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Fugus
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Posts posted by Fugus
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Got the BarTop theme installed and works pretty good, but it wants to put a scanline filter on the video snaps. How do I disable the filter?
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I just double checked, it was a already imported on a different region. Thank you.
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Importing a few Saturn games, but 1 specific game Launchbox refuses to import. Doesn't matter if I set it up to scan or manually import it. It just refuses to even attempt to add it and says zero were imported.
Any idea how to deal with this?
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For future users, I found a workaround.
Since the emulator wants to add the drive letter to the front of whatever you put in the M3U file, just put the full path of the rvz file minus the drive letter in each entry and it works. For example.
Baten Kaitos Origins is in the location:
"F:\LaunchBox\Games\Nintendo GameCube\B\Baten Kaitos Origins (USA)"
Even though the rvz files are in the same folder as the m3u, you put the entry down as:
\LaunchBox\Games\Nintendo GameCube\B\Baten Kaitos Origins (USA)\Baten Kaitos Origins (USA) (Disc 1).rvz
\LaunchBox\Games\Nintendo GameCube\B\Baten Kaitos Origins (USA)\Baten Kaitos Origins (USA) (Disc 2).rvz
That way it adds the F: at the front anyways and the emulator loads it, and allows you to move it to any drive you want and it will boot so long as you put the Launchbox folder a top directory on that drive.-
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It appears another has reported this as an issue on Dolphins on site.
https://forums.dolphin-emu.org/Thread-m3u-support-issue
Guess it is a bug on their part maybe. -
I am setting up for Relative Directories to run off of an external USB drive.
Any way I can setup a relative directory to the games folder? -
About everything else seems to work just fine but Dolphin games when it comes to M3U files just doesn't seem to work right when I launch it from Launchbox.
If I load the M3U file directly from Dolphin it boots without an issue, but if I try and launch it from within Launchbox, it gives an error saying the files in the M3U aren't found and in the error shows the names except it has added the drive letter in front of the name where "Baten Kaitos Origins (USA) (Disc 1).rvz" is listed as "F:Baten Kaitos Origins (USA) (Disc 1).rvz"But only seems to do it when launching from within Launchbox.
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With the official release, I have noticed when downloading covers of multiple games, occasionally Launchbox will skip the covers from you guys and go straight to EmuMovies for it instead, noticed with Dreamcast games because each places covers look different.
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Yeah, the media download is really messed up right now. Got 682 NES roms. When I hit update telling it to only download a single box front and only from Launchbox while skipping emumovies for anything.
It downloaded 699 covers and even skipped a few games. But all the game images started with the 02 suffix at the end and went up from there. Some images had 2 or more pictures with increasing numbers some had images with the same number with 1 in png format while the other jpg.Maybe the multithreads are both trying to pull art for the same game and so they each pulled a different image even if they weren't supposed to? No clue, but the art downloads are messed up at the moment.
Edit: Also, it wants to detect the US NES Maniac Mansion as the Famicom version of it in the database but just have to reset it manually and it's good.
Edit again: And it detects Earthbound Beginnings as Mother which would make sense except the database has an entry for Earthbound Beginnings.
Edit yet again: Also, cleaning the directories doesn't remove the extra pictures either.Edit yet, yet again: If I download media on a single game at a time, it works right (But also downloads all of any type I choose) but the media does get the 01 suffix at the end.
Tried the group downloader on 3 different systems, it didn't work correctly on any one of them. So yeah, the media scraper is messed up on the current beta. Will wait till the next release to retry downloading the images.
As suggested on bitbucket, PLEASE change it where the media is named after the rom name without any suffix for the first media.-
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Been messing with the beta release.
Tried to get the front box art from Gameboy Advance games using EmuMovies as the source, it is set to only download a single image of the type and it appears to ignore that limitation when downloading from them. Keeps downloading 2 front box images from them instead.Off topic but...
