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bikeking8

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Everything posted by bikeking8

  1. Bory, the only emulator i've had problems with when it comes to multiple controllers is Retroarch, and I haven't tried any nightly builds in a while to check since (at the time I last cared) the RA devs refuse to make the needed change (correct me if wrong). For your PC problem, you may only have to enable multicontroller while in an Nvidia game stream session: http://nvidia.custhelp.com/app/answers/detail/a_id/3723/~/enable-and-disable-gamestream-multi-controller-support-to-resolve-controller There's also moonlight streaming which has made leaps and bounds the past year and a half. Good luck, hope I helped a bit.
  2. I haven't had time to try on 1.6.5, no.
  3. I'll try that when i get home, would be nice if it works. Just to clarify, Erazor, I assume you meant Retroarch - what version are you using?
  4. I would (and will) just be leaving the wired controller plugged in before doing anything. Then start Gamestream on the Shield, then enable multicontroller, then start up LB. The order could very well not matter but this is what is working for me.
  5. Sorry I didn't specify. Yes, my guess is that I'm spoofing RA into acknowledging multiple controllers by leaving the 360 wired controller connected to the PC. I will leave it plugged in at all times, since with a wired controller, there is constant power. From what I understand wired controllers will automatically be assigned to P1/2/etc without having to press the Xbox button (depending on the order they are connected to a PC). So even if the PC gets restarted while I'm away, the wired trick here should work for Gamestreaming RA.
  6. Here's my setup. My PC is in another room with the wired Xbox 360 controller connected, with the light indicating it is P1. In the other room I have my Shield TV, with two Shield controllers connected to it.
  7. Figured it out perhaps, working now with what might be called a workaround: I have a 360 wireless controller active on the streaming pc. With that connected, and with raw input on, Retroarch through Gamestream is now detecting 2 controllers. Multiple controllers enabled, I again confirmed SMB3 2 player. I'm about to run out for a wired 360 controller to see if I can just leave it in when i take my shield abroad. Aaand it works. 360 wired plugged in, it works. Mame, SNES, and NeoGeo cores working 2 player, too.
  8. DOS76 got it for the raw option. As for the sound issues, it might require a reinstall. I can't say if this is even the best practice, but i unzip the Retroarch package to a new folder and copy over some folders from the old install. Like config, saves, states, etc.
  9. Gamestreamed second controller works now! 1.6.0 stable allows for low latency controller polling (I think that's technically accurate) using the newly added "raw" input selection. I just confirmed with SMB3.
  10. You've probably known this but the new Retroarch version 1.5.0 (stable) doesn't fix this, either.
  11. I'm able to stream BigBox fine on Gamestream, it's just Retroarch that can't (or won't, from what poisongoomba has heard) detect/poll signals from setups such as Shield controllers on gamestream. Shield controllers work great with other emulators on BigBox through gamestream, even multiplayer.
  12. Okay, I figured it out. Obvious at it may seem, you need the free VirtualHere SERVER app installed on your Shield/streaming device and the CLIENT on your pc. I made sure that the Mayflash entry was set to "AutoUse This Device" in the right click menu and right-click Ignored everything in the client list besides the Mayflash bar.
  13. I've heard success stories about this but they're about as in depth as "mayflash+gamestream+virtualhere+shield=works!" If anybody has pulled this off successfully, can you go over the steps?
  14. Okay, you may have already figured this out but it's Retroarch that's the weak link here. I can confirm RA 1.3x something worked and now 1.4x something doesn't for the Gamestreamed Shield TV controllers. Other emulators like PCSX2 and ePSXe work with two shield controllers via launchbox/gamestream fine, but not retroarch. It's a shame, too, I JUST warmed up to RA. I was also taking the RA's core updating and controller auto-mapping for granted; currently I'm stumbling through downloading standalone emulators and configuring their controls for P1 & P2 one by one. Thankfully, I can keep the portable platforms on RA. But unfortunately, the last word I've heard about RA devs implementing this boils down to "nopes", in so many words.
