Hello all, this is my first post on the launchbox forums:
I'm trying to move my arcade cabinet front end setup from Hyperspin to Bigbox.
In Hyperspin, there were tools to split out subsets of roms into unique XML files that acted as Hyperspin/RocketLauncher's database of roms per wheel. That way, if you had a rom set of 100 roms, but only wanted to display 50 of them within your front end wheel, you could create an XML for just those 50 roms and then only the art/logos/videos would be available for that subset of 50. (usually you would do this to break roms out into arcade manufacturer like "Capcom Classics" or similar.
In my old setup, I had a main wheel of basically my full mame rom directory. I was able to use "Don's Hyperspin tools" to thin the list down so it didn't have all the crazy adult/mahjong type games, but it was still ultimately flawed as I had multiple copies of some games (2 player and 4 player versions of "Xmen" for example).
I'm trying to not reproduce those problems in the new Bigbox setup by utilizing this "All Killer, No Filler" work that seemingly a lot of effort has went into:
http://forum.arcadecontrols.com/index.php/topic,149708.msg1563036.html#msg1563036
I would like to utilize the XMLs generated from the "All Killer, "no filler" work in order to only import those specific Mame roms and only sync art/logs/videos for that subset of games.
I'm too new to Bigbox so far and have not been able to find out if this is possible or not, thanks for any help and really appreciate it. Really excited to start using Bigbox!