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AzgoRAth last won the day on December 11 2021
AzgoRAth had the most liked content!
About AzgoRAth
- Birthday 01/22/1992
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So when the double control is in effect, when i press up or down in the game for example, i can also hear BB navigation sounds for up and down. If I press A in the game, the game registers the A button being pressed but so does BB so BB launches the selected game again so i end up with 2 games running at the same time. No the correct behavior is for BB to not work when a game is running or other window/screen is the active window/screen. The other window(s) can be literally anything or even just the desktop on another screen. So with retroarch, it doesnt pause controls when its not the active window so I can play a game on 1 screen while browsing the net on another screen which is correct for my needs.
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I figured out how to replicate the issue. So if im running any emulator from bb and any of the other 2 screens are the active windows instead of the emulator and I close/shut down the emulator, the double control thing happens. In order to stop it, I have to click on bb so it becomes the active window and then that fixes it temporarily. Which means I must try to remember not to have any other window active when i close the emulator. Kinda defeats the whole purpose of multiple monitors though.
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Ok looks like disabling that option didnt fix the problem as the problem came back. I'm trying to figure out how to control bb without it being the active window because it almost seems to do it kind of randomly.
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Program: Bigbox OS: Windows 11 Specs: ryzen 2700x, rtx 4070, 24gb ddr4 ram, 512gb Sata SSD Action when crash occurred: Opening Achievement list for any game in BigBox. Theme: Default Type of input: controller List of plugins: only the default ones that come with BBnative-v1-BigBox-20260927T220152549Z-p17580-t17872-C00000FD-03bac667-32b6-45fb-ade5-dfc45a98.dmpnative-v1-BigBox-20260927T220152549Z-p17580-t17872-C00000FD-03bac667-32b6-45fb-ade5-dfc45a98.dmp logs.evtx logs.zip Debug 2026-09-27 11-59-51 PM.log
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I found a bug in the latest beta. BB crashes when I try to open the achievement list for any game.
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AzgoRAth started following LaunchBox 13.27 Beta Thread , LaunchBox 14.1.0 Beta Thread , LaunchBox 14.0.1 Beta Thread and 2 others
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Hey guys. Thanks for new update. I think I figured out what was causing the issue with multiple monitors that I was having in the previous version. It was the *Use controller in Launchbox* feature where even though bigbox wasnt the main focus window, the LB controller part was still in control. After disabling "Use controller in Launchbox" options and clearing the controls, the problem looks to be fixed now..
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Hey guys. Found a bug which affects multi-monitors. So i noticed a lot of the time if BB isnt the active window when i launch a game, i can hear BB navigation sounds at the same time so my controller is basically controlling BB and the emulator/game at the same time even though the emulator is on top of BB. If I click on BB 1st to make it the active window and then launch the game/emulator, my controller will work on the emulator/game only (normal behavior).
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What theme is this?
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Hi guys. I tested the beta and can confirm the dinput bug is fixed. thanks.
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Hey guys. The controller bug in BB from the betas is still in 14.0. I noticed this bug affects ps4 and ps5 controllers with the "Wireless Controller" profile in bigbox where navigation works but every 4-5 seconds, the controller/navigation stops working for about 1 second and then works again and then rinses and repeats the same problem in a loop. When i plug in my xbox series x controller, everything works fine, when I revert to 13.27, the ps4 and ps5 controllers work perfectly fine and when i selext xbox emulation on DSX so my DS5 controller acts as an xbox controller and i select xbox controller in BB, the bug stops so its definitely the dinput/wireless controller profile in 14.0 that's got a bug.
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Hey guys. I'm also having a controller issue in beta 2 in bb where i have to press the direction buttons multiple times to navigate in that direction once. I reverted back to beta 1 and the issue is gone but if i revert back to previous versions, i have to delete the plugins folder because I get error messages regarding the new adobe reader plugin and LB and BB dont launch.
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Yeah I have all the RA platforms except standalone in my LB build. No worries.
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Sorry Joe. The ones that aren't showing are: 3do arcade arduboy atari 2600 jaguar jaguar cd colecovision elektor arcadia 2001 fairchild channel vectrex magnavox odyssey 2 pc 8800/8801 pc fx turbografx 16 n64 nds ndsi nes fds gba gbc pokemon mini virtualboy 32x genesis/mega drive saturn psp uzebox wasm4 watara supervision wonderswan
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Hey guys. I just updated to beta 2 and about more than half of the retroachievement systems dont have achievements anymore and the achievements scanning doesn't work/help much. I tried overwriting the rahasher with the latest one on github but not much better. So far the only systems that show achievements now are: Amstrad CPC Apple II Atari 7800 Atari Lynx Interton vc4000 Mattel Intellivision MSX TurboGrafx-CD Game Boy GameCube Wii Sega CD Dreamcast Game Gear Master System SG-1000 Neo Geo CD Neo Geo Pocket PS1 PS2 SNES
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AzgoRAth changed their profile photo
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So, multiset is a new feature on RA where you can unlock base sets and subsets at the same time by using only the base rom (or subset-patched rom for Specialty Subsets) instead of playing a different rom per set. Oh another problem I found is the plugin in it's current state can't tell if the unlocked achievements are hardcore or softcore unlocked. So as you can see in the picture, I have unlocked all the achievements in Hardcore except for "THE MAN" which I have unlocked in Softcore.
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