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Zkyo

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  1. Zkyo

    Oversized wii u box

    I just wanted to share this, coverflow thinks my wii u boxes are fucking massive for some reason, and I love it. I just spent like 10 minutes laughing way too hard at it. Like, i know wind waker is kind of a long game, but needing 50 discs is a bit much. 🤣
  2. I've noticed that there seems to be a small issue, if i change menus at the wrong time and inturrupt the fade transition for the background images, Launchbox will freeze. I posted a thread in troubleshooting about it too, with a video and copy of the Launchbox directory. I was only able to recreate it with the Pulse theme.
  3. Hey, I noticed Launchbox was freezing far more often recently, and I think it might be related to the fade transition between background images. I've only noticed the crashing when using the Pulse theme, so I'll also post this on that thread. When switching to the game details view, interrupting the background screenshot -> fan art transition by going back to another menu consistently causes launchbox to freeze indefinitely, with the video audio continuing to play in the background. It seems to crash if you interrupt it after it's about halfway faded in. Here's a video of the freezing. At first I try changing menus at different times, then i replicate the freeze three times. I've also attached a copy of the Launchbox directory (with games & emulator folders removed). ArcadeBox - Copy.zip
  4. Actually, never mind, I'll just extract all the games & change the extensions in the platform xml files, that'll solve my problem as i can just use content directory overrides. It's definitely worth keeping them zipped on my main computer (saves ~1TB, it's a massive collection), but kinda pointless on Android, since I'll have far less games and extracting takes much longer. Sorry for bothering you about it.
  5. I'm not trying to change which cores are used, it's Retroarch's configuration files/overrides. I'd like to load a different configuration file for each Launchbox platform. It looks like i can do this with the command line parameters. From that page: To override this, use retroarch --config customconfig.cfg. If you have some special options you want to store in separate config files, you can use retroarch --config baseconfig.cfg --appendconfig specialconfig.cfg One of the cores that can't load zipped files is swanstation. There were a couple others i had trouble with, but i don't remember them off the top of my head.
  6. Does the android version support custom command line parameters when launching games? I wanted to try using them to load a different retroarch config override for each platform. I'd prefer to keep most of my roms zipped, and some of the cores don't seem to work if the game is compressed. Launchbox's unzipping works good, but it puts the game in a temporary folder, so content directory overrides don't work. Core overrides don't always work either, since some platforms share cores (genesis plus gx, horizontal/vertical arcade, dolphin). I'd really rather not use game overrides either, as i don't want to deal with having to update a hundred files if i want to change a setting lol.
  7. Nintendo Game Boy Advance - Animated Cell Phone Overlay for Retroarch View File This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Nintendo GBA, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used. The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset. There is an alternate version included, with a different logo. It's a "Wide Boi Advance" because... it's a slightly wider GBA. [cue laugh track] Submitter Zkyo Submitted 08/08/2023 Category Platform Bezels/Overlays  
  8. Version 1.0.0

    156 downloads

    This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Nintendo GBA, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used. The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset. There is an alternate version included, with a different logo. It's a "Wide Boi Advance" because... it's a slightly wider GBA. [cue laugh track]
  9. Sega Game Gear - Animated Cell Phone Overlay for Retroarch View File This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Sega Game Gear, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used. The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset. Submitter Zkyo Submitted 08/02/2023 Category Platform Bezels/Overlays  
  10. Version 1.0.0

    158 downloads

    This is an animated controller overlay I created, intended for use with my cell phone. It's heavily based on the Sega Game Gear, and the buttons are animated when you touch them. The four buttons at the top are Exit (double press), fast forward, save state, and load state, while the bottom one opens the Retroarch menu. It's inspired by the overlays created by Press Start Button and fercho. Feel free to use or modify them however you wish! I included the GIMP project file I used. The overlay is designed for a phone resolution of 2400x1080. You can stretch it a bit in Retroarch, although it will have some distortion. Adjust the screen size under Settings/Video/Scaling/Custom Aspect Ratio, and the overlay under Quick Menu/On-Screen Overlay/Overlay Scale, Overlay Aspect Adjustment, & Overlay Offset.
  11. Animated Retroarch Overlays for Cell Phone View File NOTE: NES and SNES overlays are removed, hopefully temporarily. I'm awaiting a response from fercho. Here's some animated overlays that I modified to fit my cell phone screen. I plan to make more overlays for other platforms too, and will update this post as I finish them. Video Demonstration of the NES, SNES, GB, and GBC overlays Modifications I made to the overlays: - Resized game window to run at an integer scaled resolution as large as possible, to avoid issues with shaders - Made buttons much larger, because I'm very uncomfortable using touch controls and have big thumbs. - Recreated overlay using this retropad editor to fit my phone screen, which has an odd resolution (2400x1080) - Added buttons to control Retroarch: Exit (double tap), Fast Forward, Open RA Menu, Load State, and Save State Full credit to these people for making the awesome original overlays! NES: Fercho's NES Overlay SNES: Fercho's SNES Overlay (Also maybe MrRetroLust and OrionsAngel, I may have used part of their overlays, I don't remember) GB: Press Start Button's Gameboy Overlay GBC: Press Start Button's Gameboy Color Overlay Side note: Yes, I know some of the buttons don't overlap quite right, and I don't really care. I find it very tedious to align properly, and it's close enough for me. Besides, your phone screen is small enough that it won't be as noticeable, and your thumbs cover most of the button anyway. Submitter Zkyo Submitted 07/16/2023 Category Platform Bezels/Overlays  
  12. Version 1.0.1

