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Posts posted by Zaazu
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I'm not too familiar with xaml but i'll give it a go, thanks
Edit: Actually I can't find the controls loaded event, am I missing something?
http://pluginapi.launchbox-app.com/html/390a66a8-e09a-df6d-bf1e-87352d7a4cd1.htm
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Hi,
Is there any way to tell when the pause menu is loaded? I can't see any System Events for the pause menu.
Thanks
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I've resorted to using the core splitter, that way I can have separate configs for each system.
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@JaysArcade No worries, I've added them to the folder under _JaysArcade Bezels.
I've also removed RLauncher as most of the stuff I need is now built into LaunchBox. I've not had much time to make new bezels however I do plan on making more in the future.
Edit: Also uploaded the GIMP patterns I use to the _SOURCE folder which allows anyone to make the repeating manufacturer texture. Load them up in gimp and use the fill tool.
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Looking good!
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Looking good, keep up the good work
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Another way to disable the dolphin bar controllers from RetroArch (and possibly other programs) is to use this program:
https://github.com/briankendall/devreorder
Just download it, edit the ini file to include the ID of the 4 controllers, then copy both the ini and the dll to the retroarch root directory. That's it, RA should now ignore the dolphin bar.
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Just now, eatkinola said:
Okay, I'll need to add some more logging then. I'm working on an update and will try to get something to you for testing probably this weekend.
Awesome thanks!
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Thanks for getting back to me.
29 minutes ago, eatkinola said:LB's built-in startup screens require emulators to run fullscreen (if I recall correctly), but WL requires they be run in windowed mode. Because of this difference, they are not compatible and you must choose one or the other.
I've tested the built in startup screen with Dolphin which runs in windowed, that works just fine?
20 minutes ago, eatkinola said:Thanks for the log file -- that's all there is to the log file? It seems to initialize WL but not invoke it when a game is started. Would you please double check you have disabled the LB startup screens? Did you try it for emulators for which it worked on your other computer? Does it work from BigBox?
Yep that's all I have for the log file, can confirm that the startup screens are disabled for both LB and BB, I've tried it with Dolphin and Retroarch, nothing happens and finally, it doesn't work in BigBox either.
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Is there any chance you could make it so it would work with LB/BB's game startups?
Maybe have the option to disable this version if the default one is active? I like the customization of the default game launcher, but the pause menu and bezels from this plugin.
Thanks
Edit: Can't get this to work on another computer I have. No fades, no pause, no bezels. This is with the default game launcher disabled ofcourse.
Log: https://pastebin.com/jBfZUEyb -
Don't launch bigbox/launchbox as admin, and if that doesn't work try launching xpadder as admin.
I use a software called DS4Windows, and that wasn't being launched as admin, which is the problem I had. Good Luck.
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That's strange, how about trying to run mame as admin?
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I had this exact problem the other day.
Are you using DS4Windows or InputMapper? If so, you need to run those programs as administrator.
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Quick update, decided to backup my system, so I could download the latest beta, the slowdown is still present when I switch to VLC.
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Try unticking "Use All Controllers" in Options > Controller. See if that fixes it.
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5 hours ago, Lordmonkus said:
Jasons betas are usually very safe to use and it's easy to roll back using a previous version installer in the Launchbox\Updates folder.
I updated to the latest a no major issues other than a small fire
Its nothing personal, it just feels like every time I make a change to something, two other things break :D.
Right now i've got this weird interaction with LaunchBox/BigBox where keyboard commands aren't being passed from InputMapper to any Emulators if I launch them through the frontend, but if I launch them manually with rlauncher, it works fine. Just randomly broke one day, I'll figure it out .
Anyways, had like a 10 hour gaming session with friends and no slowdown so deffo fixed with media player.
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I won't risk using a beta build on my machine, I'll try it when it's released and report back
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11 hours ago, kmoney said:
@@Zaazu Curious if you open your standalone VLC config folder in C:\Users\%username%\Application Data\vlc\vlcrc with Notepad++, what version of VLC does it say you are using?
Just took a look, it says ### vlc 2.2.6
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9 minutes ago, kmoney said:
@@Zaazu Curious if you open your standalone VLC config folder in C:\Users\%username%\Application Data\vlc\vlcrc with Notepad++, what version of VLC does it say you are using?
I'll take a look when I get home later.
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2 minutes ago, Jason Carr said:
It does sound like maybe VLC's GPU acceleration isn't working for some reason. I guess that would be my best guess as to what's going on.
Weird thing is, there's absolutely no problems until I launched one or two games, then it would get bad.
Is there anything I can do to help you figure out what's wrong?
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5 minutes ago, neil9000 said:
Could it be that VLC got currupted somehow? Might be worth deleting the VLC folder and letting Launchbox recreate it and see if the issue remains.
Tried that already, still had the same problem
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Pretty confident the problems gone away, was playing a bit last night and encountered no issues. Thanks to everyone for the suggestions.
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1 minute ago, DOS76 said:
No Jason was looking into it but ran into some difficulty and it got put on the back burner. I'd say if WMP is working just stick with that for now
Will do, still running games and returning just fine. I guess I never tried WMP since it had a scary warning "Possible compatibility issues".
[API Question] System Event for Paused?
in Third-Party Applications and Plugins (Development and Beta Testing)
Posted
This is great, thanks, I'll take a look!