ckp Posted September 5, 2016 Share Posted September 5, 2016 Hi I am trying to switch my .7z (with .gdi file inside, two track bins, and one .raw) dreamcast games from using Rocketlauncher to using LB. So, after the extraction, Demul pops up and that's it. No game launch. Works fine in RL. Any ideas? Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 seeing a lot of posts related to this. doesn't look like there is a good solution. will set back to Rocketlauncher until I find a "simple" clean way to set this up. Quote Link to comment Share on other sites More sharing options...
timekills Posted September 5, 2016 Share Posted September 5, 2016 I assume you saw this thread, and specifically this post: 1 Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 Yes, I saw it. I guess I will give it a try. I really wanted to avoid creating lots of batch files to workaround things though... Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 it worked. hope a solution can be worked into the LB software in a future version. Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 hmm, now i can't seen to exit the emulator... Quote Link to comment Share on other sites More sharing options...
timekills Posted September 5, 2016 Share Posted September 5, 2016 (edited) @ckp I didn't see a feature request for migrating multiple files inside a zipped package when "Extract ROM archives before running." Although I'd think that would be the default action... I'm sure @astoufu would vote it up. Edited September 5, 2016 by timekills Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 any idea why i cannot exit the game anymore like i could without the batch file method? i tried with and without Xpadder but still no luck if i run it from batch file. Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 back to Rocketlauncher for now as it can exit the emulator fine with escape key. Quote Link to comment Share on other sites More sharing options...
ckp Posted September 5, 2016 Author Share Posted September 5, 2016 Ok, looks like modifying the autohotkey script from its default did the trick when launched via batch file! So I replace the default script created by Launchbox and add this one: $Escape:: Process, Close, demul.exe ExitAPP return It used to be this one which does NOT work: ; This section closes Demul when pressing Escape $Esc:: { Process, Close, {{{StartupEXE}}} } So far, I can finally use LB for Dreamcast given these changes. 1 Quote Link to comment Share on other sites More sharing options...
astoufu Posted September 5, 2016 Share Posted September 5, 2016 3 hours ago, timekills said: @ckp I didn't see a feature request for migrating multiple files inside a zipped package when "Extract ROM archives before running." Although I'd think that would be the default action... I'm sure @astoufu would vote it up. Yea, a feature like this would come in hand, or maybe a feature where we can force to look for a specific extension. Quote Link to comment Share on other sites More sharing options...
timekills Posted September 9, 2016 Share Posted September 9, 2016 Ok, looks like modifying the autohotkey script from its default did the trick when launched via batch file! So I replace the default script created by Launchbox and add this one:$Escape::Process, Close, demul.exeExitAPPreturn It used to be this one which does NOT work:; This section closes Demul when pressing Escape$Esc::{ Process, Close, {{{StartupEXE}}}} So far, I can finally use LB for Dreamcast given these changes. Did the original statement still have the semi-colon ( ; ) in front of it? Because it would not be executed if it did, even if it would have worked.I.E. the original statement might be fine if the ; (which makes it a comment instead of active) is removed.Sent from my Nexus 6P using Tapatalk Quote Link to comment Share on other sites More sharing options...
ckp Posted September 9, 2016 Author Share Posted September 9, 2016 @timekills, the semi colon is a per line comment. only the first line has the comment. maybe the formatting is just messed up on the forum. there are supposed to be several lines. Quote Link to comment Share on other sites More sharing options...
timekills Posted September 9, 2016 Share Posted September 9, 2016 @timekills, the semi colon is a per line comment. only the first line has the comment. maybe the formatting is just messed up on the forum. there are supposed to be several lines.Tracking; the formatting on Tapatalk made it seem as if it were all a one line command. I figured you hadn't missed that, but after trying to fix problems/debug for hours I've often over looked the "duh" solution. [emoji15] [emoji34] [emoji9] Sent from my Nexus 6P using Tapatalk Quote Link to comment Share on other sites More sharing options...
ckp Posted September 9, 2016 Author Share Posted September 9, 2016 I see. Sorry about that. The original script probably couldn't work anyway since it close the startupEXE. In this case that is probably cmd.exe and not the emulator. Quote Link to comment Share on other sites More sharing options...
ckp Posted September 16, 2016 Author Share Posted September 16, 2016 (edited) On September 5, 2016 at 1:07 PM, timekills said: I assume you saw this thread, and specifically this post: back to Rocketlauncher for now as it can exit the emulator fine with escape key. edit: 6.9 fixed this issue for me. batch file is no longer needed. Edited September 16, 2016 by ckp Quote Link to comment Share on other sites More sharing options...
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