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How to properly import Dreamcast GDI/bin/raw format games


bujinkanrn

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Hey guys,

What is the proper method for importing Dreamcast GDI games into LB?  I've tried once with my whole GDI/bin/raw collection and royally screwed it up.  From having watched a video or two online, I knew to leave the "Use Folder Name instead of ROM Name" box checked.  I also used the "Add Folder" option, as I have about 250 games to import. 

The problem I ran into was that every single file was imported as its own copy of a game.  For example, "Skies of Arcadia" Disc 1 has a GDI file, 2 BIN files, and 1 RAW file.  When I tried to import the entire folder, all 5 files got saved as separate copies of "Skies of Arcadia."  That left me with over 2000 game listings under "Sega Dreamcast" when I only have about 250.  I need all of the files to be copied over into my Launchbox folder, but I only need for LB to point to the GDI image.

I could manually copy over each game into my LB folder and add it individually to my LB library, but I'm sure there is a better way.

Has anyone successfully accomplished pulling over an entire GDI library at once?

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Here is what you need to do you need to do everything you are doing up to the point when you import the folder when you click that and Windows File Explorer pops up type *.gdi into the search bar when it list the gdi games click the 1st one then click ctr+ a you can go down the list and make sure that they are only .gdi games to make sure then import them. Using this method you won't be able to move them into your LB games folder during the import if that is where you want them to be however you just need to move them their before hand and then tell LB to use in the current file location. I hope this helps you get it sorted.

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