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MAME CTD Issue


FishMonkey

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OK I can't figure out why I'm getting this error. I have tried installing direct x from https://www.microsoft.com/en-gb/download/details.aspx?id=35 & https://www.microsoft.com/en-gb/download/details.aspx?id=8109. I also rolled back to amd crimson 17.11.4 which is know to work fine with direct x9.

This is the exact error I'm getting. I'm absolutely stumped as to what's causing this or finding a workaround;

Unable to create the Direct3D device (8876086C)
Unable to initialize Direct3D.
Unable to complete window creation

EDIT; After tweaking the ini it turns out I only get this error in fullscreen mode. Switching to opengl or bgfx fixed this issue. Now to decide what is best to use.

Edited by FishMonkey
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  • 1 month later...

i made some headway. I have it running from cmd line, but not from LB. I tried logging errors but the error file is always blank. I can't get the cmd window to stay open after launching from LB, but I can see that it can't find the ROM.
Not sure why that is. I tried to do a rom path change to no avail.

UPDATE: I read the noobs post. I guess I have to add the LB rom folder to the ini. I didn't have to do that with RA, guess that's why I was confused.

Edited by dbinott
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Hmm, sounds like a missing rom error, load up the command line window and navigate to your Mame folder the run the the command 

mame64.exe romname

Replace romname with the name of the zip file minus the extension. If there are errors it will tell you what it is, what file it's looking for and where it is looking for it.

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Did you get the problem resolved ?

Sometimes if using a mismatched romset and Mame version there is an update requiring a rom update as well because certain files within a rom zip file gets updated or added. A good example of this was back when the Capcom CPS2 games got updated with a .key file, everything about the games rom zip file was the same but there was a .key file added and if your rom wasn't updated it would crash with the newer Mame build.

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