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ZummiGummi

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  1. Thanks, turning that option off fixed the problem, so not related to the upgrade.
  2. FYI for anyone upgrading, Not sure if it's related, but I've updated my Retroarch to 1.8.2 today and now when I exit MAME games, the MAME GUI shows. 1. Launch game 2. Escape twice to exit 3. MAME GUI shows 4. Escape to exit MAME GUI. It didn't happen with Retroarch 1.4.1 which I was running previously or 1.6.7 which I downloaded as a test.
  3. It's better to fix this problem using something like dgVoodoo2.
  4. I think a fixed panel would be better since it doesn't cover up any games, but it's nice having the option to rate (and soon filter) your games from the floating info panel.
  5. Looks good, maybe have a close button in the top right to close the info panel? It pops up too quickly for my liking, so maybe increase the time (or even have the option to choose?), or only show on select. I like it, especially if it has the covers, like in sincro's post. I also noticed I can click through the info panel which is a bit weird.
  6. Yes, luckily about 90% of the games were already listed. Made it so much easier. I added the rest of the games, so the next person that does this has it even easier
  7. Complete collection of NeoGeo games as per Wikipedia, excluding extra sets, bootlegs, etc. MAME is used for the emulation.
  8. DFR has a bunch of pre-configured configuration files that have the details in. It must just parse all the files to try and find a match. It would be pretty cool if thegamesdb.net had a list of MD5 checksums, but I don't think they have any plans to implement that feature.
  9. This isn't something I've experienced, since I don't tend to play that era of game. Here are a few links that show the error. http://write-code.blogspot.co.nz/2011/03/solving-old-games-graphics-problem-on.html http://www.aoczone.net/viewtopic.php?f=101&t=33730 http://oldgameslauncher.codeplex.com/ Not something I'm really interested it, but other people might be.
  10. Checking for file extensions was the only way I could think of that it would work. If it's an exe, com or bat file then populate using folder name, if it's a .zip file, then it's probably a ROM and use file name. If you ever start supporting DOS games in zip files, then you will run into problems though. Batch importing DOSBox games will be tricky as well because of multiple exe files, so you will have to prompt the user to chose the correct file. Or use filename/MD5 checks, which is what DFR uses to guess the game.
  11. I'm sure you know about this one, where the colours of the game get distorted in Windows 7. I was going to suggest adding the old, kill explorer.exe, run game, start explorer.exe solution, but it seems there is a nicer way of doing it, by adding some registry entries. http://www.neowin.net/forum/topic/927140-win7-fixing-old-256-color-games-with-distorted-palettes/ Either way will get the job done, registry entry is the nicer but harder way.
  12. This one is more of a opinion really. I like the idea of having a master dosbox.conf file, and then if you have special settings for a game, only those settings are added to the game specific dosbox.conf file. Here is how it works, I have the standard dosbox.conf file, but I have a game that requires the machine type to be tandy. Instead of having an entire copy of dosbox.conf for the game, you just have this, [dosbox] machine=tandy When you start DOSBox up, you use dosbox.exe -conf "dosbox.conf" -conf "game.conf" DOSBox then merges the two .conf files, with game.conf taking precedence. The reason I like this, is if you change your mind and want to make all your games use a different scaler, all you have to change is the master dosbox.conf setting, and all your games will now use the new scaler.
  13. When you are adding in a game, it would be helpful if the name of the game was automatically filled in from the folder name or file name. E.g. for the DOS game, Black Cauldron, if the game name is blank, and I add bc.com from the folder The Black Cauldron, it will automatically fill in the game name from the folder name. For emulators, the game name will be filled in by file name instead, and maybe some regex voodoo to tidy up the name, so Alex Kidd in Miracle World (UE) [!].zip becomes Alex Kidd in Miracle World.
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