Definitely love the faster downloads though but whoever uploaded a lot of the Launchbox images for GBA seems to have just taken the EmuMovies version of them and slightly stretched them with sometimes a slight color tweak and reuploaded them. Things look a little off when you look at them with people seeming to be fatter but not majorly noticeable except when you see them all laid out in front of you and the boxes have different sizes for them to be really noticeable when you download copies from the other server and compare them against. The Launchbox version does have more versions for games that emumovies misses or at least their server does though.
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And thank you for that, for some reason, it detected all the mame roms and added them. But the directory was in Games\Mame\Roms\ while launchbox has them all in the mame directory itself..
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I full on deleted the mame install from Launchbox and the emulator and loaded it all from scratch. Will double check the paths though.
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When I try to launch any title from the front end, Mame just opens and closes real quick. But I can load the games straight from the emulator just fine.
Updated the mame set and the emulator,
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You can got into the "Images" & "Videos" folder of Launchbox and delete the folders for the respective systems and that would clear them out for you. As far as a button to do it all for you, don't think they have one that works for EVERYTHING, just one for an individual game at a time.
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https://bitbucket.org/jasondavidcarr/launchbox/issues/6696/feature-request-for-mame-the-ability-to
Basically it is for you to be able to setup multiple controller configurations in Launchbox for mame, for example:
You can setup a button setup for 2 button games, for 3-4 button games, and for 5-6 button games.
Then when you load up a game in Mame, depending on the button setup for that game, it will load up the appropriate configuration. So you don't have to make 1,000+ game specific configuration files.
Thought about this jumping between Virtual Fighter 2, Tekken, and Street Fighter testing stuff out and having to redo controller settings for each one and thinking about all the other games I would have to do that for.-
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Nevermind, evidently, even though the PS5 controller can be detected by the operating system, many things will not outright use it without going out of their way to do it unless you use a steam app or DS4Windows.....
Cemu just made sure to have built in support for it. -
Got a Playstation 5 controller today for Cemu, Cemu uses it just fine minus a few glitches but Launchbox seems to hate it. It doesn't seem to detect it for much. After I launch a game or even seem to lose focus on it, it stops detecting it at all. I tried to bind the Playstation logo to exit a game but won't work either.
Xbox 1 controllers work just fine though but motion for the Wii or Wii U games.
Edit: PC detects the PS5 controller just fine too except for 1 button on it, it detects it as a generic controller -
Worked, thank you very much
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27 minutes ago, Retro808 said:
Will try again later when I get the chance, tried to type in the full name of "Commando" after deleting the ID, but it just kept pulling up that single one with no alternatives.
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The game is Commandos, they have 2 games, one from 1985 and one from 1983.
The metadata keeps wanting to pull the 1985 version no matter what I do, but the games database does have the right one, how do I get launchbox to pick the direct one? -
Still setting up Launch/Big Box so haven't had a chance to really dig into it, but will definitely try this one out, looks really well done.
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Stand corrected, it booted from the mame.exe with those directories without issue, but won't boot from Launchbox that way. Oh well, back to experimenting.
Really hated to do it and will annoy me thinking about it, but I just put the CHDs in the same directory with the roms and copied the samples to the mame samples folder. But all I can do for now since it doesn't want to honor any changes I make when I go through launchbox. -
Thank you for the help. I am one of those who are obsessed with being organized. So I wanted the Mame Executable with the Emulators directory while putting the games themselves in the games directory and separated by type.
It also makes it easier for me to audit them later or find them if I forget exactly where I put them.I am also the guy who typically separated his roms into subfolders by letter and will still put a folder if there is only 1 rom going in it.
6 hours and it is still downloading media, glad I didn't stay up and wait.
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I appreciate the help, I will try again tomorrow, just realized its almost 1am here. Going to bed and let this stuff run while I sleep and try tomorrow.
Thank you very much for your time.
Sega CD issues
in Noobs
Posted
When it came to Sega CD, I changed the startup to PicoDrive due to there being Sega CD games that also require 32x.
Also, I have them in CHD format, runs without issue so far.