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sucramjd

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Everything posted by sucramjd

  1. I'm back Again had some issues with After effects all sorted now heres a new video hope you enjoy, more coming soon hopefully glitch free from now on. namco.mp4
  2. some cinematic themes by me will upload at the weekend hope you enjoy. sorry about the post earlier was at work and on my phone it didn't post right for some reason Sega Model 2 Konami Classics Irem Classics, needs to be trimmed down as this was my first attempt Sega Model 3 more to follow in the next few days enjoy
  3. they do look great when there not blown up like above
  4. Well i've been busy, converted the emu movies main menus to gifs so these are now being used in my fade in screens still undecided out a controller layout just not sure where to put it
  5. https://vimeo.com/201757402 some of them working
  6. So I have gone back to my original plan, uploaded a video because you cant really see what happening in a screen shot, maybe could have the controller layout as a pause screen? bandicam_2017-01-25_22-59-46-080.mp4 can we embed videos on here?
  7. I don't know i'm just not feeling it with the control pad
  8. Better worse the guide button blinks
  9. had an idea i'll get to it tomorrow and post the results
  10. you see how ive got a arcade cab or games console showing a gif (animated screen) so you want a say 360 pad with what animation flashing buttons with txt or I'm confused. explain to me what you want.
  11. mame ones I mean about the multi fade images, consoles should be straight forward.
  12. yes you could, but you'd have to have a fade image for every game, I guess you could have the buttons light up on the control pad, tell me more about what you want and i'll see what I can do. i'll work with anyone who wants to get involved in this little project.
  13. tell you what, you guys decide how it should look then i'll crank them out, so you just drop them in your rlauncher folder and away we go.
  14. does anyone have a background of the city video or the other ones I could mix it up a bit 1920x1080 please, nicked the background from hs.
  15. thanks mate, its the little image in the bottom right, that I wanted advice on really good Idea or not? it plays a little animated gif converted in photoshop so rocketlauncher can use it not to sure about the tv though, thought i'd go with the time period now I'm not too sure, what do you think?
  16. just looking for some feedback guys, I used to make themes over at hyperspin but I fell outta love with that front end, I still use rocketlauncher coz its one hell of a piece of software, anyway I love big box and I'm also using rocketlauncer aswell, I was never to keen on the fades and bezels so i've decided to make my own borrowing a bit of art from here hyperspin and pretty much anywhere I can find good sources thank you THK for your logos and I miss you and your guidance, anyway I was thinking yes the little spinning round thing at the bottom of the fade screen needs spicing up a bit its boring so here's what i've come up with, a small but not to small system image that was converted from gif to png of a game playing on each system, as far as I'm aware theres no limit on how many frames you can use most so far as been 20 and it runs fine, so as I I said just after a bit of feedback really, oh and its a unified fade and when I get round to it bezel set aswell enjoy.
  17. just looking for some feedback guys, I used to make themes over at hyperspin but I fell outta love with that front end, I still use rocketlauncher coz its one hell of a piece of software, anyway I love big box and I'm also using rocketlauncer aswell, I was never to keen on the fades and bezels so i've decided to make my own borrowing a bit of art from here hyperspin and pretty much anywhere I can find good sources thank thk for your logos :), anyway I was thinking yes the little spinning round thing at the bottom of the fade screen needs spicing up a bit its boring so here's what i've come up with, a small but not to small system image that was converted from gif to png of a game playing on each system, as far as I'm aware theres no limit on how many frames you can use most so far as been 20 and it runs fine, so as I I said just after a bit of feedback really, oh and its a unified fade and when I get round to it bezel set aswell enjoy.
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