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d8thstar

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Everything posted by d8thstar

  1. haven’t even used big box yet on this build. and yup, that is the setting i have in LB. i’ve tried holding, delayed button presses, nada.
  2. i see the BB flash, the voice over, then hangs on black screen. any thoughts? 2025-08-12 06:27:23 PM FIRST CHANCE EXCEPTION: Cannot locate resource 'views/launchbox_theme_folder/fonts/redhatdisplay-black.ttf'. at MS.Internal.AppModel.ResourcePart.GetStreamCore(FileMode mode, FileAccess access) 2025-08-12 06:27:23 PM Music.Pause Start 2025-08-12 06:27:23 PM Navigation Manager loading new view 2025-08-12 06:27:23 PM Navigation manager changing views. ResetTree: True 2025-08-12 06:27:23 PM Music.Resume Start 2025-08-12 06:27:23 PM New Navigation Manager stack: DiscoveryPageViewModel 2025-08-12 06:27:23 PM Setting FlowVideo for to false 2025-08-12 06:27:24 PM FIRST CHANCE EXCEPTION: Operation is not valid due to the current state of the object. at WinRT.ExceptionHelpers.<ThrowExceptionForHR>g__Throw|38_0(Int32 hr) 2025-08-12 06:27:24 PM FIRST CHANCE EXCEPTION: Operation is not valid due to the current state of the object. at WinRT.ExceptionHelpers.<ThrowExceptionForHR>g__Throw|38_0(Int32 hr) at ABI.Windows.Storage.IApplicationDataStaticsMethods.get_Current(IObjectReference _obj) at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor) at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr) 2025-08-12 06:27:24 PM FIRST CHANCE EXCEPTION: Exception has been thrown by the target of an invocation. at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr) 2025-08-12 06:27:24 PM FIRST CHANCE CONTINUED INNER EXCEPTION: Operation is not valid due to the current state of the object. at WinRT.ExceptionHelpers.<ThrowExceptionForHR>g__Throw|38_0(Int32 hr) at ABI.Windows.Storage.IApplicationDataStaticsMethods.get_Current(IObjectReference _obj) at System.RuntimeMethodHandle.InvokeMethod(Object target, Void** arguments, Signature sig, Boolean isConstructor) at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr)
  3. i've tried everything I could find. anyone have a script i could plug in that will exit xenia with back + start on a controller? thanks
  4. using NEStopia core, mouse is WAY to fast to shoot any ducks anyone know how to slow it down?
  5. trying to get this one working with a commandline so that the lightgun games start up with P1 as a lightgun (mouse). any thoughts all? thanks so much!
  6. i'm just an idiot i was NOT saving game remap files. i am now and all is golden! but these instructions are fantastic. i'm saving a sni it of your directions into my RA folder, no more doing this user error. thank you again so very much!
  7. thing is, i KNEW that. i've set up RA many times. each time, i'm learning to ride a bike again anyways, thank you for your time and just listening
  8. oh god i wish! controlled folders, great guess! i moved my RA to the D drive, the log started saving! i will walk you thru what it is ai am doing: set emulator to RA, core is either genesis_plus_gx_libretro OR gearsystem_libretrro, as far as i can tell, the only two that will allow a mouse as a light gun load up the rom "wanted" quick menu > controls > port 1 controls (have also tried port 2) > device type: light phaser (or whatever it is called in the other core) can now return to game and the mouse works, as expected go back into quick menu > overrides > save game override (active override file now says "wanted") exit restart wanted mouse no longer works. go back into quikc menu, control 1 is now set to a control pad pull hair our, curse at screen rinse and repeat I am editing my own post and leaving the above in case anyone else has issues. GIANT user error, i was saving the game config, NOT the controller REMAP. seems to be working now... i swear im smarter than this thanks for listening and offering advice!
  9. thanks for the suggestion, will give it a try. something is buggy though. i am setting up mouse in flycast games that use lightguns. i have RA in a window and a side window open to where the flycast configs save. i was able to save one game config. i followed the same exact process for another light gun game and it would not save. my workaround was to copy the cfg file for the one game that did save and save a copy for each of the lightgun games. ill report back once i try your suggestion. and thank you for your time :)
  10. can anyone help? ive watched so many tutorials, i've followed all directions to the T, per game configs just. dont. save. i'm pulling my hair out! this is so frustrating!
  11. with your help my friend! and i did try a fresh download and guess what? it STILL wouldn’t work as i needed. you are the man with gold ini’s thank you again!
  12. thank you man! it worked! not sure what was wrong with my ini but it must have been corrupted somehow, i copied all your text into my file, didn't work. i used your file and it worked. thanks again my friend!
  13. i have spent HOURS, removing all saved configs, quick menu, set controls, save game config, load the game, settings not saved, tried 'overrides', tried saving per game 'remap', none of it saves, sweet baby Jesus! i'm pulling my hair out!
  14. if your willing to keep trying, so am I and yes, i have a mouse / keyboard but trying to set this up for a friend so it can be run completely in BB mode, controller only. here are the requested files my friend! Supermodel.log Supermodel.ini SupermodelRAW.log
  15. the light gun games, mouse no longer moves the cursor, lost world, ocean hunter, la machineguns, etc. they only see my mouse in rawinput. anyways, i think it's a roadblock i cant seem to get over. but i do thank your time!
  16. thanks man for going the extra mile... i set my controls EXACTYLY like yours, mouse games dont even see the mouse now! i thought maybe the wireless mouse i have? tried a few different ones lying around, same thing. the ONLY time that damn cursor moves, is when i have the input set to rawinput. i hate to set up something like joy2key for what is essentially 3 or 4 games but i think i'm running out of options. unless anyone has some super AHK script i can use. as always, thank you
  17. been a while but if i’m not mistaken, SM requires raw input for mice. no lightguns, just the one mouse, one keyboard and one xbox controller. box is for a friend, only setting up as single player. thank you guys!
  18. i have a keyboard and mouse also plugged in. but only the one xbox controller. i’ll give it a try with just the controller…
  19. old timey gamer here, that back button will always be called a select button thank you guys so much for your time. i wish i could say the above script worked for me but unfortunately, it doesn't. i confirmed, button 7 is back, button 8 is start. tried with the controller on BT and also plugged in with cable. any thoughts are appreciated, thanks again guys
  20. HAHAHA! OK, i removed the script... pic shows I set the controller correctly. still can't quit in light gun games only. all other SM3 games quit just fine...
  21. i have the below in the running script and all games exit fine ACCEPT light gun games. the lightgun games are set up as raw input in the game cfg files, might that have something to do with it? thanks!
  22. oh wow, pleasure to meet you and thank you! for me, specifically, looking for emerson arcadia and, bally astrocade system themes. those are the only systems i am running thru MAME. thanks so much!
  23. joe, you rule, thanks a ton bud!
  24. ah cool, thanks a ton my friend, up and running! curious if you might know of mame system bezels? looking for bezels for thos eobscure systems.. anyways, thanks a ton bud!
  25. OH! The download FINALLY started and downloaded VERY quickly, i now have my bezels back, THANK YOU! if i may ask, is it possible to have multiple bezels per game? i'd like to try some of the communities bezels but diont want to ditch what the "stock" bezels are. thank you again!
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