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mpfjr

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Everything posted by mpfjr

  1. Naw, I have the same issue and found your post. Trying to set up game controllers and having a heck of a time as I am getting stuck the same place you are.
  2. I am still working on my first setup and found a point where I believe that has to be a much easier way to do this. So I have set up Retroarch for the emulator for most of my games. In this example I am talking about coin-op or mame roms. I downloaded a bezel pack that contained the .cfg and .png files which is great but I don't know how to auto-populate the bezels with individual games. So my procedure right now is to go to the game within retroarch, load it up, start+select to back out to the menu, go over to settings, down to UI, to Overlay, then navigate to the game specific overlay eg, 1941.cfg, then back out to the quick menu, press up one time to end up at the bottom where it says override game overlay, press A to select, then back out, close content, and open the next game 1942 and repeat. At this rate with over 10K games I'll be at this for days and days. I would think there would be a single downloadable config file that I can edit that would point all games to their respective .cfg files and if they don't exist defaults to mame-horizontal. For example, if you look in the Overlays folder you'll find the .cfg files. Those files have data like this: " overlays = 1 overlay0_overlay = 1941.png overlay0_full_screen = true overlay0_descs = 0 " Whereas if we look in the /retroarch/config/FB Alpha folder we have a .cfg file that looks like this" input_overlay = ":\overlays\ArcadeBezels\1941.cfg" " As those are not the same format, it isn't like I can just copy and paste the .cfg files from one folder to the other. And since each rom has its own .cfg file, it isn't as easy as copy/pasting information. I'd have to copy and paste all the .cfg files from the overlays folder into the config / FB Alpha folder then edit each one removing the previous information and replacing it with the new data and then changing the name to associate with the rom. That might take just as long if not longer. There has to be an automated way to do this. Hope I was clear in my explanation.
  3. Ok then that is what I'll have to do. I will make a temp folder, move the existing .jpg's into it, copy the .pngs over and see how it goes. Thanks
  4. Edit: I found a thread on the same topic. I still think it should be easier than it is and as mentioned in the other thread it doesn't delete everything. Videos for example, which would take up the most room, are not deleted. I have large collections of roms that contain many many games that I don't like or will never play. I want to go through each emulator platform and delete the games. So I started doing that by looking it in thumbnail mode and control-clicking on each game to delete and then pressing delete to eliminate 20 or so at a time. But then I go into the folder where the roms are and it appears that it only deletes it from launchpad not the roms directory. Is there any quick method to delete the game from launchpad but also from the roms folder and also delete all associated art work with it? If you have a step by step procedure for this I'd appreciate it very much. Coming from Emulation Station on Retropie I was able to go into edit meta data and delete the game and it would also physically delete the rom which worked great but it wouldn't delete the artwork. I'd like to get the 2TB size of my setup down substantially and I can easily accomplish that if I can delete games without having to go into the folder and delete them manually one at a time.
  5. I imported my Atari 2600 roms and I used emumovies to get images and video. Only a few of my games show up with a background art in the menu when pre-selecting the game. Others just have a text with the game title. I have a lot of flyers and such in .png format that I thought I could use but it seems Launchbox uses .jpg so I would have to convert every image to .jpg to start with. Also does it just grab any image that has the same file name as the game or is there a xml somewhere with literally every path to every individual game media file? Because that would be a chore to edit. Or is there a better way to do this? Thanks
  6. I paid for BigBox. Doesn't BB offer many or all of those same features?
  7. Gotcha. I'll see if I can dig up some of those cosmetic features and see if they are a reason for me to use it as well. Thank you all!
  8. Oh of course. Makes sense. Follow up question to everyone. I was watching a tutorial where mame is used but also rocketlauncher is used to .. well... launch mame. Why is Rocketlauncher something worthwhile to add between mame and launchbox? I don't see the benefit.
  9. Thank you. What is RA? I saw you mention it a few times but I am not familiar with the acronym.
  10. Very new to this as I just purchased a license yesterday. I was following along with the tutorials and got a bit lost. So I did the following. First I have a lot of mame roms from a retropie image that I have. No clue what version they are but I believer there is a standard rom version they use? Well when I set up Launchbox following the tutorial it recommended mame which gave me a link to download the most recent version .196. However most of my roms show up as not working. So I acquired a .196 romset and tried those but it still had many issues. That is when I found out about romvault application and I was able to "fix" the set. However some games like Donkey Kong, which is my go-to rom for testing new emulators, still shows as "This game has known issues..." upon start up when I load it using Mame64. So my questions are. A) is it fixable (the rom) so it doesn't have "known issues" or is this the way it is? B) can I tell mame to ignore this warning? C) CAn I tell Launchbox to ignore this warning transparently? or D) is there another emulator I should use instead? Retroarch? Or one of the mame#### versions? I think on my raspberry using emulation station it likes advanced mame for many roms. So what do you suggest? Or how can I fix it? Thanks
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