orac31 Posted September 22, 2017 Share Posted September 22, 2017 Thought I try ccs64 again but cant get it to close with joystick can anyone help please Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted September 22, 2017 Share Posted September 22, 2017 LB's Controller Automation close function doesn't work with CCS64. I made an AHK script to do it. I have more functions set for navigating CCS64 via a controller in my script - I can paste the whole script when I get home tonight, but this should take care of the exit part. Put this in the AHK script tab for your CCS64 emulator entry in LB. You may need to change the number for the joystick - 1Joy5 - the first number indicates the joystick number. If you have multiple connected at a time it may be a different number. This script will make it exit when you hold down Back + Left Bumper on a 360 controller. #NoEnv 1Joy5:: ;you have to press 1Joy7 first If !GetKeyState("1Joy7") Return SetKeyDelay, -1, 110 send {alt down} send {F4} send {alt up} Return Quote Link to comment Share on other sites More sharing options...
orac31 Posted September 22, 2017 Author Share Posted September 22, 2017 thanks for trying am using xbox one joypad and no luck Quote Link to comment Share on other sites More sharing options...
Zombeaver Posted September 22, 2017 Share Posted September 22, 2017 Did you try changing the Joy number? It should work if you're using the right one, assuming the button IDs haven't changed between 360 and One controllers. Quote Link to comment Share on other sites More sharing options...
orac31 Posted September 22, 2017 Author Share Posted September 22, 2017 thanks think its a xbox one problem allways had trouble when I used hyperspin with ahk and xbox 1 will try 360 pad tomowwow p Quote Link to comment Share on other sites More sharing options...
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