Hi everyone,
Looong read but was really interesting for someone like me who've been pulling hair over making his Dolphin Bar work outside of Dolphin for more than one player.
For Mame, I "solved" my issues by using MAMEUI. It was the only build that recognized the Wiimote's X an Y axis movements when having them setup as X360 "Right Stick" in Touchmote. Works for most games but other like Lethal Enforcers are really choppy, like the crosshair is moving on a grid.
I haven't found a solution for other emulators yet. It all boils down to @ThePolish's struggle with having 2 Wiimotes detected as 2 different mouse cursors.
The only way to achieve this currently to my knowledge is by using one Dolphin Bar per Wiimote in Mode 2. Not ideal and comes with button mapping issues too.
Weirdly enough, I've read rare instances of people who claimed they had it working in Mode 4, like here: https://web.archive.org/web/20230129023322/https://www.emuline.org/topic/1607-haunted-museum-tutorial-touchmote-2-wiimotes-and-demulshooter-in-hyperspin/
Just wondering if others are still looking for optimal solutions on this. I'm all in right now here. ^^