    168 downloads

    NOTE: NES and SNES overlays are removed, hopefully temporarily. I'm awaiting a response from fercho. Here's some animated overlays that I modified to fit my cell phone screen. I plan to make more overlays for other platforms too, and will update this post as I finish them. Video Demonstration of the NES, SNES, GB, and GBC overlays Modifications I made to the overlays: - Resized game window to run at an integer scaled resolution as large as possible, to avoid issues with shaders - Made buttons much larger, because I'm very uncomfortable using touch controls and have big thumbs. - Recreated overlay using this retropad editor to fit my phone screen, which has an odd resolution (2400x1080) - Added buttons to control Retroarch: Exit (double tap), Fast Forward, Open RA Menu, Load State, and Save State Full credit to these people for making the awesome original overlays! NES: Fercho's NES Overlay SNES: Fercho's SNES Overlay (Also maybe MrRetroLust and OrionsAngel, I may have used part of their overlays, I don't remember) GB: Press Start Button's Gameboy Overlay GBC: Press Start Button's Gameboy Color Overlay Side note: Yes, I know some of the buttons don't overlap quite right, and I don't really care. I find it very tedious to align properly, and it's close enough for me. Besides, your phone screen is small enough that it won't be as noticeable, and your thumbs cover most of the button anyway.
  13. Animated Retroarch Overlays for Cell Phone View File Here's some animated overlays that I modified to fit my cell phone screen. I plan to make more overlays for other platforms too, and will update this post as I finish them. Video Demonstration of the NES, SNES, GB, and GBC overlays Modifications I made to the overlays: - Resized game window to run at a native resolution as large as possible, to avoid issues with shaders - Made buttons much larger, because I'm very uncomfortable using touch controls and have big thumbs. - Recreated overlay using this retropad editor to fit my phone screen, which has an odd resolution (2400x1080) - Added buttons to control Retroarch: Exit (double tap), Fast Forward, Open RA Menu, Load State, and Save State Full credit to these people for making the awesome original overlays! NES: Fercho's NES Overlay SNES: Fercho's SNES Overlay (Also maybe MrRetroLust and OrionsAngel, I may have used part of their overlays, I don't remember) GB: Press Start Button's Gameboy Overlay GBC: Press Start Button's Gameboy Color Overlay Side note: Yes, I know some of the buttons don't overlap quite right, and I don't really care. I find it very tedious to align properly, and it's close enough for me. Besides, your phone screen is small enough that it won't be as noticeable, and your thumbs cover most of the button anyway. Submitter Zkyo Submitted 07/10/2023 Category Platform Bezels/Overlays  
  14. Button Layouts for Google Stadia Controller View File I made these banner images to remind myself how I had set up my controller binds. Feel free to use or modify them however you want, I included the GIMP project files. I designed them for the Stadia controller, but you could just change the button logos, and it'll resemble most modern controllers. Full credit goes to AsparagusTrevor for making the outlined controller images! --------------------- Consoles: Nintendo, Super Nintendo, Sega Genesis, Nintendo 64, Playstation 1, Nintendo Gamecube, Playstation 2 Handhelds: Gameboy, Gameboy Color, Gameboy Advance Individual Arcade Games: Aliens, Assault, Centipede, Defender, Donkey Kong, Donkey Kong Jr, Donkey Kong 3, Frogger, Galaga, Joust, Mario Bros, Mortal Hombat, Pacman, Qbert, Stree Fighter II, Teenage Mutant Ninja Turtles, Xevious Submitter Zkyo Submitted 07/09/2023 Category Playlist Banners  
  15. Version 1.0.0

    24 downloads

    I made these banner images to remind myself how I had set up my controller binds. Feel free to use or modify them however you want, I included the GIMP project files. I designed them for the Stadia controller, but you could just change the button logos, and it'll resemble most modern controllers. In my Launchbox setup, I'm using these as banners, and have them displayed on the pause screen. Full credit goes to AsparagusTrevor for making the outlined controller images! --------------------- Consoles: Nintendo, Super Nintendo, Sega Genesis, Nintendo 64, Playstation 1, Nintendo Gamecube, Playstation 2 Handhelds: Gameboy, Gameboy Color, Gameboy Advance Individual Arcade Games: Aliens, Assault, Centipede, Defender, Donkey Kong, Donkey Kong Jr, Donkey Kong 3, Frogger, Galaga, Joust, Mario Bros, Mortal Hombat, Pacman, Qbert, Stree Fighter II, Teenage Mutant Ninja Turtles, Xevious
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