Echoshard1 Posted May 20, 2017 Share Posted May 20, 2017 (edited) Infinity Box is a first attempt to create a VR BigBox currently it clones two monitors in giant screens in VR. It is a bit unstable I am looking for someone to help me with the Desktop capture DLL Try it out here: Requirements: Oculus Rift Or Vive Does not Require a VR headse Requires Exactly Two Monitors Updates: .2 Added Batch files to play each one of the VRModes Added Vive Support Instructions: Launch this in Windowed Mode. Then launch BigBox , Look to your left for the controls enjoy! Any feedback or assistance would be great. Edited May 21, 2017 by Echoshard1 6 Quote Link to comment Share on other sites More sharing options...
Ize Posted May 20, 2017 Share Posted May 20, 2017 I have a Vive... i'm interested Quote Link to comment Share on other sites More sharing options...
supneo Posted May 20, 2017 Share Posted May 20, 2017 (edited) same , I have a HTC Vive... i'm interested Edited May 20, 2017 by supneo Quote Link to comment Share on other sites More sharing options...
Lmagnus87 Posted May 20, 2017 Share Posted May 20, 2017 Its blowing my mind!!! Amazing!!! Great Work!!! 1 Quote Link to comment Share on other sites More sharing options...
CJDJ Posted May 21, 2017 Share Posted May 21, 2017 I have a rift, and I'll try this out and provide feedback. Great work! Quote Link to comment Share on other sites More sharing options...
Ize Posted May 21, 2017 Share Posted May 21, 2017 I was bored today, so i whipped this up in an hour: Was surprisingly easy with VRTK for unity I already had the code to parse launchbox.xml file and launch games so it wasn't hard to implement. Not pretty but it works 1 Quote Link to comment Share on other sites More sharing options...
Echoshard1 Posted May 21, 2017 Author Share Posted May 21, 2017 (edited) Nice what did you use to clone that screen in Unity? Edited May 21, 2017 by Echoshard1 Quote Link to comment Share on other sites More sharing options...
Ize Posted May 21, 2017 Share Posted May 21, 2017 Google, first search result: https://github.com/hecomi/uDesktopDuplication 1 Quote Link to comment Share on other sites More sharing options...
Echoshard1 Posted May 21, 2017 Author Share Posted May 21, 2017 Ok! I uploaded a new version Vive support and Standalone support has been updated. Quote Link to comment Share on other sites More sharing options...
Echoshard1 Posted May 21, 2017 Author Share Posted May 21, 2017 50 minutes ago, Izegod said: Google, first search result: https://github.com/hecomi/uDesktopDuplication I will give that one a go again I think I might have been using the wrong version. Quote Link to comment Share on other sites More sharing options...
Echoshard1 Posted May 24, 2017 Author Share Posted May 24, 2017 I am taking a whack at some art changes. 1 Quote Link to comment Share on other sites More sharing options...
Echoshard1 Posted May 30, 2017 Author Share Posted May 30, 2017 First Pass at the Image Imports 2 Quote Link to comment Share on other sites More sharing options...
supneo Posted May 30, 2017 Share Posted May 30, 2017 (edited) Good job !!! , looks great Edited May 30, 2017 by supneo Quote Link to comment Share on other sites More sharing options...
Echoshard1 Posted June 23, 2017 Author Share Posted June 23, 2017 I think I have the environment where I want to start with at least. I hope to push an updated build soon InfinityBox with the help (HTTP Server Plugin for LaunchBox) any visual media from the launch box database. It's a different way of looking at Bigbox. 1 Quote Link to comment Share on other sites More sharing options...
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