close Big Box and just try to open Launchbox nothing happens. I even tried running it as administrator and that doesn't work either. UPDATE: It was my Norton 360 AV. It quarantined the launchbox.dll. It really hates this software and throws up flags or deletes files all the time.
  10. Sorry that this topic is old and I'm replying to it now. I tried all of the above proposed solutions and couldn't get any of them to work. I can press Alt + F4 on my keyboard to close Cemu but I can't get the emulator to close from my wireless Xbox 360 controller. LIke a poster above, I also press Start + Select to exit all other emulators like RetroArch. But pressing those buttons on the controller when using Cemu does nothing but bring up a menu in the game. Does anyone know how to can get the Cemu emulator to close by pressing start and select at the same time on my controller when the emulator is launched from within Launchbox/Bigbox? Any help is appreciated. UPDATE: Figured it out. Just had to set cemu.exe to NOT run as administrator and remove everything from the running and exit scripts.
×
×
  • Create New...