  15. I'm encountering the same thing, with 2 wireless 360 controllers on my pc. I stream Big Box to my nvidia shield tv and only get 1 controller working in Retroarch even with Multiple Controllers Enabled on the shield. I haven't tried these yet, but I'm thinking about either 1) getting two wired 360 controllers permanently plugged into my pc so retroarch ALWAYS recognizes two of them or 2) manually editing retroarch.cfg for the second controller, copying the button assignments from first player.
  16. Ah! Okay yeah I was confused hahaha. Wish I found your post earlier. Later!
  17. Ok.... I guess delete this topic since you already covered it...(?) Have a good one.
  18. I was never able to get the RA ScummVM core to work before they released the RA 1.4.1 stable posted Feb 2 2017 (1.4.0 broke something with ScummVM), hence the post.
  19. The default one, and a few others. Haven't had as many stutterlag problems with Retrofresh Detailed, if any.
  20. There's probably a similar post somewhere, but I personally couldn't find it, wanted to share how I got one game running using only Launchbox (both desktop and BigBox views) and Retroarch. The RA core for the newest stable version 1.4.x works but requires the game folders to be named as the "short name", a tidbit hidden deep within the bowels of githubrepoatlaswikiforum-land. Here's my steps: File Explorer [POSSIBLY NOT REQUIRED BUT...] Copied all my "long name" ScummVM game folders to a Retroarch\roms folder I created [IMPORTANT!!] Renamed all my ScummVM game folders to their "short name" using this list: http://scummvm.org/compatibility/1.9.0/ Retroarch Updated the ScummVM core Loaded Content for "Beneath a Steel Sky" by selecting the "sky.dsk" file from the Retroarch\roms\sky folder Confirmed that it booted up, used the "Select/Back" button on controller to get to the core's menu and quit out of it File Explorer [MOST LIKELY IMPORTANT!!] Confirmed that the "scummvm.ini" file was generated in the Retroarch\System folder Launchbox Added the game in Launchbox as an imported ROM file - see attached screenshot for the minimal whatever I had to do Pressed "Play" in Launchbox I've only tried one game right so far which has a *.dsk extension and I don't know if Retroarch requires the folders in its root directory. But I'm quite fond of BASS, so this was a small victory. Feel free to remove the (?) from the topic title IF this method has been confirmed to work for others.
  21. Could have sworn I saw a post about that. But anyways I switched to RetroFresh Detailed Theme and it's blazing now.
  22. Okay, I'll see. I'm one of those that have a K series intel CPU so I've always had bad lag and stuttering when scrolling on Big Box. Thanks for the posts with recommendations about that, I think it may require a CPU change to finally smooth things out.
  23. I only unchecked Rhythm Games, have a total of about 1200. Will be cutting it way down but am just curious about the effects of hiding games instead of reimporting (which in itself isn't a biggie, either).
  24. I'm currently going through MAME to cut it down (seriously don't need all the games there), and was thinking about hiding them instead of deleting them altogether from the list. My question is - does LB still process hidden games in the backend? True, I can check it out myself and get a subjective opinion, but I don't know how LB is coded.
  25. In the early days of LB, the scraper it used resulted in some near-useless genre tags. I would have "RPG", "Role Playing Game", "Role-Playing Game", "Role Playing" and "Role Playing Game". It came down to me editing the XML manually. Thankfully the LB DB has a preset selection of genres, but some more refinement is needed in certain genres that are much too broad to facilitate easy lookup. Of course, it should be another predetermined subset so we don't have "Hockey", "Ice Hockey", "Ice-Hockey" and "Winter Stick Sports" though. An example would be: RPG Turn Based Action Strategy Sports American Football Football Tennis (...etc...) Shooter Shmup First Person Shooter Third Person Shooter On Rails
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