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Trevo525

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Posts posted by Trevo525

  1. 21 minutes ago, neil9000 said:

    Unfortunately that is part of the problem, people think its easy, it's not.

     

    True.

    It's .net core, and it relies on some Windows exclusive libraries too. As stated previously it would more or less have to be a complete rebuild and not a port. Actually Android is closer to Linux than Windows so if it does ever happen its possible that it would be a port of the Android version and not the Windows version.

    Also it should be notet that 1 million is nothing compared to the estimated more than 1 Billion people who use Windows. At the end of the day though it's business and that needs to be respected, this isnt a hobbiest product, made by volunteers, its a Company making a product and having business related costs like staff who need paying and things that hobbiest projects like Batocera or Retrodeck do not have to contend or deal with.

    Long story short, its not as easy as you think.

    Thanks for the response. I commented here before I read the main thread in the /linux/ subforum. I am a professional c# developer, and I assumed that it would have been created with wpf in mvvm and therefore pretty easy to port to different platforms. But, I didn't know the different libraries that are being used that are Windows specific.

  2. Steam Deck just passed 1 million units sold. Is that enough to start taking it more seriously? (referring to the people who said it's no big deal on the first page of this thread) I'm not really sure what makes it so difficult to port to Linux in the first place. LB is a C# application. Is it based on .net Framework and not core? Either way, I use RetroDeck on mine because I like having a launcher for roms seperate from my Steam games and EmulationStation-DE does just fine. It sure isn't Launchbox though..

  3. @Daniel15 I saw the same thing 🙂 Hopefully there will be two versions for a little while though. I'd rather have it under WINE so I get access to the themes.

     

    @Sbaby That would be great. You could probably do the same thing with something like this could come in handy. But Linux is much lighter and the default Drivers on Linux would be much better.

  4. On 7/19/2021 at 1:09 PM, Daniel15 said:

    Launchbox uses .NET, right? I'm not sure whether you're using .NET Core or the classic .NET Framework, but have you tried compiling and running it with the .NET 6.0 preview? .NET Core should already have parity between Windows and Linux, and even moreso in 6.0.

    Or do you mean there's a lot of Windows-specific (or Windows-preferred) code in Launchbox itself?

    The other point worth noting is that Valve have their fork of WINE called Proton. It's designed to let you play Windows games on Linux, and it's what they'll be using on the Steam Deck. You could see if Launchbox works well in Proton.

    I believe WPF is the holdup. They can't rid of WPF because it's what allows the easier themes. It would also change how themes work so they wouldn't be cross-compatible.

  5. I'll take wine support for now though. Looking forward to seeing if/how well it will get ran on Steam Deck. The Steam Deck's OS is based on Arch which is a rolling release distro. What this means is it gets the latest updates faster than things like Ubuntu. This may amount to nothing but it will probably help in getting this running well in WINE (Wine Is Not an Emulator).

    More importantly, Arch has access to the AUR. This will make installing Launchbox SO MUCH EASIER. Someone will probably make a launchbox-steam-deck that will have it configured pretty perfectly I imagine. One command and it's installed. If the developers see enough demand in that market, then they will happily make a more native implementation, as they have said before. 🙂

    • Like 2
  6. So, as to not break any rules I'm going to say this. I am not asking for piracy. I am only trying to download games that I already personally own. But my question is. Some people on here have very massive collections of games. How should I get ROMS? I have use every Torrent I have found, again legally. Where does everybody get there's? Because I don't even know how to make a ROM of games that aren't discs..

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