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Bobsaidwzob

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Everything posted by Bobsaidwzob

  1. I've installed this theme in big box and it's the first time I've used it so I apologize if this has been answered already. There are a few things I'm a little confused about. First, as far as the gameplay videos for each individual game, where am I supposed to download that? I've only seen the platform views which I already have. Second, I'm not sure how to display the 3d box art as well as the cartridge/spinning disc at the same time. I've tried playing around with the settings and I'm sure I'm just missing something but any help would be great. I've also edited the priorities in lunchbox for this so it should be set properly in there. Lastly, for each platform, the game list is on the right side of the screen but is in basic font. How do I switch that to show the clear logos I have in launchbox? Thanks for your help
  2. For most of the systems. I know theres some already out there for the nes, snes, and master system. There's also a bunch of cartridge based systems that are missing any 3d cart artwork. The gameboys, genesis/md, game gear, super famicom, 3ds, ds, 32x, virtual boy. As far as theo nes already out there, they're not really what i was looking for but I've been using them for the time being.
  3. Would anyone be willing to create some realistic looking 3d cartridge templates for some systems? I have the 2d cart template I use but I'm looking to also have a 3d version and am not great with creating 3d images in photoshop (repousse). I'm looking for more of a realistic looking detail on the sides than just a plain extrusion. Thx
  4. Thanks. I realized that after the fact. My start bar was always over the bottom of the audit window so I never noticed the text stating that.
  5. When I audit my games, I use it to see which games are missing artwork. Does anyone know where the information pulled from the audit is stored? I assume it is in some xml file somewhere but I'm not sure where. I'm looking to import that info in a spreadsheet.
  6. Thanks for your help. I ended up finding a way to get a cdi file out of it with discjuggler and the games seem to run fine.
  7. There are a few things that I would like see implement in future build. One I'm not sure if it already exists but in iTunes, when you edit song info, there is a way to go to the next song within the editor by clicking on the left or right arrows at the bottom. If there was a way to go to the next game to edit without having to click "ok" every single time and then back into the editor that would be great. Like a next game button or something similar would be great. I would also like to know if it is possible to add another category for artwork. The only category I'm looking to add is Box Art Alternate. I'd like to have 2 types of 3d box art for a single game and if there was another category where I could place the secondary box art, that would be helpful. Lastly, I know this has been brought up before but I didn't see a solution for it. As far as the audit tool goes, I mainly use that to see which games are missing artwork. I there was a way for me to export that information easily it would save a lot of time. I'm not really sure where that information is stores within the lunchbox folder and if it is an xml file or not. I just want to be able to place that info into a spreadsheet. Thanks!
  8. Ok thanks. I'll try using the standalone and see if that works.
  9. I am using reicast. It says the core support chd files under core info in retroarch. Redream also says it supports chd files. I got one chd file to run out of 30. The difference with that file was there were raw files along with bin files. Not sure if that has anything to do with it.
  10. Tried this tool and the file converted fine but does not play in retroarch. I can't get any chd file to run, only my cdi files that I already had. I tried this tool too and I was having the same issue I was having before. Said the program was processing the conversion but no new file generated once it was complete. I've attached a copy of a gdi file for a game that doesn't work either way. I have the corresponding bin files in the same folder with the same name. There has to be some reason I am just missing that causes this process not to work. Thanks.
  11. Thanks for your help. I was also using the dreamcast gdi zip before and I couldn't get any chd files. It was running normally but nothing would be converted once the process was complete. A little odd but I'll give the cue to chd a shot and see if that works.
  12. I have a few dreamcast games with a gdi file and multiple bin files. I tried using chdman to convert them to chd files and they don't seem to work. I don't receive an error message but there is no new chd file when the process is complete. I'm not really that familiar with gdi files but I assumed that it's similar to bin/cue files with ps1. I know the file names match up with the text in the gdi file. One file for example, has 3 bin tracks. All the same name with (Track 01).bin and so on. I also have GDI to CHD converter which I think uses chdman in the background and that doesn't work either. Any help with how to get this to work or if I need to do anything would be great.
  13. Its mapped to my computer as the z drive. I changed dolphin to not run as an admin as well and that seemed to fix this issue but other things arose that I can't do without admin access.
  14. Right now I have all of my roms on a WD MyCloud and would like to keep it that way. There are two related issues I am having. One, I cannot load any wii or gamecube games because the program wants me to run it as an admin. I did that but when I run as admin, it doesn't recognize the cycloid and doesn't load any games. LB acts like the drive disconnected from the network, which it did not. When I don't run as admin all of the games show up as they should. Is there any other way to avoid the requires elevation error for wii/gcn games without running as an admin? The other issue I am having is dolphin related. I compressed all of my gcn isos in dolphin to gcz format. If I try to double click on that file either in LB or in the root folder, dolphin won't load it. There is some sort of parameter error. This is another issue where dolphin acts like the network drive is offline when it is not. I cannot add this drive as a directory in dolphin because it says it is offline. I'm not sure how to get around that. I also cannot find a fix for this online. My command line in LB is -b -e. The games were working fine before I compressed them. The compressed games only load when the list is populated in dolphin itself and then i double click on the game inside of dolphin. Anywhere outside of dolphin no matter where the file is located, on my c drive or elsewhere, it gets the same parameter error. Any help would be appreciated. Thanks.
  15. Is there any difference in load times or lag by keeping games on an external hard drive vs on my c drive?
  16. Bobsaidwzob

    PS1 3D discs

    Is there a collection that's available with this type of artwork for ps1 discs? I've only seen a few games with this type of artwork available.
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