Bedwyr Posted December 22, 2015 Author Share Posted December 22, 2015 Not exactly per our discussion earlier, but I tried to change the video filter in Snes Next on a whim to see if there was something I might like. No filter setting was stable; retroarch would immediately crash when any filter was selected. I got similar crash behavior using Mupen64 and I'm honestly kind of put out about that. Why such an allergic reaction to a filter setting in this case? Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 22, 2015 Share Posted December 22, 2015 I got crashes when trying to change certain filters too. Change them before you load a game, so in the case of LB, you'll need a custom config for that core, load the core select the filter, save the config then either load a game or relaunch in LB. Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted December 22, 2015 Author Share Posted December 22, 2015 Yeah that worked. How do you disable filters, though (without loading notepad++)? In the menu there's no option to simply disable a given filter. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 22, 2015 Share Posted December 22, 2015 No clue, I don't use the filters. I wanted a x2 to x5 option without distorting our rounding pixel edges and I thought Filters would do it, but I found the Pixellate Shader instead which works wonders so I just never touched the filters since. Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted December 22, 2015 Author Share Posted December 22, 2015 Thanks. Gah and they moved the shader options. They used to be next to the video filters. I can't set the shader settings without a game loaded. editorial: I'm grateful for the UI changes they did make, but the organization of options and methods violate all kinds of UI design principles. The menu system doesn't need a re-think. I think the entirety of Retroarch needs to be re-factored toward a friendlier interface from the way automated controller bindings work to the way file saving works ("Save to Current" doesn't exist btw... the menu options are: "Information", "Load Configuration", and "Save New Config"... no option to save to loaded config except "save on exit"). As a citation: https://www.cs.umd.edu/users/ben/goldenrules.html At a glance I'd judge the Retroarch UI to be bad at 1, 2, 4, 5, and 6. editorial over. Thanks for obliging. Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 22, 2015 Share Posted December 22, 2015 Are you on the latest RA revision? https://i.imgur.com/gKWBEz9.png Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted December 22, 2015 Author Share Posted December 22, 2015 1.2.2.7 from Stable. 1.3 fix a lot? Quote Link to comment Share on other sites More sharing options...
SentaiBrad Posted December 22, 2015 Share Posted December 22, 2015 I personally keep up with the nightly and I've never had to revert back to an older version after upgrading. I do know the save config difference between the two version, i am unsure about anything else. If you don't know how to carry over your settings to a new install you can take a look at the tutorial on our YouTube. If you already know how you don't have to watch it, but just in case. :P https://www.youtube.com/watch?v=otnJNjiu7RA Quote Link to comment Share on other sites More sharing options...
Bedwyr Posted December 22, 2015 Author Share Posted December 22, 2015 Yeah, I come from a different engineering background and usually assume that unless there's a compelling feature or there's a security exposure issue, I'm usually disinclined to update. But that's the aerospace instincts talking. Thanks for the ref. Quote Link to comment Share on other sites More sharing options...
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