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Posted

Hi

I am trying to switch my .7z (with .gdi file inside, two track bins, and one .raw) dreamcast games from using Rocketlauncher to using LB.

So, after the extraction, Demul pops up and that's it. No game launch. Works fine in RL.

Any ideas?

Posted

seeing a lot of posts related to this. doesn't look like there is a good solution. will set back to Rocketlauncher until I find a "simple" clean way to set this up.

Posted (edited)

@ckp I didn't see a feature request for migrating multiple files inside a zipped package when "Extract ROM archives before running." Although I'd think that would be the default action...

I'm sure @astoufu would vote it up.

Edited by timekills
Posted

any idea why i cannot exit the game anymore like i could without the batch file method? i tried with and without Xpadder but still no luck if i run it from batch file.

Posted

Ok, looks like modifying the autohotkey script from its default did the trick when launched via batch file!

So I replace the default script created by Launchbox and add this one:


$Escape::

Process, Close, demul.exe

ExitAPP

return

It used to be this one which does NOT work:


; This section closes Demul when pressing Escape

$Esc::

{

    Process, Close, {{{StartupEXE}}}

}

 

So far, I can finally use LB for Dreamcast given these changes.

 

  • Like 1
Posted
3 hours ago, timekills said:

@ckp I didn't see a feature request for migrating multiple files inside a zipped package when "Extract ROM archives before running." Although I'd think that would be the default action...

I'm sure @astoufu would vote it up.

Yea, a feature like this would come in hand, or maybe a feature where we can force to look for a specific extension.

Posted



Ok, looks like modifying the autohotkey script from its default did the trick when launched via batch file!








So I replace the default script created by Launchbox and add this one:






$Escape::Process, Close, demul.exeExitAPPreturn







It used to be this one which does NOT work:





; This section closes Demul when pressing Escape$Esc::{    Process, Close, {{{StartupEXE}}}}







 








So far, I can finally use LB for Dreamcast given these changes.








 




Did the original statement still have the semi-colon ( ; ) in front of it? Because it would not be executed if it did, even if it would have worked.

I.E. the original statement might be fine if the ; (which makes it a comment instead of active) is removed.

Sent from my Nexus 6P using Tapatalk

Posted


@timekills, the semi colon is a per line comment. only the first line has the comment. maybe the formatting is just messed up on the forum. there are supposed to be several lines.



Tracking; the formatting on Tapatalk made it seem as if it were all a one line command.

I figured you hadn't missed that, but after trying to fix problems/debug for hours I've often over looked the "duh" solution. [emoji15] [emoji34] [emoji9]

Sent from my Nexus 6P using Tapatalk

Posted

I see. Sorry about that. The original script probably couldn't work anyway since it close the startupEXE. In this case that is probably cmd.exe and not the emulator.

Posted (edited)
On September 5, 2016 at 1:07 PM, timekills said:

I assume you saw this thread, and specifically this post: 

 

back to Rocketlauncher for now as it can exit the emulator fine with escape key.

 

edit:  6.9 fixed this issue for me. batch file is no longer needed.

Edited by ckp

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