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GrapeDutch369

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Everything posted by GrapeDutch369

  1. What setting does LaunchBox use to rotate the video for vertical arcade games it launches? When I look at the settings in the retroarch menu vertical mode in fbneo is OFF, retroarch video rotation is Normal, and retroarch screen orientation is set to Normal. Which is fine for just playing but when looking at a recording its all messed up. See attatched. It looks fine in the screenshot taken with retroarch which I also attached for comparison but what's up with the recording? I can get around this by going into the retroarch setting and manually rotating everything, which is what I used to do before I used LaunchBox, but this is just driving me crazy because I can't find what setting its using to rotate the video when all the settings say it isnt.
  2. I seem to have this or a similar probably with fbNeo, where all the file names are specific to the emulator so there's no different naming conventions
  3. Hello, when I set up launchbox and imported roms I just selected the option for the bezelproject overlays and I think they're kinda nice, except by default they do cut off parts of the game screen I would like to see. However when I add new games sometimes it automatically installs the right bezel and other times the new game just uses the first listed bezel in the directory, (which usually makes the game unplayable until you turn it off since its for a vertical arcade game). I just saw here that there's a bezelproject app, I tried that and it crashed halfway through moving directories for some reason and did not appear to help or download any png files. So I can manually download the overlay files from the bezelproject repo but seems there should be a way to automate that correctly. So does anyone know if there's an option in launchbox to just install bezels for a specific game, or reinstall all bezels... or something like that? Btw, I'm just playing fbNeo games and by default launchbox configured retroarch to use overlays in GameBezels/MAME.
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