Jump to content
LaunchBox Community Forums

jmandmc

Members
  • Posts

    15
  • Joined

  • Last visited

jmandmc's Achievements

8-Bit Processor

8-Bit Processor (3/7)

2

Reputation

1

Community Answers

  1. I guess the problem I have is for other games that aren't bought on Steam, such as ones for the Nintendo Switch that also have a steam presence, but obviously do not refer to a Steam ID. Launchbox does not grab those assets consistently. It's gotten better however, sometimes pulling the windows metadata and assets if a Switch equivalent is not available. It's a moot point, I guess. At least your scraper app can now point to the SteamGrid DB and on occasion pull the data from Steam DB or I can grab the assets from the website.
  2. I get it - I asked them but haven't heard back. At the same time, it would be great to at least have the API capture the files from Steam and then to your app. Perhaps there something I cannot understand about the entire process of Steam Scraper DB. I mean, where else are these user files coming from but the original steam repository? Who would go through the trouble to recreate an asset that exists in the best quality on Steam? Why then store those user assets on SteamDB when they are likely pulled from Steam anyway? None of it makes much sense to me. A note: I understand some user uploaded files are for titles that have no representation on Steam. For those that do however, it seems to make sense that those files are available by the API, or perhaps the scraper app could work around this to capture those official Steam files?
  3. Oh - I wasn't aware that you were not affiliated with SteamGridDB. I thought the plug-in was made by the same people. Sorry abbout that. Thanks so much for the help here, especially updating the plug in to link to the website's asset page. I'll also reach out to the website authors to ask about API access. You're also correct about prioritizing steam images.
  4. Hey I wanted to ask a question to the devs of SteamgridScraper. I visited the site to find a game and add a clear logo. The game was Overdriven Evolution 2022. On your site there is a link to "View Original Steam Assets", which display all of the assets for the game. What I was confused about was that these same assets are not part of SteamGridScraper, but can be accessed from the site. Is there a reason why those files are not added to the DB? I'm guessing copyright, but then, aren't the files users upload also copyrighted? Update: Reading rules mentions the following about asset deletion: I was a bit confused about this - you mention "Storage Space doesn't grow on trees". In a perfect scenario, users would upload their related game assets to SteamScraper DB and fill all of the blank asset games that exist on SteamGridScraper. Wouldn't that occupy the same storage space than Steam asset would under a similar scenario, if not possibly more depending on the user asset?
  5. Works great now - if the game does not have a release date because Launch DB metadata is blank, the plug-in opens a new window showing similar named titles it has access to. If it does find a title in SteamScraperDB, it displays that even if metadata is missing from LaunchDB. Thanks!
  6. Oh I see - the reason some games don't have a release date filled in is because they don't yet appear in the LaunchDB, and therefore metadata is not yet available.
  7. One more issue I came across: I selected all the games in a platform, and upon clicking the >> button to select the next game, I received this error (attached photo). Subsequent tries at advancing to further games kept popping up this error. When I came across a game it had in the database, the error disappeared. Once it again found a game without a title in SteamDB Scraper, the error would return.
  8. Yes, that is what I'm experiencing. There are times where I right-click a single game and nothing happens. Other times it will pop up. I thought it had to do with the plug-in checking the database and only displaying results when it finds a close match. More often than not, when I right-click the pop up window does not appear. Even less so when I select multiple games. These are for games where no clear logo is available. Here is the workflow I have to use I right click on the game. If the game exists in the database, the window opens and either the game assets appear or I select a matching game from a list I click Add Logo The window appears to do something indicating it has downloaded the logo. When I close the window, the logo does not appear in the game space I click Edit Metadata I then press OK without editing anything The logo finally appears in the game space. When I typically edit metadata and download a clear logo from the Launchbox DB, the logo appears directly afterwards. Perhaps it's because SteamDB Scraper is a
  9. Hi there - got a suggestion to check this plugin and it does work quite well! One possible bug: When trying to select multiple titles to scrape, I noticed it will do nothing. I figured that it didn't find any titles in the DB, but when I select one item from that same group it popped up a game window. I have the latest version and saw that one of the versions added the ability to select multiple files. I did try it with a large group and it did pull up the first game, but doesn't seem to work with other groups that actually have content in the DB. One more thing I noticed is that after adding the clear logo, I have to edit the file and save to see it. This may just be that it doesn't refresh in the same way that pulling metadata media files directly from launchbox DB works.
  10. Oh wow - that sounds like a fantastic extension! That's pretty much what I need, as pretty much view only clear logos. Thanks!
  11. This question may also be a feature request: As you know, these days modern games will often appear both on console and Steam/PC. In Launchbox and bigBox, I like to display my games by their clear title graphics. On specific platforms - especially Windows and its Steam counterpart - those graphics are available in the Launchbox Media Database. However, for other platforms, that same logo (or other metadata) is not present and thus cannot be downloaded. My work around for this is the following: Switch the platform to Windows. Download the metadata and some of the media files, such as the clear title. Switch the platform back to the console I originally had. To anyone here, is there a feature in Launchbox that can automatically search across platforms for metadata and media if that media type is not present in the desired platform? I know this seems like a stretch, but often I must switch to Windows platform because Steam/PC's database on Launchbox is much more robust. I'd really like to grab that content to flesh out the metadata.
  12. I may not understand. I don't recall setting a limit of 5. I mentioned 5 as a most recent example, but the number will vary. Sometimes I get 10, 25, or a random 31. If there are 200 images for a multitude of titles, wouldn't Launchbox populate any missing media from those games?
  13. Every few weeks I will I highlight all of the games in the Nintendo Switch library to then check Launchbox DB for any new media entries such as clear logo, box, screenshots, etc. In that, I select not to replace any existing media, as recommended. Each time, I notice that Launchbox will state that it has 100-200+ new media files to download and begins. However after 10-15 seconds, it will just stop and state that 5 or 10 media files have successfully downloaded. Perhaps I'm missing a step or not understanding the messages? Is there something I need to do in order to download the other 195 images?
×
×
  • Create New...