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dmjohn0x

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Posts posted by dmjohn0x

  1. Im looking to put together a small HTPC build (i3-3240 @3.40ghz) curated to only have a collection of the best 2player Couch games. (Trying to avoid Fighting games except for the very best ones)

    This is what I got so far (Recommendations needed!)

    MAME
    -X-men The Arcade Game
    -The Simpsons
    - TMNT
    -Ninja Baseball Batman

    NES
    -Mario Bros.

    SMS
    ???

    SNES
    -Final Fight
    -Final Fight 2
    -Final Fight 3

    Sega Genesis/MD
    -Streets of Rage

    Playstation
    -Fighting Force
    -Fighting Force 2

    Sega Saturn
    -NBA Jam

    Sega Dreamcast
    -Soul Calibur
    -Power Stone

    N64
    -Mario Kart
    -Smash Bros
    -Diddy Kong Racing
    - Goldeneye 007
    -Mario Party 2

    NeoGeo
    -Metal Slug Games
    -Wind Jammers

    Gamecube
    -Smash Bros Brawl
    - Soul Calibur 2
    -Super Mario Strikers
    - Mario Party 4

    PS2
    -Twisted Metal Black


     

  2. On 7/6/2019 at 10:48 PM, LeeXiuLong said:

    Any way we can get an import for the epic games store similar to the Steam import feature? Games that I currently own in my Epic Games store but have yet to download? Would be nice to be able to see all my options for playing from my launchbox including these games that I have yet to download. Thanks!

    Or, quit supporting the only Storefront on PC that promotes exclusivity contracts to segment and strongarm PC Gamers.

  3. XboX isnt possible. Currently, the only active Xbox emulator is still a ways off before being considered usable. It only boots several games and only a few of those are playable.

    Gamecube is possible Via Dolphin.

    PS2 is possible, but the only Proven emulator for PS2 is PCSX2 which is x86 only and not open-source, meaning whichever platform you use has to either be x86 or have an internal PS2 emulator.

    Seems to me that your best bet is likely an x86 mini-PC build using BigBox. That said, Storage WILL be an issue. PSX alone is 500+GB for just the complete US RomSet. PS2 has significantly more games and many of them on DVDs rather than CDs (4.5gb vs 700mb), Gamecube discs are mini-dvds so roughly 3x larger than your average CD.

    If you want to play the entire GC and PS2 library without issue.... I'd suggest a gen 2 Ryzen APU. Alternatively, you can pick up a 4th gen or better i3 and a gtx 750 or better gpu. Both will probably need 8gb RAM because Win 10 and large BigBox collections can be resource hungry. But by far, your largest issue will be Storage. 2TB minimum for highly curated sets for those two consoles. Also, a bonus, Wii should work reasonably well on any system that can emulate Gamecube.

    You can easily consolize a PC to do what you want, but if you were hoping for something as small as a Single Board PC like the Raspberry Pi for this project, we are likely still a several years away.

  4. Personally, I like achieves a lot at first on Steam and the like, but lost interest quickly when they started giving you achieves for simply playing the game.

  5. 1 minute ago, Lordmonkus said:

    I really don't believe it was a selling feature but I do know people like them.

    I mean, for some it was, I remember people using it as a selling point for 360 until Playstation added trophy support. And I knew people who specifically bought some games because they had more achievement  point per dollar.

  6. Ah, I just know while some people are vocal about not caring or wanting achieves, many people do. It was a selling feature of the 360/ps3 generation. Its important to more than a few people and Id hate to see it just scratched out as impossible and not revisited going forward.

  7. On 5/28/2019 at 5:27 PM, Jason Carr said:

    Hey all, I have a new email going out with some of this info, but it may take a few days for everyone to get it. Wanted to open up discussion on two of the remaining items from the poll.

    First off, controller definitions. On the pause screens we put in a place to display the controller definitions images from EmuMovies for the Arcade platform. These images are available for free from EmuMovies (so you don't need a paid account). For example:

    Centipede-01.thumb.png.28d1b27ed3b2c9b06aa4508a21ff037c.pngThey now display on the pause screens with the default pause theme for the Arcade platform. To be honest, I don't know of a better way to do this than to just use images like this. It would be great if images like this were available for other platforms as well, but I think arcade is the important one because it has all of the different games with different controls. Based on this, I'm considering crossing the "Control Definitions" item off the list. I know there are other things we could add, like Big Box navigation icons and such, but those are so theme-specific that it's probably best to leave up to the theme developers anyways. Thoughts?

