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Ultra God Azgorath

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Everything posted by Ultra God Azgorath

  1. Make sure the achievement badge is enabled because it sometimes gets disabled/hidden when importing and scanning roms. I've extracted all my DC games and imported only the .cue files and the platform is named "Sega Dreamcast" and about 98% of them are being detected as RA compatible.
  2. Hey guys. As of 13.2, I found a badge bug in LB which only shows itself on the Nintendo DS platform. So I've imported a complete set of DS roms that are compatible with RA but the trophy badge doesn't appear after scanning unless I select/highlight a game so that the achievements show in the game details panel and then press CTRL+R to refresh the view and only then does the badge appear for that game and if I re-scan my ds collection for achievements, the badges that show after doing the above get reset and disappear again and I have to repeat the above process all over again to see the badge. Let me know if you need screenshots.
  3. The latest 1.6 update is awesome and I think the achievement progress bar is ingenious. However, I found an issue with the list view where pressing the DELETE button on my keyboard when trying to delete games isn't working and I have to right-click and select delete manually while it works fine on Image view.
  4. This is awesome news. I was wondering if and when he was going to come back and continue work on Mesen and Mesen-s.
  5. Is your rom archived or extracted? I have the same issue on a lot of games on various platforms when these roms are in zip format but are successful when they're extracted or sometimes vice versa. Try importing 3 copies of the game, 1 extracted, 1 archived in zip format and 1 archived in 7z format and see if any are successful.
  6. No problem. Keep up the good work.
  7. Sadly the same thing is happening even on the default theme. Also changed that option to false but issue persists.
  8. Hey guys. Just bringing to your attention that in beta 4, LB doesn't refresh the view after making any changes such as enabling/disabling badges, renaming game titles, switching between list view and images view, etc. LB only refreshes and shows the changes after I select another platform.
  9. Wow I didn't notice/realize that. Thanks for the info.
  10. Hey guys. So after testing beta 3, I've found 1 thing that may require some attention. Most RA platforms don't have the Achievements option showing in filters in LB. I have scanned all the cartridge-based platforms' roms for achievements. The only platforms that do show it are Nintendo 64, Nintendo DS, Nintendo Entertainment System, Nintendo Game Boy Advance, Sega Genesis and Super Nintendo Entertainment System. The rest don't show it. I haven't tested the CD-based RA platforms yet but will test that soon. The "All" platform also shows it too.
  11. Awesome stuff. Good to know. 1 Thing I'm curious about though. If a cheevo dev deletes his set for a game from the RA website and re-adds it a few days (or maybe weeks) later, will cheevo re-scanning the platform update the cheevo status of that game automatically or would we have to delete, re-import and re-scan the entire platform again?
  12. RA scanning in beta 2 is now working for me too. Thanks guys. Just wanna let you guys know though that PSP and PS2 cheevos aren't currently being detected in LB if they're in CSO and CHD formats respectively but ISO formats detect cheevos fine. A small handful of PS2 CHD roms are detecting cheevos but 90%+ of them aren't. I assume it's because they have different hash values when in these formats. Hopefully this is something that can be looked at and sorted in the future as CSO and CHD are awesome space-saving formats for these 2 platforms.
  13. Same as mine. A few slight differences such as updated .net version on mine but about 99% the same.
  14. I'm also having an issue where LB crashes while calculating RA ID/hashes but there's no error message and there's no logs in the log folder either. All my roms are extracted and my disc-based games are in chd format except psp which is in cso format. However, it doesn't matter which platform I scan nor their rom format as LB just crashes the same way with any platform and any rom format, even in zip format.
  15. Hi guys. So I downloaded custom-made folders from this link: and put my roms in the correct folders but when I try to import any of these folders from Tools>Import>ROM Files, the import wizard doesn't detect any rom files whatsoever in them. I can still import the files via drag and drop but if I do it like that, LB doesn't detect any new files with the "scan for added roms" option when I add more roms to the folders. However, If I put my roms in normal, windows-made folders, LB detects all the files and imports them with no problems. What could be wrong with these custom-made folders (or LB) that's preventing LB from detecting any files in them? AFAIK the creator made them in such a way that you can rename and move them however you like without the icons changing/disappearing but they should still be folders at the end of the day.
  16. Nice upload. Are you considering doing these platform videos, logos and playlist files for every other platform that has RetroAchievements as well or just for some platforms?
  17. Awesome update to this theme. Just wanna let you know though that in the Platform Views and Game Views if there is no clear logo for a platform or game, the name appears empty instead of showing text. Other than that, everything else works good so far.
  18. Hi All. So I'm curious to hear what software/utilities for what emulation needs you guys use that you would suggest/recommend that are still active and updated as of 2022, except Launchbox and RetroArch as I'm already using them. I've checked Zophar's Domain but most of the software/utilities on that website are old/dead and haven't been updated in MANY years. I'm not looking for any specific software or specific type of software so you can list anything and it's main use(s) as long as it's active and its used for emulation purposes.
  19. Does anyone by any chance have LB v5 installer to share? I'm curious to see what BB was like when Jason first released it.
  20. @Mr. RetroLust Just wanna let you know that @dreamy's above problem still affects all the platform views, even on 2.5.1.
  21. Hi guys. Just a quick question on a little situation I'm having. So currently I'm downloading and importing every single rom that is compatible with retroachievements (yes this includes multiple regions and hacks for the same game etc) and the folder structure is made so that each game entry on the RA website is a folder and inside each folder is 1 or more "linked hash" roms in zip format. Now, when I'm importing into LB, I make sure to tick "Use folder names instead of ROM file names for game titles" and "Combine ROMs with matching titles into a single game" and for the most part this works very well. However I've hit a snag with the pokemon games and I'm sure this will affect other games with similar names too. So I have 2 folders. Folder 1 is called "Pokemon Red Version ! Pokemon Blue Version" which has 10 RA compatible roms in it and folder 2 is called "Pokemon Red Version ! Pokemon Blue Version [Subset - Bonus]" which has 4 RA compatible roms in it. Now, because the game names are very similar, when I import them into LB, LB will combine all 14 roms into 1 game entry called "Pokemon Red Version ! Pokemon Blue Version" instead of importing them into 2 separate game entries, named the same as the 2 folders respectively and combining 10 roms into 1 entry and 4 roms into the other entry. Is there a way I can import these 2 folders as 2 separate entires without changing any names or is this a feature that isn't implemented and thus I should add it to the features bitbucket wishlist?
  22. It's the launchbox metadatabase that names your roms in LB. So basically in order for LB/BB to show achievements, the game name in LB MUST be identical to the game name on the RetroAchievements (RA) website. So for example, lets say you import a N64 rom called "Donald Duck - Goin' Quackers.z64", the LB metadatabase will detect and name the game in LB as "Donald Duck - Goin' Quackers" but LB will say "This game has no achievements" because on the RA website, the game is listed as "Donald Duck - Goin' Quackers | Donald Duck - Quack Attack", so you MUST manually rename the game in LB to "Donald Duck - Goin' Quackers | Donald Duck - Quack Attack" in order for LB/BB to show the achievements. Also if your game name in LB has "&" in it and the RA website has it as "and" or vice versa, rename the game name in LB to the one that is on the RA website. As long as the game name in LB is exactly the same as the name on the RA website, letter for letter, number for number, special character for special character, the achievements will pop up.
  23. Ok you're right it's working fine now. Must've been a problem with my old LB setup. Thx again.
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