Jump to content
LaunchBox Community Forums


  • Content Count

  • Joined

  • Last visited

Community Reputation

61 Excellent

About bbweiners

  • Rank
    32-Bit GPU
  • Birthday 11/19/1980

Recent Profile Visitors

1,124 profile views
  1. Thanks @Dawson1989. Every time I think I'm done, something else comes up, haha. The last things I need to do is get it working with the new font system, take a few screenshots and make a couple of videos. I'm going to end up having to break this theme with all the new views into two themes. Unfortunately, there's only so many views you can do in one theme. I can't give any specifics on when I'll be done, but I'm hoping less than a week.
  2. Yep. I'm about done. I just need to get everything organized. It should be updated soon.
  3. I didn't have spaces in the directory, Random Image Selector. This is awesome! Thanks!
  4. Hey @jayjay, Thanks for this. Unfortunately I can't get it to work. I put the RandomImageSelector.dll in my theme plugins folder. I added xmlns:ris="clr-namespace:RandomImageSelector;assembly=RandomImageSelector" to UserControls I added <ris:RandomImage HorizontalAlignment="Center" VerticalAlignment="Center" Grid.Column="1" Grid.ColumnSpan="1" Grid.Row="1" Grid.RowSpan="1"/> to my HorizontalWheel2GamesView.xaml (I also have the grid stuff setup). I threw some image files in the root of RandomImageSelector directory, which resides in the root of my theme folder as well as Launchbox/Images. I threw some more images in every subfolder that is titled RandomImageSelector. So what am I doing wrong? Am I completely off (most likely)? Thanks
  5. Does anyone know if it's possible to have a directory with image files that you could have randomly selected from? That way if you have multiple images you'd like to use in a view you could have them be chosen at random from a directory rather than assigning a static image. Thanks!
  6. Hi, I'm trying to create a theme where I have some auto sizing for the width of several things. The problem is I can't figure out how to use auto size and be able to have my column start at specific spot no matter the resolution it's being displayed on (scaling). All I can figure out is how to have it start at an absolute spot, so it won't scale properly. Does anyone know how I can get around this? <!-- RELEASE DATE/PLAYMODE/GENRE/RATING GRID --> <Grid Height="{Binding ElementName=Canvas, Path=ActualHeight}" Width="{Binding ElementName=Canvas, Path=ActualWidth}"> <Grid.ColumnDefinitions> <ColumnDefinition Width="310" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> <ColumnDefinition Width="30" /> <ColumnDefinition Width="auto" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="1025*" /> <RowDefinition Height="20*" /> <RowDefinition Height="35*" /> </Grid.RowDefinitions>
  7. These look great! Do you happen to have the .psd still? I might want to try creating a few myself.
  8. Thanks! I'll upload the new views when everything is ready. The switch theme isn't using wallgamesview, which is what I'm using. It's using boxesgamesview. They are not the same. Boxesgamesview only shows one row of games, while wallgamesview shows 3.
  9. Awesome! One quick note. I'm picky. For all the console and playlist icons, I like to have the logo width take up 75% of the square/banner that it's on. It seems to be what works the best with this theme.
  10. Here are some images of a few new views/modifications.
  11. That PSP image looks great! I'd love to include that style artwork with this theme. I think your artwork and my theme compliment each other well.
  12. Thanks! I can always send you a version where there's an image file instead of video. It isn't hard to do. Also, if you know a way to be able to highlight the selected game in WallGamesView that would be awesome. As far as I know it's not currently possible to do. But if you know of a way, please let me know and I will include it.
  13. Did you switch views? Can you post a screenshot?
  14. I'm in the process of working on two new games views and one platform view. Here is the first --
  15. Thanks Adu. It's currently not possible to do what you asked. You can hide the video for three seconds and show a screenshot, but the video still loads and plays. So, that kind of defeats the purpose of what you're asking. I actually wanted to do the same thing on another of my themes.
  • Create New...