    The other one to discuss is "Retro Achievements Further Integration". I added the retro achievements list to the pause screens, so you can now view your achievements while the games are running, which technically does cover the item from the poll. There are other things we could do, such as leaderboards and such, but honestly I'm fairly doubtful that there would be much interest in those types of features. I know that the #1 thing that people want is live achievement popups (in the game as you get the achievements), but there are a number of hurdles in the way there that pretty much make that impossible, including a lack of features with the Retro Achievements API. So considering all of that, I'm also considering crossing off the retro achievements item as well. Thoughts?

    What I do plan to tackle next are "Custom Default Game Images for Each Platform" and "Proper Support for Pinball", which hopefully will both make it into the next official release. I'm trying to push things forward here, because I believe there are some great items that we can put on the next poll that would probably be more popular than some of these remaining items to tackle. That said, if you have suggestions on either of these two items (or the other two that I'm looking to cross off), I'd love to hear them. :)

    Id vote we not remove Reto Achievements. Its a wanted feature and just because the API doesnt give itself currently to better integration easily doesnt mean its impossible or wont be so later. Has anyone reached out to them?

  8. 7 minutes ago, Lordmonkus said:

    Updating from PD isn't hard at all. Just remove the torrent file from your seedbox torrent UI but leave the content on the server. Download the new torrent from PD and rename the folder on your seedbox to match what the new set will be and pull the torrent into your seedbox torrent. It will do a check and only download what is new and updated, which won't take long at all. Then you can use the text list to grab what you want from your seedbox how I described above.

    I know its not difficult. I was simply thinking about how much better it'd be if we could figure out how to completely automate the process.

  9. Just now, Lordmonkus said:

    Oh you must have been talking about the first No Filler batch file which wasn't mine exactly, I stole it from a forum thread on arcadecontrols.com site.

    I did a version 2 of the No Filler project where I took feedback from people here on the forums and on Discord and built a set / batch file which uses the Non Merged Mame rom set.

     

    Nice. Gives me an excuse to update to the latest MAME set. Thanks for your work, brother.

  10. 1 hour ago, Lordmonkus said:

    It's not even 25%, it's far less than that. A full rom set imported into Launchbox using all the filters to remove the junk is approximately 2700 games and my No Filler Mame set is 429 roms with a few duplicates for choice between 2 player and 4 player games like Gauntlet and TMNT.

    Nice, did you update it? Last time I ran it, It took me down to somewhere between 600 and 800games if I remember correctly. Either way, it was a great start and at least made it manageable for me to further curate the set by hand.

  11. 15 hours ago, eXo said:

    Ah, I replied with this status update to a post I didn't know existed... Lol.  There is a different thread I had been active in and posted the discord link.

     

    https://discord.gg/Nd5xtDZ

     

    After reading through the thread I did want to state there seems to be a little confusion. While I have no problem with syntax_x, and I appreciate him making this post, he is not directly involved with eXoDOS. I also don't recommend following his post. You are better off using my v3.11 projects as they already have launchbox set up.

     

    V4 will be setup with launchbox.next.

     

     

    Wasn't following him anyway, no offense Syntax. I've been thinking about how best to merge your sets into a single build as is. and then working on an eXoDoS big box 4:3 Theme.

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  12. 12 hours ago, kiddanplay said:

    I can agree with that...but I think we’re talking 2 separate trains of thought....those who want to curate and ensure complete preservation of full galleries vs those who want a nice collection to play and have fun with....eventually as we begin building our systems we fall into either side of that camp however at the end of the day it’s about playing and enjoying and therefore to me getting a complete set importing and playing is the key and as time goes on if I decide to curate I can however once you import enough full sets of systems you have more than is humanly possible to play....I did the math at 1 game a day it would take me 49 years to play my system start to finish...so in my head I ask myself why curate any further? But I don’t knock the boys who do especially the ones that torrent their curated sets :-)))

    I guess I can understand that. I've got so many Fullsets backed up, but when you drop them all into a huge collection, you'll have a bad time finding anything worth actually playing. And Curation is really tricky. You need to find just the games that are good, or at least, interesting, and then further parse that number down so there is a fantastic selection and its not so many as to be overwhelming for the end-user.

    Monkus shared a great curation project for MAME called All-Killer No Filler, and while it cuts down the set to around 25%, even it is too full of options to be realistically something your average gamer would be able to go through. But its a fantastic starting point.

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