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Benoid

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  1. Thanks DJ, this worked perfectly for me. Not sure what was different to when I added that command in the .txt file but clearly I was doing something wrong. It might be I was also using an older version of MAME before but anyway all working as expected now with accurate 4:3 aiming in MAME!
  2. This is a still a major problem for me across a couple of BigBox builds, if the attract video is just starting playing when the game is selected the sound will continue to play in the background once the game starts (mainly for MAME). Seems like an issue that should be fixed/fixable without needing 3rd party software, although I recognise it may be linked to the theme I’m using (CoinOp and CoinOp Redux). Anybody have the same issues and has found an easier solution?
  3. Thanks DJ that makes sense on the files. My emulators are all set up correctly in terms of aspect ratio and bezels, the AspectRatio command just sets the aspect ratio for the Reaper guns. If not set correctly then the aiming is off as you move to the edge of the screen in MAME. I reckon I can find away around this via an AHK script or possibly my MAME settings as you say. Thanks again for the files, very cool to have recoil working for Area51 and Lethal Enforcers in particular.
  4. Hi, Yes sorry that wasn’t clear. I just mean the HOTR file for whichever “game” so in my example if I try to add the aspect-ratio command into the duckhunt.txt file it then outputs that error when the script runs and doesn’t hook the lightguns
  5. Thanks so much DJ, this is great and opens up a bunch of lightgun games for my Launchbox cab that I’d not added as they’re not the same without proper recoil. One minor issue (which may be be using HOTR and the Reapers wrong) is that for my game.txt files I add in a line after the to ensure the Reapers are set to the right aspect ratio each time (>AspectRatio_4:3) but if I do this using your scripts then I get an error for an unexpected line. Is there an easy way for me to fix that? It’s not a major issue and the scripts work perfectly otherwise but thought I’d ask.
  6. This is great thank you, it solved a really annoying issue I had with the wheel rotation getting reset. 👍
  7. I had exactly the same issue this week and I think your post helped me solve it, I’m running the app in Windows 8 compatibility mode (under right-click, properties and the model 2 exe) and I’ve had no issues since. I did also change the full screen resolution from 800x640 to 1024x768 at the same time. Thanks for your help pointing me in the right direction. 🙂
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