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DjBlades

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Everything posted by DjBlades

  1. Ah right. Guess I'll write down any future deletions on a list to submit when it's fixed Thanks for the fast reply! edit: Actually, would replacements still work?
  2. I had a few done within this week, and the Ac!d ones were done near yesterday. I can try them again if you want.
  3. I've been trying to fill in the gaps in my library's items on the Database, and I've nearly finished getting "Fanart - Background" pictures for each one. I only have four games left, but they don't have any fanart and likely never will as they're not the kind of games to get art... I have Color Cross, Rampart, Art of Balance and Art Style: Rotozoa left to get backgrounds for. Would anyone be able to suggest some pictures that could work as backgrounds? Anything that looks good behind my menus would be fine, even if it's just an instance of gameplay at high resolution.
  4. The Launchbox DB seems a lot faster to use since the updates, but it seems to have also broken deletion requests. I deleted two screenshots for Metal Gear Ac!d as they were from the sequel, and added a proper screenshot to replace them. All these actions were approved. However, whilst the new upload went through, the deletions did not. I thought that I may have made a mistake, so I submitted the deletion requests a second time, in which they were approved again, but still the images remain. I did the same for Mario Galaxy 2, deleting a watermarked image and uploading a normal one. Deletion was approved, but never went through. Is this just a bug on my end, or a problem with the DB itself?
  5. Heyo everyone. I've got little to no experience in XAML, other than tweaking the text in existing themes and seeing what changes. I've been trying to set up a view designed to give more focus on the backgrounds that I can toggle to in the menus. I've already got the toggle part down with the Switch View bind, but it's the design of the view I'm having problems with. Ideally I want a big view of the background, with the game's covers scrolling horizontally at the bottom, but at a very small size. I tried it with the ModernMini theme, but my attempts didn't work that well The "Recent Games" section at the bottom of the default Platform view would be perfect, and I considered cannibalizing it and inserting the code into another theme, but I couldn't find where it was kept. Could anyone give some tips on how I could accomplish a view like this? I'm aware of the View Images bind, but I'd prefer to be able to scroll my games at the same time.
  6. Definitely seems so. There were 2 rejections and 5 approvals, when it was blatantly the wrong game... Upon closer inspection, 5 images out of the 80 I uploaded had watermarks. Some of them were extremely hard to see, but others were pretty obvious. Anyways, I'm uploading replacements for all the watermarked ones. Should have checked over my images an extra time before uploading them, sorry. edit: I went through my library and looked at the screenshots others have added, and I've submitted a few replacement requests for the ones that have watermarks. I hope that makes up for the work I've caused
  7. And it seems people approved it anyway. Huh. I'll submit a delete request right away though.
  8. Ah darn. Guess I'm going to have to live with my upcoming first rejection then
  9. Pretty much as the title says. I've been uploading a large amount of gameplay screenshots to the database, but accidentally uploaded a screenshot of the wrong game for Mario Party 6. Is there a way I can remove this submission without waiting for it to go through the approval process?
  10. Using the beta solves it! Thanks! I also made a topic on the issue tracker, should I remove that?
  11. I'm using the official release currently, but can swap to the beta right now if it'll help.
  12. I did some testing, and I think I understand it. In all situations, picking the first option, to overwrite all metadata worked and both images were downloaded. But I'd prefer not redownloading my entire background library each time a new one is submited I did as you said, unlinked a game with no background from database, then used the search button to link it again, I tried to scrape both that game, and a game that already had a background at once. No images were downloaded. Then I tried scraping two games that both didn't have a background, that worked fine, and backgrounds for both games were downloaded. From that, I presumed that Launchbox tries to scrape the first game, detects it already has a background, and downloads nothing. From that point onward, it doesn't download any more backgrounds as it's already decided not to for the first game, so I guess it doesn't even check the other games afterwards. I did one more test for that. I scraped three games at the same time in alphabetical order, the first didn't have a background, the second did, and the third didn't. As expected, the first game downloaded a background, the second was skipped as it already had one, and because of that it continued skipping games afterwards and didn't download a background for the last game. Is this a bug I should report, or intended behaviour?
  13. Heyo folks. I've been uploading a fair amount of "Fanart - Background" pictures to the database to make my bigbox setup look nicer. I've noticed there's a delay between the image going live on the database and actually being able to be detected by Launchbox, but I just wait a day or so and that's fine. The problem I have is trying to get the backgrounds for multiple games at once, Launchbox just... Doesn't. If I use CTRL A to select all the games in my library, then use the metadata tool to download backgrounds for all my games, it does not download any at all, but still gives a completion message. If I select the individual game and do it again, it works completely fine. Even trying to do it with two games selected, it doesn't work. I'll have to give it some more testing soon to see what cases affect it, but for reference I always use the second option, to not overwrite existing metadata fields.
  14. Yup, got it! I just had to edit a few columns and rows until everything fit. I had to add an extra column to the list too because some elements weren't lining up properly, but aside from that it works fine. If anyone wants the same, I'll link the file I changed here. It's not very well done, but it's something. Example TextGamesView.xaml
  15. Ah right, thanks for doing so. I guess I'll give it a try in my spare time too. If it's just as simple as altering some coordinates, then I'd rather not waste other people's time.
  16. That's absolutely perfect. I played about a bit changing colours, but I'd never be able to work out the placements of all the objects Out of curiosity, what parts of the XAML did you change to accomplish this? Was it just changing coordinates?
  17. I've been using this theme for a short while and love it. Only problem I have is that the list is a little small. Would it be possible to remove the console icon in the bottom left, move the details rectangle over to its space and extend the game list down further? I have no knowledge of theme design so I wouldn't even know where to start trying it myself
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