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viking last won the day on April 15

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About viking

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  1. UPDATE !! v.1.1 Updating the color system by @faeran Now the colors should work with the latest version of BigBox. I didn't do anything here. ALL the credit goes to @faeran and @Jason Carr !!!!
  2. A big thank you to @faeran and @Jason Carr for their help !!!!!!!!!!!!!!!!!!!!!!!!!!!!! I was blocked by an obsolete plugin that I had not developed. (and that I am quite incapable of developing) Remember that I am a graphic designer, not a coder. I am so damn bad and a very slow developer. Fortunately, our 2 Superman have integrated color management by platform into BigBox !!! If that's not incredible!!!!! An updated version to correct this problem will soon be rolled out to regular channels. Thank you for your patience ! Some of you know, I have had a few health p
  3. @Wol666 Yes you can. Find the file that corresponds to the view you want to modify. (see download page) For example, take: WheelGamesView.xaml Open it with a simple text editor. (Like NotePad++) Find the "COVER BOX ART" (here, line 900) Replace this part : Source="{Binding ActiveGame.FrontImagePath}" With : Source="{Binding Path=ActiveGame.Box3DImagePath}" If I don't say stupid things, it must work!
  4. You have not been ignored. I have been hospitalized a lot as a result of the Covid last month. I'm still recovering. =) I like the result on the selection overlay. (your 1st picture) Less on the main page. Overloaded. I'm not guaranteeing you anything, but I'll think about it. Otherwise, you can make your version and post it here. I could add it as an option with your credit if you wish. =)
  5. Hi all ! Sorry for my late response. Health concerns. I will first finish v.2.0 of the theme before return to videos. I take your suggestions but I dont know yet the order. @Knowcontrol : Strange, my EmuMovies username no longer works and neither does the password recovery !! I no longer have access to the site or to the FTP !!!! I don't know where the problem is coming from. I will try to send them an email. For the location, I put the path in the initial post: FTP ://Upload Here/_Video Snap Submissions/COLORFUL Platform Video Set/
  6. Sorry, poor translation on my part. ^^ No, of course it's not that bad. I just find it a little bit too big. But I don't know the original hardware. You are surely right!
  7. You can try this : For example this file > PlatformWheel1FiltersView.xaml (make a bakup of this one) And remove these part : line 277 <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="TotalGamesCount"> <DiscreteObjectKeyFrame KeyTime="0:0:0.0" Value="{x:Static Visibility.Collapsed}"/> <DiscreteObjectKeyFrame KeyTime="0:0:3.9" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.
  8. Niiiice !!! Good job ! Yes, in 3D, postproduction makes the difference. Your visual is very good. I only have a few remarks: - The mouse scale. She's way too big, isn't she? - The color of the orange background is too much, maybe a little less saturated? If I had the time, I would have done ALL the platforms in 3D! ^^
  9. Yes, it's planned Strange ... It is indeed on the LaunchBox FTP. You should be able to find it with the "LaunchBox Platform Video Download Tool".
  10. Sorry for the late reply guys, I'm just done with the covid ... ^^' Speeding up or slowing down the animation is going to be a real pain in the ass. You have to change the time values of each element relative to each other! Sorry =/ If adventure motivates you, these are all the time values in the <StoryBoard> part of the view. Don't forget to save! Each update will overwrite your changes.
  11. Sorry for my late response, I'm just getting out of the Covid .... I'm running out of ideas to help you. Really sorry. At home, it works well locally and even on an unraid VM! Hope someone can help you! I have other views in development with less animation. Maybe it will work better for you!
  12. Thx @C-Beats Of course I read Jason's doc. But these settings have no effect on my wheel. No matter how much value I give them. I try SelectedScale and ItemSpacing, but no effect ! =/
  13. THX @RedSnake ! it's works ! ABOUT THE WHEEL : OK I understand. It makes sense with an ortho camera. But how to do it ? Do I have to cheat or is there a "clean" method? @Jason Carr ? See code above. To have the selected item larger than the others.
  14. A big THX to @faeran who gave me the solution! It works ! I come back to 2 questions: Sorry, I'm a bit rusty on the code ^^ #01 New Wheel : @Jason Carr 's new options are amazing, but I can't seem to make the selected item bigger than the others. Here is my code. Where is my mistake? <coverFlow:FlowControl x:Name="FlowControl" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Grid.Column="0" Grid.ColumnSpan="10" Grid.Row="0" Grid.RowSpan="10" ImageType="Boxes"
  15. Yep, based on TextGameView v4.2 😉
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