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skainlurmis

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Everything posted by skainlurmis

  1. Thanks everyone, so here is something that I would like to implement someday. On the third screen, I've made a few mock up "fan-arts" that would show up. It ...would be a bear ...because it's basically making an image for ....sigh ...every game that exists ... but, ya know ..it's nice to have a project.
  2. Thanks so much everyone, I really appreciate all the kind words! I'll hop back on here in the next day or so to get everything figured out, and uploaded. Thanks for everyone's support!
  3. Hey everyone, so I'm (slowly) working on a new theme inspired by the aesthetics of "New Retro Arcade Neon". Up to this point I've only done the platforms that I currently have myself. This really started as a vanity project, but I figured maybe other people would be interested. The individual platforms take a pretty decent amount of work, so they take a while to produce. I also am using some assets from different sources: - The background image is a screenshot from New Retro Arcade - The carpet texture is also from New Retro Arcade - The ambient arcade sounds are from Andy Hofle's Arcade Ambience Project I'm also planning on making images for the third "Game Details" view with the "Play, flip box, etc." (the one a lot of people turn off). But that's tabled for the moment. A bit of the in's and outs of this are that; as I am not a programmer ..at least not a skilled one, these platform images are actually Banner image replacements. My intent was to only really use this one view so that works fine, but if you wanted to use a different view it would look a little screwed up. I figure in the future they could be converted to be platform videos, but I just don't have the time to work all that out at the moment. So this is both a heads-up saying "Hey this is something in the works", but also a request for a little help. As I try to make the files ready for upload here, I'm running into a problem with my XAML. File paths need to be changed to make background images work, but the bigger issue is that, when I copied the them file and moved it to my desktop to edit it, it now gives me an "Invalid Markup" and my "transistions:transistionpresenter" tag is giving me errors. SO!!! All that being said, if anyone is interested in helping me figure this fellow out, I will gladly upload the theme folder for anyone to play around with and actually get working. I hope this is something you guys are interested in, and thanks for being such an awesome community, and Launchbox for being such an awesome product! YOUTUBE DEMO Download link: http://forums.launchbox-app.com/files/file/224-new-retro-big-box/
  4. Hahaha no no. I just worded it vaguely. I also dug a little deeper and figured it out (as is the way whenever I post asking a question ) So what I didn't understand was really any of the ins and outs of save game stuff for Demul. I was in possession of a .vmi file and what it turned out that I needed was a .dci file. I also needed the program VMUexplorer, so I could load that save onto my virtual memory card. Did that. It works. Hooray. thanks for getting back to me though. Launchbox is the absolute best.
  5. Hey everyone, has anyone had experience importing a downloaded game save into Demul? I have a .VMI file and am pretty clueless how to get it from one place to another. Thanks.
  6. Thanks for getting back to me, I appreciate it. Now heres my next question..So in most view (as long as you haven't turned on the "skip games details page") it takes you to a 3rd page. The one that has Play, Flip Box, etc. Is that a separate view? If I wanted to make a 3rd background or theme for that page would that be possible, or is it cycling out something in that space? Does that make sense? Thanks again!
  7. Hey everybody, getting into xaml because Launchbox is so great. As I am dipping my toes into xaml, I am curious about video stuff (or really images too). Is it possible to skew images or video? ALA an angled screen and the video be proportioned as such, or is that flying too close to the sun? Thanks everyone.
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