NeoID Posted September 13, 2016 Share Posted September 13, 2016 In HyperSpin and EmulationStation all the metadata is stored in system-specific XML files. How does LaunchBox store metadata? I've found Metadata.xml that contains a lot of data, but when I edit a game's description it's added to LaunchBox.xml. Anyone who could explain how the metadata is structured? I've developed my own scraper which I think is superior to most built-in ones. It scrapes all kind of data from multiple sources and while LaunchBox's scraper isn't bad, it's still missing a lot of info. Would love to add support for LaunchBox before releasing the first public version. Link to comment Share on other sites More sharing options...
Jason Carr Posted September 13, 2016 Share Posted September 13, 2016 Hi @NeoID, sounds cool. All metadata for people's personal collections is stored in LaunchBox.xml. The Metadata.xml file is used for imports and metadata updates and is downloaded from the LaunchBox Games Database. Link to comment Share on other sites More sharing options...
NeoID Posted September 13, 2016 Author Share Posted September 13, 2016 Thanks @Jason Carr. Then I'll just parse and update Metadata.xml... Link to comment Share on other sites More sharing options...
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