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Naevius

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  1. Sure it does, thanks. Can I expect after changing the Games folder all the games in LB maintain their metadata and linkage to images / videos etc. with no need to scrape them once again? Thanks once again
  2. Hi everyone, my LB setup is currently completely portable on external HDD, with LB exe file, emulators, media and games all located in the LB main folders (F:/ drive). Since I am buying a newer pc and wanted to speed up a little bit the loading time of all the stuff, I wanted to leave on external HDD only my games, moving all the rest (LB exe file, emulators and media) into a newer internal hard disk. I am little bit concerned about the correct procedure to do this without losing months of metadata editing (scraping names and games features from zero would be a nightmare) and "linkage" to my games: what I was thinking about was copying to the internal hard disk all my LB folder EXCLUDING the games folder. Since I will not change the path of my the games folder from my external HDD, I assume all the games will remain "linked" to my external HDD and I won't need to change games folders path or something like that in LB, provided that my external HDD will always be bound to F:/ letter. I also assume that media and emulators will work properly because they are all located in the LB main folder, which should be "portable" by definition. Hope I explained correctly and you could give me a hand in case my assumptions are wrong! Thanks in advance!
  3. Very interesting. Are you experiencing the issue on Aya Neo or Ipega? In my case no scrolling issue in Retroarch or other apps but the problem in LB remains very annoying, I hope it will be solved with next LB updates. For the moment I have bypassed the issue setting the game selection menu as horizontal banners, since I only have problem with vertical scrolling. If someone solves the issue let us know!
  4. Yes, if I don't connect the controller everything works fine. The very strange things are: 1. As I mentioned before, the issue appeared all of a sudden today. Until yesterday, the controller worked properly and I was able to run and use LB for android flawlessly. 2. In some sub-menues of LB (for example the menu that appears clicking the 3 dots in the upper right corner of the screen) the controller does not have any scrolling issue. The most issue-impacted menu is the game selection once you choose the platform: once you go into it, I cannot scroll anymore. Between today and yesterday I didn't change any setting / install any app so I cannot figure out what might have happened.
  5. Hi guys, So glad I've found this thread. Since yesterday, I used LB for android 1.4 on a Samsung Tab S3 connected to my Ipega 9083 via bluetooth with no issues. Today I've launched the app and ALL OF A SUDDEN I am experiencing the same issue of @kevinlingley, this means it is impossible for me to scroll down in the game selection menu in LB. No issue at all in Android environment or Retroarch, meaning that I can scroll/navigate with pad/stick with no problem. I tried to reset the controller and installing the latest beta version of LB for Android but no success. Did you guys solve the issue in the end / have any suggestion?
  6. Thanks for your reply Jason, Actually I simply copied the BIOS file in my "neocd" folder in Retroarch/systems in Windows in the same directory of Retroarch on my Android device. Can I use the same files or do I need an Android version of the BIOS? I didn't install anything so maybe I am missing something here.
  7. Hello everyone! In my Windows version of LB Neo Geo CD works perfectly. I have replicated the same settings on my android device, downloading the NeoCD core in Retroarch and putting the BIOS files in a "neocd" folder in Retroarch/systems. But once I try to initialize a Neo Geo CD game the screen goes black and, after a minute or two, Retroarch stops working. Am I missing something? Am I supposed to do anything more on Android compared to my Windows settings?
  8. I am currently using 12.11 and integration / Emumovies speed is far better than precedent version for sure. But I stil see integration with Emumovies a little bit rusty to be honest (see my previous example related to DS roms). But the work you are making guys is amazing and I am sure we can count on future and constant improvements.
  9. Thanks for the poll and for making the community part of the future development. I think it is of paramount importance to improve the integration with Emumovies: sometimes it does'nt run properly, above all with Video Snaps. For example, today I tried to scrape some Nintendo DS games but I noticed that I could correctly download the video snaps from Emumovies only changing the names/metadatas of the games in Launchbox in order to make them match with the corresponding video filename in the Emumovies ftp. For example, name of the DS game in Launchbox: "Fifa 10" > search for video snaps on Emumovies > no videosnap found. Open Emumovies ftp and noticed that there is a "Fifa Soccer 10" videosnap > change name in Launchbox from "Fifa 10" to "Fifa Soccer 10" > search for video snaps on Emumovies > video snap found! It means that Emumovies should sync with Launchbox games on a "Launchbox ID basis", and not on a "Launchbox game name basis" . The Emumovies "Fifa Soccer 10" video snap should sync with the corresponding game independently of the name chosen in Launchbox ("Fifa 10" , "Fifa Soccer 10" , "Fifa 2010" etc.). Hope you could keep on improving the authomatic way in which LB and Emumovies "communicate" together in order to avoid annoying manual fine tunings of our game libraries. Thanks in advance for your efforts!
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